Minor changes to ModuleRestockLinkedMesh

This commit is contained in:
Andrew Cassidy 2019-06-09 09:41:23 -07:00
parent 34b9226218
commit 175c7269e3
No known key found for this signature in database
GPG Key ID: 963017B38FD477A1
2 changed files with 4 additions and 5 deletions

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@ -69,9 +69,9 @@ namespace Restock
GameEvents.onEditorVariantApplied.Remove(OnVariantApplied);
}
public override void OnTargetSet(Part target)
public override void OnTargetSet(Part newTarget)
{
base.OnTargetSet(target);
base.OnTargetSet(newTarget);
UpdateStretch();
}
@ -87,11 +87,10 @@ namespace Restock
UpdateStretch();
}
public void OnVariantApplied(Part part, PartVariant variant)
public void OnVariantApplied(Part appliedPart, PartVariant variant)
{
UpdateStretch();
if (appliedPart == part) UpdateStretch();
}
// updates the texture stretch to match the pipe object's local scale
private void UpdateStretch()