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https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Moved stuff
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@ -1,6 +1,12 @@
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// Patches applying art changes to solar panels
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// Contents:
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// - (solarPanels4)
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// - (solarPanels2)
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// - (solarPanels3)
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// - SP-W 3x2 Photovoltaic Panels (solarPanels1)
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// - Gigantor XL Solar Array (largeSolarPanel)
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// - ()
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// - ()
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// 1x6
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@PART[solarPanels4]
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@ -19,6 +25,7 @@
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{
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@secondaryTransformName = panel6
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}
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MODULE
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{
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name = ModuleRestockModifyMaterials
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@ -38,12 +45,12 @@
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FLOAT_PROPERTY
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{
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name = _SpecTint
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value = 0.08
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value = 0.01
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}
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FLOAT_PROPERTY
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{
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name = _Shininess
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value = 0.8
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value = 0.8
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}
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}
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}
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@ -66,9 +73,11 @@
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{
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@secondaryTransformName = panel6
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}
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MODULE
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{
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name = ModuleRestockModifyMaterials
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MATERIAL
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{
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shader = KSP/Bumped Specular (Mapped)
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@ -86,7 +95,7 @@
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FLOAT_PROPERTY
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{
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name = _SpecTint
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value = 0.08
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value = 0.01
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}
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FLOAT_PROPERTY
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{
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@ -133,7 +142,7 @@
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FLOAT_PROPERTY
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{
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name = _SpecTint
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value = 0.08
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value = 0.01
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}
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FLOAT_PROPERTY
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{
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@ -143,3 +152,67 @@
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}
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}
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}
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// 2x3 shroud
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@PART[solarPanels1]
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{
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@author = Beale
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Electrical/restock-solarpanel-3x2-shrouded
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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@MODULE[ModuleDeployableSolarPanel]
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{
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@secondaryTransformName = solar6
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}
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MODULE
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{
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name = ModuleRestockModifyMaterials
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MATERIAL
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{
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shader = KSP/Bumped Specular (Mapped)
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baseTransform = solar1
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TEXTURE_PROPERTY
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{
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name = _MainTex
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textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1
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}
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TEXTURE_PROPERTY
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{
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name = _SpecMap
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textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1-s
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}
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FLOAT_PROPERTY
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{
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name = _SpecTint
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value = 0.01
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}
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FLOAT_PROPERTY
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{
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name = _Shininess
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value = 0.8
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}
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}
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}
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}
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// Gigantor
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@PART[largeSolarPanel]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Electrical/restock-solarpanel-gigantor
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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}
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