- Added inflatable heatshield
- Fixed 1.875m separator (#724)
- Fixed depth mask of RCS port (#717)
- Skiff issue fixes (#727, #726)
- Ursa emissive fix (#728)
- Emissive fixes for more engines
This commit is contained in:
ChrisAdderley
2019-10-29 15:15:34 -07:00
parent 1b6940843b
commit 1e225d4021
21 changed files with 313 additions and 256 deletions

View File

@ -157,127 +157,140 @@ PART
useGimbalResponseSpeed = true
}
MODULE
{
name = ModulePartVariants
baseVariant = Size1p5
VARIANT
{
MODULE
{
name = ModulePartVariants
baseVariant = Size1p5
VARIANT
{
// AKA 2.5m boattail (wtf)
name = Shroud
displayName = #autoLOC_8007104
themeName = Shroud
primaryColor = #999999
secondaryColor = #111111
sizeGroup = GroupA
GAMEOBJECTS
{
SkiffBoattail = true
SkiffCompact = false
Skiff1875 = false
Skiff125 = false
Shroud1p5x3 = false
Shroud2x3 = true
Shroud1p5x3_2 = false
Shroud1p5x3_2_Orange = false
Shroud1p5x3_2_White = false
name = Shroud
displayName = #autoLOC_8007104
themeName = Shroud
primaryColor = #999999
secondaryColor = #111111
sizeGroup = GroupA
GAMEOBJECTS
{
SkiffBoattail = true
SkiffCompact = false
Skiff1875 = false
Skiff125 = false
Shroud2x3 = true
Shroud2x3_Orange = false
Shroud2x3_White = true
Shroud1p5x3 = false
Shroud1p5x3_White = false
Shroud1p5x3_Orange = false
}
NODES
{
node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
}
}
Shroud1p5x3_2 = false
Shroud1p5x3_2_Orange = false
Shroud1p5x3_2_White = false
Shroud1p5x3_3 = false
Shroud1p5x3_3_Orange = false
Shroud1p5x3_3_White = false
}
NODES
{
node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
}
}
VARIANT
{
name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
SkiffBoattail = false
SkiffCompact = false
Skiff1875 = true
Skiff125 = false
Shroud1p5x3 = false
Shroud1p5x3_2 = true
Shroud2x3 = false
{
name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
SkiffBoattail = false
SkiffCompact = false
Skiff1875 = true
Skiff125 = false
Shroud1p5x3 = false
Shroud1p5x3_2 = true
Shroud2x3 = false
Shroud1p5x3_2_Orange = false
Shroud1p5x3_2_White = true
Shroud2x3_Orange = false
Shroud2x3_White = false
Shroud1p5x3_White = false
Shroud1p5x3_Orange = false
}
NODES
{
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
}
}
Shroud1p5x3_3 = false
Shroud1p5x3_3_Orange = false
Shroud1p5x3_3_White = false
}
NODES
{
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
}
}
VARIANT
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
SkiffBoattail = false
SkiffCompact = false
Skiff1875 = false
Skiff125 = true
Shroud1p5x3 = true
Shroud1p5x3_2 = false
Shroud2x3 = false
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
SkiffBoattail = false
SkiffCompact = false
Skiff1875 = false
Skiff125 = true
Shroud1p5x3 = false
Shroud1p5x3_2 = false
Shroud2x3 = false
Shroud1p5x3_2_Orange = false
Shroud1p5x3_2_White = false
Shroud2x3_Orange = false
Shroud2x3_White = false
Shroud1p5x3_White = false
Shroud1p5x3_Orange = false
Shroud1p5x3_3 = true
Shroud1p5x3_3_Orange = false
Shroud1p5x3_3_White = true
}
NODES
{
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
}
}
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
themeName = Bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
SkiffBoattail = false
SkiffCompact = true
Skiff1875 = false
Skiff125 = false
Shroud1p5x3 = true
Shroud1p5x3_2 = false
Shroud2x3 = false
Shroud1p5x3_2_Orange = false
Shroud1p5x3_2_White = false
Shroud2x3_Orange = false
Shroud2x3_White = false
Shroud1p5x3_White = true
Shroud1p5x3_Orange = false
}
NODES
{
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
}
}
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
themeName = Bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
SkiffBoattail = false
SkiffCompact = true
Skiff1875 = false
Skiff125 = false
Shroud1p5x3 = true
Shroud1p5x3_2 = false
Shroud2x3 = false
Shroud1p5x3_2_Orange = false
Shroud1p5x3_2_White = false
Shroud2x3_Orange = false
Shroud2x3_White = false
Shroud1p5x3_White = true
Shroud1p5x3_Orange = false
}
NODES
{
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
}
}
Shroud1p5x3_3 = false
Shroud1p5x3_3_Orange = false
Shroud1p5x3_3_White = false
}
NODES
{
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
}
}
VARIANT
{
// AKA 2.5m boattail (wtf)
@ -301,6 +314,9 @@ PART
Shroud2x3_White = false
Shroud1p5x3_White = false
Shroud1p5x3_Orange = false
Shroud1p5x3_3 = false
Shroud1p5x3_3_Orange = false
Shroud1p5x3_3_White = false
}
NODES
{
@ -329,6 +345,9 @@ PART
Shroud2x3_White = false
Shroud1p5x3_White = false
Shroud1p5x3_Orange = false
Shroud1p5x3_3 = false
Shroud1p5x3_3_Orange = false
Shroud1p5x3_3_White = false
}
NODES
{
@ -348,7 +367,7 @@ PART
SkiffCompact = false
Skiff1875 = false
Skiff125 = true
Shroud1p5x3 = true
Shroud1p5x3 = false
Shroud1p5x3_2 = false
Shroud2x3 = false
Shroud1p5x3_2_Orange = false
@ -356,7 +375,10 @@ PART
Shroud2x3_Orange = false
Shroud2x3_White = false
Shroud1p5x3_White = false
Shroud1p5x3_Orange = true
Shroud1p5x3_Orange = false
Shroud1p5x3_3 = true
Shroud1p5x3_3_Orange = true
Shroud1p5x3_3_White = false
}
NODES
{
@ -386,6 +408,9 @@ PART
Shroud2x3_White = false
Shroud1p5x3_White = false
Shroud1p5x3_Orange = true
Shroud1p5x3_3 = false
Shroud1p5x3_3_Orange = false
Shroud1p5x3_3_White = false
}
NODES
{
@ -393,7 +418,7 @@ PART
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
}
}
}
}
MODULE
{
@ -628,6 +653,22 @@ PART
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleColorChanger
moduleID = throttleColor
@ -657,22 +698,7 @@ PART
key = 1 1
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleLookAtConstraint

View File

@ -632,6 +632,22 @@ PART
prestige = Exceptional
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleColorChanger
@ -692,22 +708,7 @@ PART
key = 1 1
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleLookAtConstraint

View File

@ -701,6 +701,22 @@ PART
prestige = Exceptional
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleColorChanger
@ -761,20 +777,5 @@ PART
key = 1 1
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
}

View File

@ -374,6 +374,22 @@ PART
prestige = Exceptional
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleColorChanger
@ -434,22 +450,7 @@ PART
key = 1 1
}
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = FXModuleThrottleEffects
fxModuleNames = throttleColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleRestockDepthMask