ReStocked/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Prefabs/reStock_HypergolicUpperWhite.cfg

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@PART[LiquidEngineRE-J10]:AFTER[RealPlume]
{
!EFFECTS{}
!PLUME
@MODULE[ModuleEngines*]
{
%name = ModuleEnginesFX
%powerEffectName = ReStock_HypergolicUpperWhite
!runningEffectName = DELETE
}
PLUME
{
name = ReStock_HypergolicUpperWhite
transformName = thrustTransform
localRotation = 0,0,0
localPosition = 0,0,0
energy = 1
speed = 1
emissionMult = 0.5
corePosition = 0,0,0
coreScale = 1
plumePosition = 0,0,0
plumeScale = 1
}
}