diff --git a/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Mammoth.cfg b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Mammoth.cfg new file mode 100644 index 00000000..6224a5c7 --- /dev/null +++ b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Mammoth.cfg @@ -0,0 +1,40 @@ +@PART[Size3EngineCluster]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zRealPlume] +{ + !EFFECTS{} + + @MODULE[ModuleEngines*] + { + @name = ModuleEnginesFX + %powerEffectName = ReStock_CE_Hydrolox_Lower + } + + PLUME + { + name = ReStock_CE_Hydrolox_Lower + transformName = thrustTransform + localRotation = 0,0,0 + localPosition = 0,0,0 + + speed = 1 + energy = 1 + emissionMult = 1 + + corePosition = 0,0,-0.5 + coreScale = 0.4 + + plumePosition = 0,0,-1 + plumeScale = 0.8 + + plume2Scale = 0.6 + } +} +@PART[Size3EngineCluster]:AFTER[zzRealPlume] +{ + @EFFECTS + { + @ReStock_CE_Hydrolox_Lower + { + !MODEL_MULTI_SHURIKEN_PERSIST[core2]{} + } + } +} diff --git a/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/TwinBoar.cfg b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/TwinBoar.cfg index 332b71e8..c1a7030a 100644 --- a/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/TwinBoar.cfg +++ b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/TwinBoar.cfg @@ -1,7 +1,7 @@ @PART[Size2LFB]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zRealPlume] { !EFFECTS{} - + @MODULE[ModuleEngines*] { @name = ModuleEnginesFX @@ -16,6 +16,9 @@ localPosition = 0,0,0 emissionMult = 1 + energy = 1 + speed = 1 + blazePosition = 0,1,0 blazeScale = 1.1 @@ -31,7 +34,7 @@ } //Gas generator effect -@PART[Size2LFB]:AFTER[zRealPlume]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zzRealPlume] +@PART[Size2LFB]:AFTER[zzRealPlume] { %EFFECTS { diff --git a/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Vector.cfg b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Vector.cfg new file mode 100644 index 00000000..3bee5939 --- /dev/null +++ b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Vector.cfg @@ -0,0 +1,40 @@ +@PART[SSME]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zRealPlume] +{ + !EFFECTS{} + + @MODULE[ModuleEngines*] + { + @name = ModuleEnginesFX + %powerEffectName = ReStock_CE_Hydrolox_Lower + } + + PLUME + { + name = ReStock_CE_Hydrolox_Lower + transformName = thrustTransform + localRotation = 0,0,0 + localPosition = 0,0,0 + + speed = 1 + energy = 1 + emissionMult = 1 + + corePosition = 0,0,0 + coreScale = 0.4 + + plumePosition = 0,0,0.2 + plumeScale = 0.8 + + plume2Scale = 0.6 + } +} +@PART[SSME]:AFTER[zzRealPlume] +{ + @EFFECTS + { + @ReStock_CE_Hydrolox_Lower + { + !MODEL_MULTI_SHURIKEN_PERSIST[core2]{} + } + } +}