ReStocked/Distribution/Restock/GameData/ReStock/Patches/Aerodynamic/restock-heat-shields.cfg

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// Patches applying art changes to heat shields
// Contents:
- Heat Shield (0.625m) (HeatShield0)
- Heat Shield (1.25m) (HeatShield1)
- Heat Shield (2.5m) (HeatShield2)
- Heat Shield (3.75m) (HeatShield3)
@PART[HeatShield1]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Aero/restock-heatshield-125-1
}
MODULE
{
name = ModulePartVariants
baseVariant = Classic
VARIANT
{
name = Classic
displayName = #LOC_Restock_variant-heat-shield-brown
primaryColor = #999999
GAMEOBJECTS
{
HeatShieldBrown = true
HeatShieldRed = false
HeatShieldBlack = false
}
}
VARIANT
{
name = Black
displayName = #LOC_Restock_variant-heat-shield-black
primaryColor = #999999
GAMEOBJECTS
{
HeatShieldBrown = false
HeatShieldRed = false
HeatShieldBlack = true
}
}
VARIANT
{
name = Red
displayName = #LOC_Restock_variant-heat-shield-red
primaryColor = #999999
GAMEOBJECTS
{
HeatShieldBrown = false
HeatShieldRed = true
HeatShieldBlack = false
}
}
}
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@MODULE[ModuleColorChanger]
excludedRenderer = HeatShieldFairing
excludedRenderer = HeatShieldInternals
}
}
@PART[HeatShield2]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Aero/restock-heatshield-25-1
}
MODULE
{
name = ModulePartVariants
baseVariant = Classic
VARIANT
{
name = Classic
displayName = #LOC_Restock_variant-heat-shield-brown
primaryColor = #999999
GAMEOBJECTS
{
HeatShieldBrown = true
HeatShieldRed = false
HeatShieldBlack = false
}
}
VARIANT
{
name = Black
displayName = #LOC_Restock_variant-heat-shield-black
primaryColor = #999999
GAMEOBJECTS
{
HeatShieldBrown = false
HeatShieldRed = false
HeatShieldBlack = true
}
}
VARIANT
{
name = Red
displayName = #LOC_Restock_variant-heat-shield-red
primaryColor = #999999
GAMEOBJECTS
{
HeatShieldBrown = false
HeatShieldRed = true
HeatShieldBlack = false
}
}
}
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@MODULE[ModuleColorChanger]
excludedRenderer = HeatShieldFairing
excludedRenderer = HeatShieldInternals
}
}