Integrate fuel line and strut variants

This commit is contained in:
2020-07-03 01:22:08 -07:00
parent 2e6a9d5190
commit 1671a65656
7 changed files with 147 additions and 39 deletions

View File

@ -26,14 +26,16 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Yellow
baseVariant = YellowAndWhite
VARIANT
{
name = Yellow
name = YellowAndWhite
displayName = #LOC_Restock_variant-surface_yellow
themeName = YellowAndWhite
primaryColor = #B08D43
@ -44,6 +46,8 @@
line_black = false
line_metal = false
line_sofi = false
line_white = false
line_blue = false
}
}
VARIANT
@ -59,6 +63,8 @@
line_black = true
line_metal = false
line_sofi = false
line_white = false
line_blue = false
}
}
VARIANT
@ -74,6 +80,8 @@
line_black = false
line_metal = true
line_sofi = false
line_white = false
line_blue = false
}
}
VARIANT
@ -81,7 +89,7 @@
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #B08D43
primaryColor = #A55929
secondaryColor = #999999
GAMEOBJECTS
{
@ -89,6 +97,42 @@
line_black = false
line_metal = false
line_sofi = true
line_white = false
line_blue = false
}
}
VARIANT
{
name = White
displayName = #LOC_Restock_variant-surface_white
themeName = White
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
line_yellow = false
line_black = false
line_metal = false
line_sofi = false
line_white = true
line_blue = false
}
}
VARIANT
{
name = Blue
displayName = #LOC_Restock_variant-surface_blue
themeName = White
primaryColor = #426573
secondaryColor = #999999
GAMEOBJECTS
{
line_yellow = false
line_black = false
line_metal = false
line_sofi = false
line_white = false
line_blue = true
}
}
}

View File

@ -26,16 +26,18 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Classic
baseVariant = Gray
VARIANT
{
name = Classic
displayName = #LOC_Restock_variant-mounting_classic
themeName = White
name = Gray
displayName = #LOC_Restock_variant-strut_classic_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
@ -44,13 +46,19 @@
strut_target_body_classic = true
strut_main_body_compact = false
strut_target_body_compact = false
strut_main_body_classic_white = false
strut_target_body_classic_white = false
strut_main_body_compact_white = false
strut_target_body_compact_white = false
strut_metal = true
strut_white = false
}
}
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-mounting_compact
themeName = White
displayName = #LOC_Restock_variant-strut_compact_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
@ -59,6 +67,54 @@
strut_target_body_classic = false
strut_main_body_compact = true
strut_target_body_compact = true
strut_main_body_classic_white = false
strut_target_body_classic_white = false
strut_main_body_compact_white = false
strut_target_body_compact_white = false
strut_metal = true
strut_white = false
}
}
VARIANT
{
name = White
displayName = #LOC_Restock_variant-strut_classic_white
themeName = White
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
strut_main_body_classic = false
strut_target_body_classic = false
strut_main_body_compact = false
strut_target_body_compact = false
strut_main_body_classic_white = true
strut_target_body_classic_white = true
strut_main_body_compact_white = false
strut_target_body_compact_white = false
strut_metal = false
strut_white = true
}
}
VARIANT
{
name = White_Compact
displayName = #LOC_Restock_variant-strut_compact_white
themeName = White
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
strut_main_body_classic = false
strut_target_body_classic = false
strut_main_body_compact = false
strut_target_body_compact = false
strut_main_body_classic_white = false
strut_target_body_classic_white = false
strut_main_body_compact_white = true
strut_target_body_compact_white = true
strut_metal = false
strut_white = true
}
}
}