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https://github.com/PorktoberRevolution/ReStocked
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Write config for 1.25m engine plate
This commit is contained in:
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@ -0,0 +1,855 @@
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// ReStock+ 1.1.0
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// 1.25m engine plate
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PART
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{
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name = restock-engineplate-125-1
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module = Part
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author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
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MODEL
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{
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model = ReStock/Assets/Coupling/restock-engineplate-125-1
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}
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rescaleFactor = 1.0
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node_stack_top = 0.0, 0.01, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
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TechRequired = advConstruction
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entryCost = 2200
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cost = 200
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category = Coupling
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subcategory = 0
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title = #LOC_RestockPlus_restock-separator-125-1_title
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manufacturer = #autoLOC_501676 //#autoLOC_501676 = O.M.B. Demolition Enterprises
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description = #LOC_RestockPlus_restock-separator-125-1_description
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attachRules = 1,0,1,1,0
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mass = 0.10
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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angularDrag = 2
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crashTolerance = 9
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maxTemp = 2600 // = 3000
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fuelCrossFeed = True
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stageOffset = 1
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childStageOffset = 1
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bulkheadProfiles = size1
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tags = #LOC_RestockPlus_restock-separator-125-1_tags
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breakingForce = 2500
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breakingTorque= 2500
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fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
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sound_vent_large = decouple
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NODE
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{
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name = N1_1
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transform = N1_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N2_1
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transform = N2_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N2_2
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transform = N2_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N3_1
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transform = N3_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N3_2
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transform = N3_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N3_3
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transform = N3_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N4_1
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transform = N4_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N4_2
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transform = N4_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N4_3
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transform = N4_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N4_4
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transform = N4_4
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_1
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transform = N5_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_2
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transform = N5_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_3
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transform = N5_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_4
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transform = N5_4
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_5
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transform = N5_5
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_1
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transform = N7_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_2
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transform = N7_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_3
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transform = N7_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_4
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transform = N7_4
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_5
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transform = N7_5
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_6
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transform = N7_6
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_7
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transform = N7_7
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_1
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transform = N9_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_2
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transform = N9_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_3
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transform = N9_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_4
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transform = N9_4
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_5
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transform = N9_5
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_6
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transform = N9_6
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_7
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transform = N9_7
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_8
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transform = N9_8
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_9
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transform = N9_9
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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MODULE
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{
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name = ModuleDynamicNodes
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autostrut = true
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NODE_SET
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{
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DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
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MeshTransform = N1
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NodePrefix = N1_
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SetCount = 1
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Symmetry = 0
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}
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NODE_SET
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{
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DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
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MeshTransform = N2
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NodePrefix = N2_
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SetCount = 2
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Symmetry = 1
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}
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NODE_SET
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{
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DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
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MeshTransform = N3
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NodePrefix = N3_
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SetCount = 3
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Symmetry = 2
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}
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NODE_SET
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{
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DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
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MeshTransform = N4
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NodePrefix = N4_
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SetCount = 4
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Symmetry = 3
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}
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NODE_SET
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{
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DisplayText = 4x1
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MeshTransform = N5
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NodePrefix = N5_
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SetCount = 5
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Symmetry = 3
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}
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NODE_SET
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{
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DisplayText = 6x1
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MeshTransform = N7
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NodePrefix = N7_
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SetCount = 7
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Symmetry = 5
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}
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NODE_SET
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{
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DisplayText = 8x1
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MeshTransform = N9
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NodePrefix = N9_
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SetCount = 9
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Symmetry = 7
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}
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}
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MODULE
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{
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name = ModuleDecouple
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ejectionForce = 250
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explosiveNodeID = bottom
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partDecoupled = false
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isEnginePlate = true
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Long
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baseMass = 0
