Aerospike shroud fix and first push of Cheetah LV-T91 engine

- Aerospike shroud mesh aliasing fix
- First push of RS MH Cheetah LV-T91 engine (Kavaeric)
- Inclusion of RS+ patch to add gimbal to Cheetah verniers
This commit is contained in:
Poodmund
2024-06-06 21:36:19 +01:00
parent 804a1a9fa6
commit 166d2858db
13 changed files with 771 additions and 7 deletions

View File

@ -2,6 +2,7 @@
// Contents:
// - RK-7 "Kodiak" Liquid Fueled Engine (LiquidEngineRK-7)
// - RE-J10 "Wolfhound" Liquid Fuel Engine AJ10 (LiquidEngineRE-J10)
// - LV-T91 "Cheetah" Liquid Fuel Engine (LiquidEngineLV-T91)
// RK-7 "Kodiak" Liquid Fueled Engine
@PART[LiquidEngineRK-7]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
@ -1001,3 +1002,712 @@
}
}
}
// LV-T91 "Cheetah" Liquid Fuel Engine
@PART[LiquidEngineLV-T91]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Kavaeric
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Engine/restock-engine-cheetah-1
}
!fx_exhaustFlame_blue = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
EFFECTS
{
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_medium
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
fx-cheetah-running
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 0.01 0.2
volume = 1.0 0.8
pitch = 0.0 0.1
pitch = 0.01 0.2
pitch = 1.0 0.7
loop = true
}
MODEL_MULTI_PARTICLE
{
name = core
modelName = ReStock/FX/restock-fx-wolfhound-core
transformName = fxTransformCore
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.8
speed = 1.0 1.0
}
MODEL_MULTI_PARTICLE
{
name = plume
modelName = ReStock/FX/restock-fx-wolfhound-plume
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.8
speed = 1.0 1.0
}
MODEL_MULTI_PARTICLE
{
name = vernier
modelName = ReStock/FX/restock-fx-reliant-turbo-1
transformName = vernier_fxTransform
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.8
speed = 1.0 1.0
localRotation = 0, 0, -180
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
}
}
}
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
%runningEffectName = fx-cheetah-running
}
// New bottom node location. Overriden for legacy boattail and compact variants
@node_stack_bottom = 0.0, -1.11945, 0.0, 0.0, -1.0, 0.0, 2
@MODULE[ModuleJettison]
{
@jettisonName = LFD_Cheetah_Shrouds
%useMultipleDragCubes = false
}
MODULE
{
name = ModulePartVariants
baseVariant = Cap
VARIANT
{
name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = false
// Size 18 ring mount
LFD_Cheetah_18_Mount = true
LFD_Cheetah_Shroud_18 = true
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = true
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
}
VARIANT
{
name = Size1p5Alt
displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = false
// Size 18 ring mount
LFD_Cheetah_18_Mount = true
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = true
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = true
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
}
VARIANT
{
name = Cap // Size1p5Boat
displayName = #LOC_Restock_variant-engine_boattail_size1p5
primaryColor = #000000
secondaryColor = #ffffff
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = false
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = true
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = true
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = true
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
NODES
{
node_stack_bottom = 0.0, -1.635, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Size1p5BoatAlt
displayName = #LOC_Restock_variant-engine_boattail_size1p5_white
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = false
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = true
LFD_Cheetah_Shroud_18Boattail = true
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = true
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
NODES
{
node_stack_bottom = 0.0, -1.635, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Size1p5BoatAlt2
displayName = #LOC_Restock_variant-engine_boattail_size1p5_grey-orange
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = false
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = true
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = true
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = true
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
NODES
{
node_stack_bottom = 0.0, -1.635, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = true
LFD_Cheetah_Shroud_12 = true
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = true
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = false
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
NODES
{
node_stack_bottom = 0.0, -1.66, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Size1Alt
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = true
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = true
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = true
