using UnityEngine; using UnityEngine.UI; namespace ConformalDecals.UI { public class TextEntryController : MonoBehaviour { [SerializeField] private Selectable _textBox; [SerializeField] private Button _fontButton; [SerializeField] private Slider _lineSpacingSlider; [SerializeField] private Selectable _lineSpacingTextBox; [SerializeField] private Slider _charSpacingSlider; [SerializeField] private Selectable _charSpacingTextBox; [SerializeField] private Toggle _boldButton; [SerializeField] private Toggle _italicButton; [SerializeField] private Toggle _underlineButton; [SerializeField] private Toggle _smallCapsButton; [SerializeField] private Toggle _verticalButton; public void Close() { } public void OnTextUpdate(string text) { } public void OnFontMenu() { } public void OnLineSpacingUpdate(float value) { } public void OnLineSpacingUpdate(string text) { } public void OnCharSpacingUpdate(float value) { } public void OnCharSpacingUpdate(string text) { } public void OnBoldUpdate(bool state) { } public void OnItalicUpdate(bool state) { } public void OnUnderlineUpdate(bool state) { } public void OnSmallCapsUpdate(bool state) { } public void OnVerticalUpdate(bool state) { } } }