mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Config templates for service bays and heat shields
This commit is contained in:
parent
bdbd7b1854
commit
4be74859f1
@ -18,5 +18,13 @@ Localization
|
||||
|
||||
#LOC_Restock_variant-surface_metal = Metal
|
||||
|
||||
#LOC_Restock_variant-service-bay-opaque = Solid Caps
|
||||
#LOC_Restock_variant-service-bay-transparent = Truss Caps
|
||||
#LOC_Restock_variant-service-bay-hollow = No Caps
|
||||
|
||||
#LOC_Restock_variant-heat-shield-black = Black
|
||||
#LOC_Restock_variant-heat-shield-brown = Classic
|
||||
#LOC_Restock_variant-heat-shield-red = Unpainted
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,121 @@
|
||||
// Patches applying art changes to heat shields
|
||||
// Contents:
|
||||
- Heat Shield (0.625m) (HeatShield0)
|
||||
- Heat Shield (1.25m) (HeatShield1)
|
||||
- Heat Shield (2.5m) (HeatShield2)
|
||||
- Heat Shield (3.75m) (HeatShield3)
|
||||
|
||||
@PART[HeatShield1]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Aero/restock-heatshield-125-1
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Classic
|
||||
VARIANT
|
||||
{
|
||||
name = Classic
|
||||
displayName = #LOC_Restock_variant-heat-shield-brown
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShieldBrown = true
|
||||
HeatShieldRed = false
|
||||
HeatShieldBlack = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Black
|
||||
displayName = #LOC_Restock_variant-heat-shield-black
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShieldBrown = false
|
||||
HeatShieldRed = false
|
||||
HeatShieldBlack = true
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Red
|
||||
displayName = #LOC_Restock_variant-heat-shield-red
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShieldBrown = false
|
||||
HeatShieldRed = true
|
||||
HeatShieldBlack = false
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@PART[HeatShield2]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Aero/restock-heatshield-25-1
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Classic
|
||||
VARIANT
|
||||
{
|
||||
name = Classic
|
||||
displayName = #LOC_Restock_variant-heat-shield-brown
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShieldBrown = true
|
||||
HeatShieldRed = false
|
||||
HeatShieldBlack = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Black
|
||||
displayName = #LOC_Restock_variant-heat-shield-black
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShieldBrown = false
|
||||
HeatShieldRed = false
|
||||
HeatShieldBlack = true
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Red
|
||||
displayName = #LOC_Restock_variant-heat-shield-red
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShieldBrown = false
|
||||
HeatShieldRed = true
|
||||
HeatShieldBlack = false
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,143 @@
|
||||
// Patches applying art changes to service bays
|
||||
// Contents:
|
||||
- Service Bay (1.25m) (ServiceBay_125)
|
||||
- Service Bay (2.5m) (ServiceBay_250)
|
||||
|
||||
@PART[ServiceBay_125]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Aero/restock-heatshield-125-1
|
||||
}
|
||||
|
||||
@MODULE[ModuleAnimateGeneric]
|
||||
{
|
||||
@animationName = DoorsOpen
|
||||
}
|
||||
@MODULE[ModuleSeeThroughObject]
|
||||
@transformName = TrussMount
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Opaque
|
||||
VARIANT
|
||||
{
|
||||
name = Opaque
|
||||
displayName = #LOC_Restock_variant-service-bay-opaque
|
||||
primaryColor = #999999
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay125_Opaque = true
|
||||
ServiceBay125 = false
|
||||
ServiceBay125_Transparent = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Transparent
|
||||
displayName = #LOC_Restock_variant-service-bay-transparent
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay125_Opaque = false
|
||||
ServiceBay125 = false
|
||||
ServiceBay125_Transparent = true
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-service-bay-hollow
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay125_Opaque = false
|
||||
ServiceBay125 = true
|
||||
ServiceBay125_Transparent = false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@PART[ServiceBay_250]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Aero/restock-heatshield-125-1
|
||||
}
|
||||
@MODULE[ModuleAnimateGeneric]
|
||||
{
|
||||
@animationName = DoorsOpen
|
||||
}
|
||||
@MODULE[ModuleSeeThroughObject]
|
||||
@transformName = TrussMount
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Opaque
|
||||
VARIANT
|
||||
{
|
||||
name = Opaque
|
||||
displayName = #LOC_Restock_variant-service-bay-opaque
|
||||
primaryColor = #999999
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay25_Opaque = true
|
||||
ServiceBay25 = false
|
||||
ServiceBay25_Transparent = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Transparent
|
||||
displayName = #LOC_Restock_variant-service-bay-transparent
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay25_Opaque = false
|
||||
ServiceBay25 = false
|
||||
ServiceBay25_Transparent = true
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-service-bay-hollow
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay25_Opaque = false
|
||||
ServiceBay25 = true
|
||||
ServiceBay25_Transparent = false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user