import bpy import bmesh import operator from mathutils import Vector from collections import defaultdict from math import pi from . import utilities_texel class op(bpy.types.Operator): bl_idname = "uv.textools_uv_size_get" bl_label = "Get Size" bl_description = "Get selected object's texture size" @classmethod def poll(cls, context): if not bpy.context.active_object: return False if bpy.context.active_object not in bpy.context.selected_objects: return False if bpy.context.active_object.type != 'MESH': return False return True def execute(self, context): get_size(self, context) return {'FINISHED'} def get_size(self, context): image = utilities_texel.get_object_texture_image (bpy.context.active_object) if not image: self.report({'ERROR_INVALID_INPUT'}, "No Texture found on selected object" ) return bpy.context.scene.texToolsSettings.size[0] = image.size[0] bpy.context.scene.texToolsSettings.size[1] = image.size[1] bpy.utils.register_class(op)