Update some 1.10 stuff

- SRB texture swap (#882)
- Decoupler/separator striped variants (#880)
This commit is contained in:
Chris Adderley
2020-07-27 10:29:44 -07:00
parent 40d2b4eea0
commit 42b13a08f3
27 changed files with 290 additions and 5 deletions

View File

@ -15,7 +15,7 @@
!MODEL {}
MODEL
{
model = ReStock/Assets/Engine/restock-engine-srb-kickback-1
model = ReStock/Assets/Engine/restock-engine-srb-kickback-2
}
%rescaleFactor = 1
!EFFECTS {}
@ -89,6 +89,10 @@
}
}
}
!MODULE[FXModuleAnimateThrottle] {}
!MODULE[ModulePartVariants] {}
@MODULE[ModuleEnginesFX]
{
%runningEffectName = fx-kickback-running
@ -137,10 +141,80 @@
rotatorsName = CylUpper008
}
}
@MODULE[FXModuleAnimateThrottle]
MODULE
{
@animationName = restock-srb-kickback-heat-1
@responseSpeed = 0.1
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.1
shaderProperty = _EmissiveColor
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
{
name = ModulePartVariants
baseVariant = White
useMultipleDragCubes = false
VARIANT
{
name = White
displayName = #autoLOC_8007119
description = #autoLOC_8003040
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
KickbackBase = true
KickbackTop = true
KickbackBaseWhite = false
}
}
VARIANT
{
name = ESA
displayName = #autoLOC_6005083
description = #autoLOC_6005084
primaryColor = #ffffff
secondaryColor = #124d7f
GAMEOBJECTS
{
KickbackBase = false
KickbackTop = false
KickbackBaseWhite = true
}
}
}
}