Fix smoke

This commit is contained in:
ChrisAdderley 2020-02-16 09:29:39 -08:00
parent eab9549d2b
commit 40285362aa
3 changed files with 13 additions and 2 deletions

View File

@ -76,14 +76,13 @@ PART
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = thrustTransform
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
}
}

View File

@ -79,6 +79,17 @@ PART
speed = 0.0 0.8
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
}
}
}
TechRequired = heavierRocketry

View File

@ -30,6 +30,7 @@ v1.1.0
- Adjusted MH hiding patch to apply to tech tree correctly and disable part testing contracts (#799)
- Adjusted configs for Caravel, Schnauzer to account for a bug Squad fixed in 1.9
- Fixed SMR scaling for Caravel, Schnauzer (#800)
v1.0.3
-----
- Updated ModuleManager distribution to 4.1.3