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baseCost = 0
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VARIANT
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{
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name = Boattail
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mass = -0.015
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cost = 50
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displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
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primaryColor = #ffffff
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secondaryColor = #ffffff
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-125-White = false
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Engineplate-125-Orange = false
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Boattail-125-Colliders = true
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Boattail-125-White = true
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Boattail-125-Orange = false
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Shroud1xDummy = true
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Shroud1x0 = false
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Shroud1x1 = false
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Shroud1x2 = false
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Shroud1x3 = false
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Shroud1x4 = false
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Shroud1x0-Orange = false
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Shroud1x1-Orange = false
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Shroud1x2-Orange = false
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Shroud1x3-Orange = false
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Shroud1x4-Orange = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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VARIANT
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{
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name = Boattail-Orange
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mass = -0.015
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cost = 50
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displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
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primaryColor = #f49841
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secondaryColor = #4c4f47
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themeName = GrayAndOrange
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-125-White = false
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Engineplate-125-Orange = false
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Boattail-125-Colliders = true
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Boattail-125-White = false
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Boattail-125-Orange = true
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Shroud1xDummy = true
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Shroud1x0 = false
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Shroud1x1 = false
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Shroud1x2 = false
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Shroud1x3 = false
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Shroud1x4 = false
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Shroud1x0-Orange = false
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Shroud1x1-Orange = false
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Shroud1x2-Orange = false
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Shroud1x3-Orange = false
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Shroud1x4-Orange = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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VARIANT
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{
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name = Short
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mass = -0.02
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cost = 0
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displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
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primaryColor = #3a562a
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secondaryColor = #999999
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-125-White = true
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Engineplate-125-Orange = false
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Boattail-125-Colliders = false
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Boattail-125-White = false
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Boattail-125-Orange = false
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Shroud1xDummy = false
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Shroud1x0 = true
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Shroud1x1 = false
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Shroud1x2 = false
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Shroud1x3 = false
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Shroud1x4 = false
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Shroud1x0-Orange = false
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Shroud1x1-Orange = false
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Shroud1x2-Orange = false
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Shroud1x3-Orange = false
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Shroud1x4-Orange = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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VARIANT
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{
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name = Medium-Short
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mass = -0.015
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cost = 0
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displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
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primaryColor = #3a562a
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secondaryColor = #999999
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-125-White = true
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Engineplate-125-Orange = false
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Boattail-125-Colliders = false
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Boattail-125-White = false
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Boattail-125-Orange = false
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Shroud1xDummy = false
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||||
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Shroud1x0 = false
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Shroud1x1 = true
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Shroud1x2 = false
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Shroud1x3 = false
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Shroud1x4 = false
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Shroud1x0-Orange = false
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Shroud1x1-Orange = false
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Shroud1x2-Orange = false
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||||
Shroud1x3-Orange = false
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Shroud1x4-Orange = false
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}
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NODES
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{
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||||
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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VARIANT
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{
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name = Medium
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mass = -0.01
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cost = 0
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displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
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primaryColor = #3a562a
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secondaryColor = #999999
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-125-White = true
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Engineplate-125-Orange = false
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||||
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Boattail-125-Colliders = false
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Boattail-125-White = false
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Boattail-125-Orange = false
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Shroud1xDummy = false
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||||
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Shroud1x0 = false
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Shroud1x1 = false
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Shroud1x2 = true
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Shroud1x3 = false
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Shroud1x4 = false
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||||
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Shroud1x0-Orange = false
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Shroud1x1-Orange = false
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Shroud1x2-Orange = false
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||||
Shroud1x3-Orange = false
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Shroud1x4-Orange = false
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}
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NODES
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{
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||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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VARIANT
|
||||
{
|
||||
name = Medium-Long
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||||
mass = -0.005
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||||
cost = 0
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||||
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
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primaryColor = #3a562a
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secondaryColor = #999999
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themeName = White
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||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = true
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = true
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = true
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = true
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short-Orange
|
||||
mass = -0.02
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = true
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short-Orange
|
||||
mass = -0.015
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = true
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Orange
|
||||
mass = -0.01
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = true
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long-Orange
|
||||
mass = -0.005
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = true
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long-Orange
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Shroud1x0,Shroud1x1,Shroud1x2,Shroud1x3,Shroud1x4,Shroud1x0-Orange,Shroud1x1-Orange,Shroud1x2-Orange,Shroud1x3-Orange,Shroud1x4-Orange,Shroud1xDummy
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
stagingEnabled = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user