From 05222d8bc2710494fa05eee1892643252e5c6e86 Mon Sep 17 00:00:00 2001 From: cadderley Date: Wed, 25 Jul 2018 11:13:28 -0700 Subject: [PATCH] Restore correct engine sound/flameout FX --- .../Engine/restock-engines-liquid-0625.cfg | 152 ++++++++++-------- .../Engine/restock-engines-liquid-125.cfg | 102 ++++++++++-- .../Engine/restock-engines-liquid-25.cfg | 14 +- .../Engine/restock-engines-liquid-375.cfg | 38 ++++- .../Engine/restock-engines-srb-125.cfg | 16 +- 5 files changed, 226 insertions(+), 96 deletions(-) diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg index f4d9c87c..03c21b35 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg @@ -24,7 +24,7 @@ AUDIO { channel = Ship - clip = sound_vent_medium + clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false @@ -35,7 +35,7 @@ PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransform + transformName = thrustTransform oneShot = true } AUDIO @@ -49,17 +49,17 @@ } fx-ant-running { - AUDIO - { - channel = Ship - clip = sound_rocket_hard - volume = 0.0 0.0 - volume = 1.0 1.0 - pitch = 0.0 0.2 - pitch = 1.0 1.0 - loop = true - } - + AUDIO + { + channel = Ship + clip = sound_rocket_mini + volume = 0.0 0.0 + volume = 1.0 0.3 + pitch = 0.0 0.75 + pitch = 1.0 1.5 + loop = true + } + MODEL_MULTI_PARTICLE { name = plume @@ -187,7 +187,7 @@ AUDIO { channel = Ship - clip = sound_vent_medium + clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false @@ -198,7 +198,7 @@ PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore + transformName = thrustTransform oneShot = true } AUDIO @@ -212,17 +212,17 @@ } fx-spider-running { - AUDIO - { - channel = Ship - clip = sound_rocket_hard - volume = 0.0 0.0 - volume = 1.0 1.0 - pitch = 0.0 0.2 - pitch = 1.0 1.0 - loop = true - } - + AUDIO + { + channel = Ship + clip = sound_rocket_mini + volume = 0.0 0.0 + volume = 1.0 0.3 + pitch = 0.0 0.75 + pitch = 1.0 1.5 + loop = true + } + MODEL_MULTI_PARTICLE { name = core @@ -373,12 +373,21 @@ loop = false } } + disengage + { + AUDIO + { + channel = Ship + clip = sound_vent_soft + loop = false + } + } flameout { PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore + transformName = thrustTransform oneShot = true } AUDIO @@ -392,17 +401,17 @@ } fx-spark-running { - AUDIO - { - channel = Ship - clip = sound_rocket_hard - volume = 0.0 0.0 - volume = 1.0 1.0 - pitch = 0.0 0.2 - pitch = 1.0 1.0 - loop = true - } - + AUDIO + { + channel = Ship + clip = sound_rocket_mini + volume = 0.0 0.0 + volume = 1.0 1.0 + pitch = 0.0 0.75 + pitch = 1.0 0.95 + loop = true + } + MODEL_MULTI_PARTICLE { name = core @@ -446,7 +455,7 @@ name = FXModuleLookAtConstraint // Basic - + CONSTRAINLOOKFX { targetName = CylBot001 @@ -507,7 +516,7 @@ targetName = CylTop006 rotatorsName = CylBot006 } - + } @MODULE[ModuleGimbal] { @@ -573,7 +582,7 @@ CylBot006 = false SparkCompact = true SparkBoattail = false - + } } } @@ -689,12 +698,21 @@ loop = false } } + disengage + { + AUDIO + { + channel = Ship + clip = sound_vent_soft + loop = false + } + } flameout { PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore + transformName = thrustTransform oneShot = true } AUDIO @@ -708,16 +726,16 @@ } fx-twitch-running { - AUDIO - { - channel = Ship - clip = sound_rocket_hard - volume = 0.0 0.0 - volume = 1.0 1.0 - pitch = 0.0 0.2 - pitch = 1.0 1.0 - loop = true - } + AUDIO + { + channel = Ship + clip = sound_rocket_mini + volume = 0.0 0.0 + volume = 1.0 1.0 + pitch = 0.0 0.8 + pitch = 1.0 1.0 + loop = true + } MODEL_MULTI_PARTICLE { name = turbo @@ -868,7 +886,7 @@ key = 1 1 } } - + } // Puff @@ -889,7 +907,7 @@ AUDIO { channel = Ship - clip = sound_vent_medium + clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false @@ -900,7 +918,7 @@ PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransform + transformName = thrustTransform oneShot = true } AUDIO @@ -914,17 +932,17 @@ } fx-puff-running { - AUDIO - { - channel = Ship - clip = sound_rocket_hard - volume = 0.0 0.0 - volume = 1.0 1.0 - pitch = 0.0 0.2 - pitch = 1.0 1.0 - loop = true - } - + AUDIO + { + channel = Ship + clip = sound_rocket_mini + volume = 0.0 0.0 + volume = 1.0 0.5 + pitch = 0.0 0.5 + pitch = 1.0 1.0 + loop = true + } + MODEL_MULTI_PARTICLE { name = plume @@ -965,7 +983,7 @@ targetName = CylTop006 rotatorsName = Cyl006 } - + } @MODULE[ModuleEnginesFX] { diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg index 0b097f19..3698115b 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg @@ -42,12 +42,6 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore - oneShot = true - } AUDIO { channel = Ship @@ -105,6 +99,18 @@ speed = 0.0 0.35 speed = 1.0 1.0 } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_light + transformName = thrustTransform + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 1 + } } } @@ -166,7 +172,7 @@ AUDIO { channel = Ship - clip = sound_vent_medium + clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false @@ -177,7 +183,7 @@ PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore + transformName = thrustTransform oneShot = true } AUDIO @@ -226,6 +232,18 @@ speed = 0.0 0.35 speed = 1.0 1.0 } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_light + transformName = smokePoint + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 0 + } } } @@ -437,7 +455,29 @@ !EFFECTS {} EFFECTS { - fx-terrier-running + engage + { + AUDIO + { + channel = Ship + clip = sound_vent_medium + volume = 1.0 + pitch = 2.0 + loop = false + } + } + flameout + { + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1.0 + pitch = 2.0 + loop = false + } + } + fx-terrier-running { AUDIO { @@ -460,6 +500,18 @@ speed = 0.0 0.35 speed = 1.0 1.0 } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_light + transformName = thrustTransform + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 0 + } } @@ -654,8 +706,8 @@ { PREFAB_PARTICLE { - prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore + prefabName = fx_exhaustSparks_flameout + transformName = thrustTransform oneShot = true } AUDIO @@ -715,6 +767,18 @@ speed = 0.0 0.35 speed = 1.0 1.0 } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_light + transformName = thrustTransform + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 0 + } } } @@ -913,8 +977,8 @@ { PREFAB_PARTICLE { - prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore + prefabName = fx_exhaustSparks_flameout + transformName = thrustTransform oneShot = true } AUDIO @@ -962,6 +1026,18 @@ speed = 0.0 0.35 speed = 1.0 1.0 } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_light + transformName = thrustTransform + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 0 + } } } diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-25.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-25.cfg index 8c776c4f..0e79a66f 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-25.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-25.cfg @@ -54,7 +54,7 @@ AUDIO { channel = Ship - clip = sound_rocket_hard + clip = sound_rocket_spurts volume = 0.0 0.0 volume = 1.0 1.0 pitch = 0.0 0.2 @@ -97,6 +97,18 @@ speed = 0.0 0.35 speed = 1.0 1.0 } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_veryLarge + transformName = smokePoint + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 1 + } } } diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-375.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-375.cfg index dcea5385..a84c01d5 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-375.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-375.cfg @@ -23,7 +23,7 @@ AUDIO { channel = Ship - clip = sound_vent_medium + clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false @@ -34,7 +34,7 @@ PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore + transformName = thrustTransform oneShot = true } AUDIO @@ -58,7 +58,7 @@ pitch = 1.0 1.0 loop = true } - + MODEL_MULTI_PARTICLE { name = core @@ -83,6 +83,18 @@ speed = 0.0 0.35 speed = 1.0 1.0 } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_veryLarge + transformName = smokePoint + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 1 + } } } MODULE @@ -205,7 +217,7 @@ AUDIO { channel = Ship - clip = sound_vent_medium + clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false @@ -216,7 +228,7 @@ PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = fxTransformCore + transformName = smokePoint oneShot = true } AUDIO @@ -233,14 +245,14 @@ AUDIO { channel = Ship - clip = sound_rocket_hard + clip = sound_rocket_spurts volume = 0.0 0.0 volume = 1.0 1.0 pitch = 0.0 0.2 pitch = 1.0 1.0 loop = true } - + MODEL_MULTI_PARTICLE { name = core @@ -265,6 +277,18 @@ speed = 0.0 0.35 speed = 1.0 1.0 } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_veryLarge + transformName = smokePoint + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 1 + } } } %rescaleFactor = 1 diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-srb-125.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-srb-125.cfg index cdf3bf6d..035e851c 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-srb-125.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-srb-125.cfg @@ -24,7 +24,7 @@ AUDIO { channel = Ship - clip = sound_vent_soft + clip = sound_vent_medium volume = 1.0 pitch = 2.0 loop = false @@ -83,7 +83,7 @@ speed = 0.0 0.35 speed = 1.0 1.0 } - + } } @MODULE[ModuleEnginesFX] @@ -167,7 +167,7 @@ AUDIO { channel = Ship - clip = sound_vent_soft + clip = sound_vent_medium volume = 1.0 pitch = 2.0 loop = false @@ -226,7 +226,7 @@ speed = 0.0 0.35 speed = 1.0 1.0 } - + } } @MODULE[ModuleEngines] @@ -315,7 +315,7 @@ AUDIO { channel = Ship - clip = sound_vent_soft + clip = sound_vent_medium volume = 1.0 pitch = 2.0 loop = false @@ -374,7 +374,7 @@ speed = 0.0 0.35 speed = 1.0 1.0 } - + } } @MODULE[ModuleEngines] @@ -406,7 +406,7 @@ AUDIO { channel = Ship - clip = sound_vent_soft + clip = sound_vent_medium volume = 1.0 pitch = 2.0 loop = false @@ -465,7 +465,7 @@ speed = 0.0 0.35 speed = 1.0 1.0 } - + } } !fx_exhaustFlame_yellow = DELETE