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = false
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
NODES
{
node_stack_bottom = 0.0, -1.66, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Size1Boat
displayName = #LOC_Restock_variant-engine_boattail_size1
primaryColor = #000000
secondaryColor = #ffffff
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = true
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = true
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = true
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = false
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = false
}
}
VARIANT
{
name = Size1BoatAlt
displayName = #LOC_Restock_variant-engine_boattail_size1_white
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = true
LFD_Cheetah_Shroud_12Boattail = true
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = true
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = false
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = false
}
}
VARIANT
{
name = Size1BoatAlt2
displayName = #LOC_Restock_variant-engine_boattail_size1_grey-orange
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = true
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = true
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = true
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = false
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = false
}
}
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
themeName = Bare
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = true
LFD_Cheetah_Shroud_12Alt = false
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = false
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = false
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
NODES
{
node_stack_bottom = 0.0, -1.66, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = BareAlt
displayName = #LOC_Restock_variant-engine_compact_grey-orange
themeName = Bare
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
// Size 12 ring mount
LFD_Cheetah_12_Mount = false
LFD_Cheetah_Shroud_12 = false
LFD_Cheetah_Shroud_12Alt = true
// Size 12 boattail
LFD_Cheetah_12_Boattail = false
LFD_Cheetah_12_BoattailAlt = false
LFD_Cheetah_12_BoattailAlt2 = false
LFD_Cheetah_Shroud_12Boattail = false
LFD_Cheetah_Shroud_12BoattailAlt = false
// Size 12 trusses--enable for all s12 variants
LFD_Cheetah_12_MountTruss = false
// Size 18 ring mount
LFD_Cheetah_18_Mount = false
LFD_Cheetah_Shroud_18 = false
LFD_Cheetah_Shroud_18Alt = false
// Size 18 boattail
LFD_Cheetah_18_Boattail = false
LFD_Cheetah_18_BoattailAlt = false
LFD_Cheetah_18_BoattailAlt2 = false
LFD_Cheetah_Shroud_18Boattail = false
LFD_Cheetah_Shroud_18BoattailAlt = false
// Size 18 trusses--enable for all s18 variants
LFD_Cheetah_18_MountTruss = false
// Truss for verniers--only disabled on s12 boattail
LFD_Cheetah_GimbalTruss = true
}
NODES
{
node_stack_bottom = 0.0, -1.66, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
{
name = ModuleColorChanger
moduleID = throttleColor
animRate = 1
shaderProperty = _TintColor
includedRenderer = EngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 0
key = 1 1
}
greenCurve
{
key = 0 0
key = 1 1
}
blueCurve
{
key = 0 0
key = 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
}
}
MODULE
{
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
targetName = gimbalArm_upper1
rotatorsName = gimbalArm_lower1
}
CONSTRAINLOOKFX
{
targetName = gimbalArm_lower1
rotatorsName = gimbalArm_upper1
}
CONSTRAINLOOKFX
{
targetName = gimbalArm_upper2
rotatorsName = gimbalArm_lower2
}
CONSTRAINLOOKFX
{
targetName = gimbalArm_lower2
rotatorsName = gimbalArm_upper2
}
CONSTRAINLOOKFX
{
targetName = gimbalArm_upper3
rotatorsName = gimbalArm_lower3
}
CONSTRAINLOOKFX
{
targetName = gimbalArm_lower3
rotatorsName = gimbalArm_upper3
}
CONSTRAINLOOKFX
{
targetName = gimbalArm_upper4
rotatorsName = gimbalArm_lower4
}
CONSTRAINLOOKFX
{
targetName = gimbalArm_lower4
rotatorsName = gimbalArm_upper4
}
}
}

View File

@ -5,8 +5,8 @@
"VERSION":
{
"MAJOR":1,
"MINOR":4,
"PATCH":5,
"MINOR":5,
"PATCH":0,
"BUILD":0
},
"KSP_VERSION":

View File

@ -1,3 +1,9 @@
v1.5.0
------
- New Engine parts
- LV-T91 "Cheetah" Liquid Fuel Engine: now has 1.25m Truss, 1.25m Boattail, 1.875m Truss, 1.875m Boattail and Compact variants.
- LV-TX87 "Bobcat" Liquid Fuel Engine: now has [VARIANTS]
v1.4.5
------
- Add drag cubes from KSP 1.12.5 Vanilla to the following parts (this should help a lot with re-entry with craft designed in Vanilla):

View File

@ -1,5 +1,5 @@
=============
RESTOCK 1.4.5
RESTOCK 1.5.0
=============
Restock is a project to improve the art of the Kerbal Space Program part set. Some of the revisions are based on the canceled Part Overhaul project by Porkjet.
@ -27,6 +27,7 @@ Art
- Passinglurker
- Porkjet
- riocrokite
- Kavaeric
Drag cube wizardry
- DMagic