2018-12-03 07:20:39 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{0A087745-0E2B-4D11-9431-C2D4191DD510}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Restock</RootNamespace>
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<AssemblyName>Restock</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine">
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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2019-04-22 01:57:36 +00:00
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<Compile Include="InstallChecker.cs" />
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2019-02-28 06:46:39 +00:00
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<Compile Include="MaterialModifiers\ColorPropertyMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\FloatPropertyMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\IMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\MaterialModifierParser.cs" />
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<Compile Include="MaterialModifiers\TexturePropertyMaterialModifier.cs" />
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2019-06-11 00:51:35 +00:00
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<Compile Include="ModuleRestockLinkedMesh.cs" />
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2019-06-10 01:46:43 +00:00
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<Compile Include="ModuleRestockDepthMask.cs" />
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2019-08-17 04:20:14 +00:00
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<Compile Include="ModuleRestockHeatEffects.cs" />
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2019-08-15 07:09:18 +00:00
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<Compile Include="ModuleRestockISRUAnimation.cs" />
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2019-01-13 06:13:59 +00:00
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<Compile Include="ModuleRestockModifyFairingMaterials.cs" />
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2018-12-03 07:20:39 +00:00
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<Compile Include="ModuleRestockModifyMaterials.cs" />
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2019-03-01 08:22:23 +00:00
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<Compile Include="PartModuleExtensions.cs" />
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2018-12-03 07:20:39 +00:00
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<Compile Include="Properties\AssemblyInfo.cs" />
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2019-01-20 07:15:57 +00:00
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<Compile Include="ResourceBlacklist.cs" />
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2018-12-03 07:20:39 +00:00
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>sh -e -c "cp -v '$(TargetPath)' '$(SolutionDir)/../Distribution/Restock/GameData/ReStock/Plugins'"</PostBuildEvent>
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</PropertyGroup>
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2019-06-11 00:51:35 +00:00
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</Project>
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