mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Merge pull request #984 from coldrifting/master
Properly replace new MH 1.25m engine plate art assets
This commit is contained in:
commit
07d5a72788
@ -1,10 +1,508 @@
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|||||||
// Patches applying art changes to Making History engine plates
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// Patches applying art changes to Making History engine plates
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// Contents:
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// Contents:
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// - EP-12 Engine Plate (EnginePlate5)
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// - EP-18 Engine Plate (EnginePlate1p5)
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// - EP-18 Engine Plate (EnginePlate1p5)
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// - EP-25 Engine Plate (EnginePlate2)
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// - EP-25 Engine Plate (EnginePlate2)
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// - EP-37 Engine Plate (EnginePlate3)
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// - EP-37 Engine Plate (EnginePlate3)
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// - EP-50 Engine Plate (EnginePlate4)
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// - EP-50 Engine Plate (EnginePlate4)
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// EP-12 Engine Plate
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@PART[EnginePlate5]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] {
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@author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Coupling/restock-engineplate-125-1
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texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
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texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
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}
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// this is the same as the stock value in KSP 1.9.x, but since KSP 1.8.x
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// has different mass values, the variant masses below result in negative mass.
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// This prevents that from happening, at the expense of slightly affecting part balance
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// when ReStock is used with 1.8.x
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@mass = 0.062
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!MODULE[ModulePartVariants] {}
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||||||
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MODULE
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||||||
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{
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||||||
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name = ModulePartVariants
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||||||
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baseVariant = Long
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||||||
|
baseMass = 0
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||||||
|
baseCost = 0
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||||||
|
useProceduralDragCubes = true
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||||||
|
VARIANT
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||||||
|
{
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||||||
|
name = Short
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||||||
|
mass = -0.02
|
||||||
|
cost = 0
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||||||
|
displayName = #LOC_Restock_variant-tube-length-short // Short
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||||||
|
primaryColor = #3a562a
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||||||
|
secondaryColor = #999999
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||||||
|
themeName = White
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||||||
|
sizeGroup = GroupB
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||||||
|
GAMEOBJECTS
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||||||
|
{
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||||||
|
Engineplate-125-White = true
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||||||
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Engineplate-125-Orange = false
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||||||
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Boattail-125-Colliders = false
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||||||
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Boattail-125-Dark = false
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||||||
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Boattail-125-White = false
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||||||
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Boattail-125-Orange = false
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||||||
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Shroud1xDummy = false
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||||||
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Shroud1x0 = true
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||||||
|
Shroud1x1 = false
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||||||
|
Shroud1x2 = false
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||||||
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Shroud1x3 = false
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||||||
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Shroud1x4 = false
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||||||
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Shroud1x0-Orange = false
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||||||
|
Shroud1x1-Orange = false
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||||||
|
Shroud1x2-Orange = false
|
||||||
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Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Medium-Short
|
||||||
|
mass = -0.015
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-med-short // Medium-Short
|
||||||
|
primaryColor = #3a562a
|
||||||
|
secondaryColor = #999999
|
||||||
|
themeName = White
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = true
|
||||||
|
Engineplate-125-Orange = false
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = true
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Medium
|
||||||
|
mass = -0.01
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-med // Medium
|
||||||
|
primaryColor = #3a562a
