CONFORMALDECALS { decalLayer = 31 selectableInFlight = false SHADERBLACKLIST { shader = DepthMask shader = KSP/Alpha/Cutoff shader = KSP/Alpha/Cutoff Bumped shader = KSP/Alpha/Translucent shader = KSP/Alpha/Translucent Additive shader = KSP/Alpha/Translucent Specular shader = KSP/Alpha/Unlit Transparent shader = KSP/Bumped Specular (Transparent) shader = KSP/FX/ScrollingUnlit shader = KSP/Particles/Additive shader = KSP/Particles/Additive (Soft) shader = KSP/Particles/Alpha Blended shader = KSP/Particles/Alpha Blended Emissive Cutout shader = KSP/Specular (Cutoff) shader = KSP/Specular (Transparent) shader = Solid Color (Alpha) } fallbackFont = NotoSans-Regular SDF FONT { name = LiberationSans SDF title = Liberation Sans } FONT { name = Calibri SDF title = Calibri } FONT { name = NotoSans-Regular SDF title = Noto Sans } FONT { name = Waukegan LDO Extended SDF title = Waukegan Extended } FONT { name = Nasalization SDF title = Nasalization } FONT { name = Helvetica SDF title = Helvetica } FONT { name = amarurgt SDF title = Amarillo USAF style = 32 styleMask = 4 } }