diff --git a/Editor/README.md b/Editor/README.md index 331fc46..fae136f 100644 --- a/Editor/README.md +++ b/Editor/README.md @@ -57,6 +57,7 @@ need to be addressed before importing your model into Unity with the MeshPostPro the created face normals are facing outside. (When you make real the collider instances, only vertices & edges seem to get created, and not faces.) This will be apparent, if upon Unity import, you get this error, or similar in the Console window: + `Can't calculate tangents, because mesh '_BOXCOLLIDER|mesh:|Dupli|' doesn't contain normals.` ### TexturePostProcessor