|
||||||
|
secondaryColor = #999999
|
||||||
|
themeName = White
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = true
|
||||||
|
Engineplate-125-Orange = false
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = true
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Medium-Long
|
||||||
|
mass = -0.005
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-med-long // Medium-Long
|
||||||
|
primaryColor = #3a562a
|
||||||
|
secondaryColor = #999999
|
||||||
|
themeName = White
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = true
|
||||||
|
Engineplate-125-Orange = false
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = true
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Long
|
||||||
|
mass = 0
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-long // Long
|
||||||
|
primaryColor = #3a562a
|
||||||
|
secondaryColor = #999999
|
||||||
|
themeName = White
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = true
|
||||||
|
Engineplate-125-Orange = false
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = true
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Short-Orange
|
||||||
|
mass = -0.02
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
|
||||||
|
primaryColor = #f49841
|
||||||
|
secondaryColor = #4c4f47
|
||||||
|
themeName = Orange
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = false
|
||||||
|
Engineplate-125-Orange = true
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = true
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Medium-Short-Orange
|
||||||
|
mass = -0.015
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
|
||||||
|
primaryColor = #f49841
|
||||||
|
secondaryColor = #4c4f47
|
||||||
|
themeName = Orange
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = false
|
||||||
|
Engineplate-125-Orange = true
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = true
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Medium-Orange
|
||||||
|
mass = -0.01
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
|
||||||
|
primaryColor = #f49841
|
||||||
|
secondaryColor = #4c4f47
|
||||||
|
themeName = Orange
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = false
|
||||||
|
Engineplate-125-Orange = true
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = true
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Medium-Long-Orange
|
||||||
|
mass = -0.005
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
|
||||||
|
primaryColor = #f49841
|
||||||
|
secondaryColor = #4c4f47
|
||||||
|
themeName = Orange
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = false
|
||||||
|
Engineplate-125-Orange = true
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = true
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Long-Orange
|
||||||
|
mass = 0
|
||||||
|
cost = 0
|
||||||
|
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
|
||||||
|
primaryColor = #f49841
|
||||||
|
secondaryColor = #4c4f47
|
||||||
|
themeName = Orange
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = false
|
||||||
|
Engineplate-125-Orange = true
|
||||||
|
Boattail-125-Colliders = false
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = false
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = true
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Boattail-Dark
|
||||||
|
mass = -0.015
|
||||||
|
cost = 50
|
||||||
|
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
|
||||||
|
primaryColor = #4c4f47
|
||||||
|
secondaryColor = #4c4f47
|
||||||
|
themeName = Dark
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = false
|
||||||
|
Engineplate-125-Orange = false
|
||||||
|
Boattail-125-Colliders = true
|
||||||
|
Boattail-125-Dark = true
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = true
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Boattail-White
|
||||||
|
mass = -0.015
|
||||||
|
cost = 50
|
||||||
|
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||||
|
primaryColor = #ffffff
|
||||||
|
secondaryColor = #ffffff
|
||||||
|
themeName = White
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = false
|
||||||
|
Engineplate-125-Orange = false
|
||||||
|
Boattail-125-Colliders = true
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = true
|
||||||
|
Boattail-125-Orange = false
|
||||||
|
Shroud1xDummy = true
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Boattail-Orange
|
||||||
|
mass = -0.015
|
||||||
|
cost = 50
|
||||||
|
displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
|
||||||
|
primaryColor = #f49841
|
||||||
|
secondaryColor = #4c4f47
|
||||||
|
themeName = GrayAndOrange
|
||||||
|
sizeGroup = GroupB
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
Engineplate-125-White = false
|
||||||
|
Engineplate-125-Orange = false
|
||||||
|
Boattail-125-Colliders = true
|
||||||
|
Boattail-125-Dark = false
|
||||||
|
Boattail-125-White = false
|
||||||
|
Boattail-125-Orange = true
|
||||||
|
Shroud1xDummy = true
|
||||||
|
Shroud1x0 = false
|
||||||
|
Shroud1x1 = false
|
||||||
|
Shroud1x2 = false
|
||||||
|
Shroud1x3 = false
|
||||||
|
Shroud1x4 = false
|
||||||
|
Shroud1x0-Orange = false
|
||||||
|
Shroud1x1-Orange = false
|
||||||
|
Shroud1x2-Orange = false
|
||||||
|
Shroud1x3-Orange = false
|
||||||
|
Shroud1x4-Orange = false
|
||||||
|
}
|
||||||
|
NODES
|
||||||
|
{
|
||||||
|
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
!MODULE[ModuleJettison] {}
|
||||||
|
MODULE
|
||||||
|
{
|
||||||
|
name = ModuleJettison
|
||||||
|
jettisonName = Shroud1x0,Shroud1x1,Shroud1x2,Shroud1x3,Shroud1x4,Shroud1x0-Orange,Shroud1x1-Orange,Shroud1x2-Orange,Shroud1x3-Orange,Shroud1x4-Orange,Shroud1xDummy
|
||||||
|
bottomNodeName = bottom
|
||||||
|
isFairing = True
|
||||||
|
jettisonedObjectMass = 0.1
|
||||||
|
jettisonForce = 5
|
||||||
|
jettisonDirection = 0 0 1
|
||||||
|
stagingEnabled = false
|
||||||
|
useMultipleDragCubes = false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// EP-18 Engine Plate
|
// EP-18 Engine Plate
|
||||||
@PART[EnginePlate1p5]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
@PART[EnginePlate1p5]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
|
||||||
{
|
{
|
||||||
|
@ -14,6 +14,8 @@ PART
|
|||||||
rescaleFactor = 1.0
|
rescaleFactor = 1.0
|
||||||
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 1
|
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 1
|
||||||
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1, 0, 0, 1, 0
|
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1, 0, 0, 1, 0
|
||||||
|
/// Flag to disable this part if MH is installed
|
||||||
|
MHReplacement = True
|
||||||
TechRequired = advConstruction
|
TechRequired = advConstruction
|
||||||
entryCost = 2200
|
entryCost = 2200
|
||||||
cost = 200
|
cost = 200
|
||||||
|
Loading…
Reference in New Issue
Block a user