diff --git a/Assets/Shaders/DecalsCommon.cginc b/Assets/Shaders/DecalsCommon.cginc index b7c246b..542077c 100644 --- a/Assets/Shaders/DecalsCommon.cginc +++ b/Assets/Shaders/DecalsCommon.cginc @@ -148,7 +148,6 @@ fixed4 frag_forward(v2f IN) : SV_Target o.Alpha = 0.0; o.Gloss = 0.0; o.Normal = fixed3(0,0,1); - fixed3 normalWorldVertex = fixed3(0,0,1); // call surface function surf(i, o);