Add folder-specific readmes
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@ -204,12 +204,9 @@ namespace KSPTools
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var target = (Transform) AnimationUtility.GetAnimatedObject(t.gameObject, b);
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if (curve.length > 2) continue;
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if (curve.length == 2 && !deleteList.Contains(target.gameObject))
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if (curve.length == 2 && deleteList.Contains(target.gameObject))
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{
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continue;
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//if (!Mathf.Approximately(curve[0].value, curve[1].value)) continue;
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//if (!Mathf.Approximately(curve[0].value, 0.0f) && !Mathf.Approximately(curve[0].value, 1.0f)) continue;
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}
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AnimationUtility.SetEditorCurve(clip, b, null);
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