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134 lines
3.9 KiB
Python

import struct
import math
import operator
from functools import reduce
from color import Color
def bit_slice(value, size, count):
mask = (2 ** size) - 1
return [(value >> offset) & mask for offset in range(0, size * count, size)]
def bit_merge(values, size):
offsets = range(0, len(values) * size, size)
return reduce(operator.__or__, map(operator.lshift, values, offsets))
def triple_slice(triplet):
values = bit_slice(bit_merge(triplet, 8), 3, 8)
return [values[0:4], values[4:8]]
def triple_merge(rows):
values = rows[0] + rows[1]
return bit_slice(bit_merge(values, 3), 8, 3)
class DXT1Block:
size = 8
def __init__(self, file = None):
self.color0 = Color()
self.color1 = Color()
self.indices = [[0] * 4] * 4
if file:
self.read(file)
def __repr__(self):
return repr(self.__dict__)
def __str__(self):
return f'color0: {str(self.color0)} color1: {str(self.color1)}, indices:{self.indices}'
def read(self, file):
block = struct.unpack_from('<2H4B', file.read(self.size))
self.color0 = Color.from_565(block[0])
self.color1 = Color.from_565(block[1])
self.indices = [bit_slice(row, 2, 4) for row in block[2:6]]
def write(self, file):
file.write(struct.pack('<2H4B',
self.color0.to_565(), self.color1.to_565(),
*(bit_merge(row, 2) for row in self.indices)))
class DXT5Block:
size = 16
def __init__(self, file = None):
self.color0 = Color()
self.color1 = Color()
self.indices = [[0] * 4] * 4
self.alpha0 = 1
self.alpha1 = 1
self.alpha_indices = [[0] * 4] * 4
if file:
self.read(file)
def __repr__(self):
return repr(self.__dict__)
def read(self, file):
block = struct.unpack_from('<2B6B2H4B', file.read(self.size))
self.alpha0 = block[0] / 0xFF
self.alpha1 = block[1] / 0xFF
self.alpha_indices = triple_slice(block[2:5]) + triple_slice(block[5:8])
self.color0 = Color.from_565(block[8])
self.color1 = Color.from_565(block[9])
self.indices = [bit_slice(row, 2, 4) for row in block[10:14]]
def write(self, file):
file.write(struct.pack('<2B6B2H4B',
int(self.alpha0 * 0xFF), int(self.alpha1 * 0xFF),
*triple_merge(self.alpha_indices[0:2]),
*triple_merge(self.alpha_indices[2:4]),
self.color0.to_565(), self.color1.to_565(),
*(bit_merge(row, 2) for row in self.indices)))
def to_dxt1(self):
dxt1 = DXT1Block()
dxt1.color0 = self.color0
dxt1.color1 = self.color1
dxt1.indices = self.indices
return dxt1
class BlockTexture:
def __init__(self, block_type, width = 4, height = 4, file = None):
self.block_type = block_type
self.width = width
self.height = height
self.block_width = math.ceil(width / 4)
self.block_height = math.ceil(height / 4)
self.block_count = self.block_width * self.block_height
self.blocks = []
if file:
self.read(file)
def __repr__(self):
return f'{self.block_count} blocks: {self.blocks}'
def read(self, file):
for x in range(self.block_count):
self.blocks.append(self.block_type(file))
def write(self, file):
for block in self.blocks:
block.write(file)
class DXT1Texture(BlockTexture):
def __init__(self, width = 4, height = 4, file = None):
super().__init__(DXT1Block, width, height, file)
class DXT5Texture(BlockTexture):
def __init__(self, width = 4, height = 4, file = None):
super().__init__(DXT5Block, width, height, file)
def to_dxt1(self):
dxt1 = DXT1Texture(self.width, self.height)
dxt1.blocks = [block.to_dxt1() for block in self.blocks]
# print(f'size:{dxt1.width}x{dxt1.height}, {len(dxt1.blocks)} blocks')
return dxt1