Fix 1.25m MH engine plate node positions

pull/986/head^2
Andrew Cassidy 2 years ago
parent 569c3be680
commit 142d7b9f36

@ -64,7 +64,7 @@
}
NODES
{
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -0.625, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -99,7 +99,7 @@
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -134,7 +134,7 @@
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -169,7 +169,7 @@
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -204,7 +204,7 @@
}
NODES
{
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -239,7 +239,7 @@
}
NODES
{
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -0.625, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -274,7 +274,7 @@
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -309,7 +309,7 @@
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -344,7 +344,7 @@
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -379,7 +379,7 @@
}
NODES
{
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -414,7 +414,7 @@
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -449,7 +449,7 @@
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -484,7 +484,7 @@
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 1
}
}
}

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