Config templates for service bays and heat shields

This commit is contained in:
cadderley
2018-09-13 10:18:56 -07:00
parent bdbd7b1854
commit 4be74859f1
3 changed files with 272 additions and 0 deletions

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@ -0,0 +1,143 @@
// Patches applying art changes to service bays
// Contents:
- Service Bay (1.25m) (ServiceBay_125)
- Service Bay (2.5m) (ServiceBay_250)
@PART[ServiceBay_125]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Aero/restock-heatshield-125-1
}
@MODULE[ModuleAnimateGeneric]
{
@animationName = DoorsOpen
}
@MODULE[ModuleSeeThroughObject]
@transformName = TrussMount
}
MODULE
{
name = ModulePartVariants
baseVariant = Opaque
VARIANT
{
name = Opaque
displayName = #LOC_Restock_variant-service-bay-opaque
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
{
ServiceBay125_Opaque = true
ServiceBay125 = false
ServiceBay125_Transparent = false
}
}
VARIANT
{
name = Transparent
displayName = #LOC_Restock_variant-service-bay-transparent
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
{
ServiceBay125_Opaque = false
ServiceBay125 = false
ServiceBay125_Transparent = true
}
}
VARIANT
{
name = Hollow
displayName = #LOC_Restock_variant-service-bay-hollow
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
{
ServiceBay125_Opaque = false
ServiceBay125 = true
ServiceBay125_Transparent = false
}
}
}
}
}
@PART[ServiceBay_250]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Aero/restock-heatshield-125-1
}
@MODULE[ModuleAnimateGeneric]
{
@animationName = DoorsOpen
}
@MODULE[ModuleSeeThroughObject]
@transformName = TrussMount
}
MODULE
{
name = ModulePartVariants
baseVariant = Opaque
VARIANT
{
name = Opaque
displayName = #LOC_Restock_variant-service-bay-opaque
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
{
ServiceBay25_Opaque = true
ServiceBay25 = false
ServiceBay25_Transparent = false
}
}
VARIANT
{
name = Transparent
displayName = #LOC_Restock_variant-service-bay-transparent
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
{
ServiceBay25_Opaque = false
ServiceBay25 = false
ServiceBay25_Transparent = true
}
}
VARIANT
{
name = Hollow
displayName = #LOC_Restock_variant-service-bay-hollow
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
{
ServiceBay25_Opaque = false
ServiceBay25 = true
ServiceBay25_Transparent = false
}
}
}
}