using UnityEngine; using UnityEngine.UI; namespace ConformalDecals.UI { public class TextEntryController : MonoBehaviour { [SerializeField] private Selectable _textBox; [SerializeField] private Button _fontButton; [SerializeField] private Slider _outlineWidthSlider; [SerializeField] private Toggle _boldButton; [SerializeField] private Toggle _italicButton; [SerializeField] private Toggle _underlineButton; [SerializeField] private Toggle _smallCapsButton; [SerializeField] private Toggle _verticalButton; public void OnClose() { } public void OnTextUpdate(string text) { } public void OnFontMenu() { } public void OnColorMenu() { } public void OnOutlineColorMenu() { } public void OnOutlineUpdate(float value) { } public void OnBoldUpdate(bool state) { } public void OnItalicUpdate(bool state) { } public void OnUnderlineUpdate(bool state) { } public void OnSmallCapsUpdate(bool state) { } public void OnVerticalUpdate(bool state) { } } }