mirror of
https://github.com/drewcassidy/KSP-Conformal-Decals.git
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Merge branch 'master' into develop
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commit
34d886e9e1
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@ -14,6 +14,7 @@ Shader "ConformalDecals/SelectionGlow"
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{
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{
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Tags { "Queue" = "Transparent" }
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Tags { "Queue" = "Transparent" }
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Cull Back
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Cull Back
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ZWrite Off
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Pass
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Pass
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{
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{
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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version https://git-lfs.github.com/spec/v1
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oid sha256:e439269d41a7212915a68e75beb891f9b85f107ba15de28e935f9170570a61ca
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oid sha256:6021352c2c8a9fe77df77838ae961d4ccaeeef51295bcdecbb798cfbbad00a52
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size 170387
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size 170261
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@ -6,7 +6,7 @@
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{
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{
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"MAJOR":0,
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"MAJOR":0,
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"MINOR":1,
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"MINOR":1,
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"PATCH":1,
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"PATCH":3,
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"BUILD":0
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"BUILD":0
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},
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},
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"KSP_VERSION":
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"KSP_VERSION":
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@ -1,4 +1,4 @@
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# Conformal Decals v0.1.1
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# Conformal Decals v0.1.3
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[![Build Status](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals.svg?branch=release)](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals) [![Art: CC BY-SA 4.0](https://img.shields.io/badge/Art%20License-CC%20BY--SA%204.0-orange.svg)](https://creativecommons.org/licenses/by-sa/4.0/) [![Code: GPL v3](https://img.shields.io/badge/Code%20License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
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[![Build Status](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals.svg?branch=release)](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals) [![Art: CC BY-SA 4.0](https://img.shields.io/badge/Art%20License-CC%20BY--SA%204.0-orange.svg)](https://creativecommons.org/licenses/by-sa/4.0/) [![Code: GPL v3](https://img.shields.io/badge/Code%20License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
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![Screenshot](http://pileof.rocks/KSP/images/ConformalDecalsHeader.png)
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![Screenshot](http://pileof.rocks/KSP/images/ConformalDecalsHeader.png)
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@ -1,3 +1,22 @@
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v0.1.3
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------
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Fixes:
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- Fixed decals being able to be scaled down to 0
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Changes:
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- Made decal bounds no longer collide in flight, this is done by repurposing layer 31 (which is configurable in the ConformalDecals.cfg file)
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- Decals will now be unselectable in flight by default. This can be disabled with the `selectableInFlight` value in ConformalDecals.cfg, or in the module config itself.
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- Decal parts will now destroy themselves automatically when the parent part is destroyed
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- Small refactor of node parsing code
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- Colors can now be specified in hex (#RGB, #RGBA, #RRGGBB, or #RRGGBBAA) or using the colors specified in the XKCDColors class
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v0.1.2
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------
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Fixes:
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- Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.
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v0.1.1
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v0.1.1
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------
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------
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Fixes:
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Fixes:
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@ -7,7 +26,6 @@ Fixes:
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v0.1.0
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v0.1.0
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------
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------
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Initial release!
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Initial release!
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New parts:
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New parts:
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