From 38e23bc33bfbe8310bca5d9a1fa221467e874691 Mon Sep 17 00:00:00 2001 From: DMagic1 Date: Tue, 12 Feb 2019 18:56:08 -0500 Subject: [PATCH] Disable variant-based drag cubes for service bays; 2 spaces --- .../Patches/Payload/restock-service-bays.cfg | 288 +++++++++--------- 1 file changed, 139 insertions(+), 149 deletions(-) diff --git a/Distribution/Restock/GameData/ReStock/Patches/Payload/restock-service-bays.cfg b/Distribution/Restock/GameData/ReStock/Patches/Payload/restock-service-bays.cfg index a3125c0a..535a6698 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Payload/restock-service-bays.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Payload/restock-service-bays.cfg @@ -9,73 +9,67 @@ !mesh = DELETE !MODEL {} - MODEL { + MODEL + { model = ReStock/Assets/Payload/restock-service-bay-125-1 } - @MODULE[ModuleAnimateGeneric] { @animationName = DoorsOpen } @MODULE[ModuleSeeThroughObject] { - @transformName = NewBay125 -} + @transformName = NewBay125 + } MODULE - { - name = ModulePartVariants - baseVariant = Opaque - VARIANT - { - name = Opaque - displayName = #LOC_Restock_variant-service-bay-opaque - primaryColor = #ffffff - secondaryColor = #ffffff - GAMEOBJECTS - { - ServiceBay125_Opaque = true - ServiceBay125 = false - ServiceBay125_Transparent = false - FloorColliders = true - - } - - } + { + name = ModulePartVariants + useMultipleDragCubes = false + baseVariant = Opaque VARIANT - { - name = Transparent - displayName = #LOC_Restock_variant-service-bay-transparent + { + name = Opaque + displayName = #LOC_Restock_variant-service-bay-opaque primaryColor = #ffffff - secondaryColor = #999999 - GAMEOBJECTS - { - ServiceBay125_Opaque = false - ServiceBay125 = false - ServiceBay125_Transparent = true - FloorColliders = true - } - - } + secondaryColor = #ffffff + GAMEOBJECTS + { + ServiceBay125_Opaque = true + ServiceBay125 = false + ServiceBay125_Transparent = false + FloorColliders = true + } + } VARIANT - { - name = Hollow - displayName = #LOC_Restock_variant-service-bay-hollow + { + name = Transparent + displayName = #LOC_Restock_variant-service-bay-transparent primaryColor = #ffffff - secondaryColor = #000000 - GAMEOBJECTS - { - ServiceBay125_Opaque = false - ServiceBay125 = true - ServiceBay125_Transparent = false - FloorColliders = false - } - - } - - - - } + secondaryColor = #999999 + GAMEOBJECTS + { + ServiceBay125_Opaque = false + ServiceBay125 = false + ServiceBay125_Transparent = true + FloorColliders = true + } + } + VARIANT + { + name = Hollow + displayName = #LOC_Restock_variant-service-bay-hollow + primaryColor = #ffffff + secondaryColor = #000000 + GAMEOBJECTS + { + ServiceBay125_Opaque = false + ServiceBay125 = true + ServiceBay125_Transparent = false + FloorColliders = false + } + } + } } @PART[ServiceBay_250] @@ -84,7 +78,8 @@ !mesh = DELETE !MODEL {} - MODEL { + MODEL + { model = ReStock/Assets/Payload/restock-service-bay-25-1 } @MODULE[ModuleAnimateGeneric] @@ -94,105 +89,100 @@ @MODULE[ModuleSeeThroughObject] { @transformName = NewBay25 - } + } MODULE - { - name = ModulePartVariants - baseVariant = Opaque - VARIANT - { - name = Opaque - displayName = #LOC_Restock_variant-service-bay-opaque - primaryColor = #ffffff - secondaryColor = #999999 - GAMEOBJECTS - { - ServiceBay25_Opaque = true - ServiceBay25 = false - ServiceBay25_Transparent = false - FloorColliders = true - - } - - } + { + name = ModulePartVariants + useMultipleDragCubes = false + baseVariant = Opaque VARIANT - { - name = Transparent - displayName = #LOC_Restock_variant-service-bay-transparent + { + name = Opaque + displayName = #LOC_Restock_variant-service-bay-opaque primaryColor = #ffffff - secondaryColor = #999999 - GAMEOBJECTS - { - ServiceBay25_Opaque = false - ServiceBay25 = false - ServiceBay25_Transparent = true - FloorColliders = true - } - - } + secondaryColor = #999999 + GAMEOBJECTS + { + ServiceBay25_Opaque = true + ServiceBay25 = false + ServiceBay25_Transparent = false + FloorColliders = true + } + } VARIANT - { - name = Hollow - displayName = #LOC_Restock_variant-service-bay-hollow + { + name = Transparent + displayName = #LOC_Restock_variant-service-bay-transparent primaryColor = #ffffff - secondaryColor = #000000 - GAMEOBJECTS - { - ServiceBay25_Opaque = false - ServiceBay25 = true - ServiceBay25_Transparent = false - FloorColliders = false - } + secondaryColor = #999999 + GAMEOBJECTS + { + ServiceBay25_Opaque = false + ServiceBay25 = false + ServiceBay25_Transparent = true + FloorColliders = true + } + } + VARIANT + { + name = Hollow + displayName = #LOC_Restock_variant-service-bay-hollow + primaryColor = #ffffff + secondaryColor = #000000 + GAMEOBJECTS + { + ServiceBay25_Opaque = false + ServiceBay25 = true + ServiceBay25_Transparent = false + FloorColliders = false + } + } + } - } - - - } - MODULE - { - name = FXModuleLookAtConstraint - - // Ringed - CONSTRAINLOOKFX - { - targetName = CylBottom001 - rotatorsName = CylTop001 - } - CONSTRAINLOOKFX - { - targetName = CylBottom002 - rotatorsName = CylTop002 - } - CONSTRAINLOOKFX - { - targetName = CylBottom003 - rotatorsName = CylTop003 - } - CONSTRAINLOOKFX - { - targetName = CylBottom004 - rotatorsName = CylTop004 - } - - CONSTRAINLOOKFX - { - targetName = CylTop001 - rotatorsName = CylBottom001 - } - CONSTRAINLOOKFX - { - targetName = CylTop002 - rotatorsName = CylBottom002 - } - CONSTRAINLOOKFX - { - targetName = CylTop003 - rotatorsName = CylBottom003 - } - CONSTRAINLOOKFX - { - targetName = CylTop004 - rotatorsName = CylBottom004 - } - } + MODULE + { + name = FXModuleLookAtConstraint + + // Ringed + CONSTRAINLOOKFX + { + targetName = CylBottom001 + rotatorsName = CylTop001 + } + CONSTRAINLOOKFX + { + targetName = CylBottom002 + rotatorsName = CylTop002 + } + CONSTRAINLOOKFX + { + targetName = CylBottom003 + rotatorsName = CylTop003 + } + CONSTRAINLOOKFX + { + targetName = CylBottom004 + rotatorsName = CylTop004 + } + CONSTRAINLOOKFX + { + targetName = CylTop001 + rotatorsName = CylBottom001 + } + CONSTRAINLOOKFX + { + targetName = CylTop002 + rotatorsName = CylBottom002 + } + CONSTRAINLOOKFX + { + targetName = CylTop003 + rotatorsName = CylBottom003 + } + CONSTRAINLOOKFX + { + targetName = CylTop004 + rotatorsName = CylBottom004 + } + } }