formatting changes

This commit is contained in:
Stone_Blue 2022-04-05 20:48:34 +00:00
parent 1692031d8e
commit 16000ea5d4

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@ -36,10 +36,10 @@ Add `_DEL` to an object's name to delete it on import
Automatically removes any animations with only 2 keyframes to make them easier to edit manually Automatically removes any animations with only 2 keyframes to make them easier to edit manually
####Additional Notes (when used in conjunction with Taniwhas Blender Mu Plugin) #### Additional Notes (when used in conjunction with Taniwhas Blender Mu Importer)
For those who use Taniwhas Blender importer, to import existing .mus, the following steps & notes For those who use Taniwhas Blender importer, to import existing .mus, the following steps & notes
need to be addressed before importing your model into Unity with the MeshPostProcessor installed: need to be addressed before importing your model into Unity with the MeshPostProcessor installed.
1) You need to make sure you only suffix the name of the *object*, and *not* of the mesh, with the above operators. 1) You need to make sure you only suffix the name of the *object*, and *not* of the mesh, with the above operators.
2) In Blender, you need to convert any imported collider instances to “real”. 2) In Blender, you need to convert any imported collider instances to “real”.