using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; namespace ConformalDecals.UI { public class ColorPickerController : MonoBehaviour { [SerializeField] private Color _value; [SerializeField] private Image _previewImage; [SerializeField] private Selectable _hexTextBox; public void Close() { } public void OnHexColorUpdate(string text) { } } }