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https://github.com/PorktoberRevolution/ReStocked
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Merge pull request #640 from PorktoberRevolution/mh-engines-1
Mh engines 1
This commit is contained in:
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Distribution/RestockPlus/GameData/ReStockPlus/FX/fx_blob04.tga
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Distribution/RestockPlus/GameData/ReStockPlus/FX/fx_blob04.tga
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@ -27,11 +27,27 @@ Localization
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#LOC_RestockPlus_restock-engine-boar_description = The single Boar is slightly more efficient than its dual counterpart, and provides, logically, half the thrust. Due to a less integrated set of mounting points, there is a slight decrease in raw thrust-to-weight ratio.
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#LOC_RestockPlus_restock-engine-boar_tags = ascent main propuls lower sls dynetics f1b restock kr1 boar
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#LOC_RestockPlus_restock-engine-cherenkov_title = LV-N410 'Cherenkov' Atomic Rocker Motor
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#LOC_RestockPlus_restock-engine-cherenkov_description = By popular demand, Rockomax has brought a powerful large nuclear engine to market. Like its smaller cousin the Nerv, it runs on only Liquid Fuel. As a result of a large development budget, gimballing mechanisms have been installed on the turbopump exhaust ducts, allowing limited vectored thrust abilities.
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#LOC_RestockPlus_restock-engine-cherenkov_tags = active atom efficient engine inter liquid (cherenkov nuclear nuke orbit propuls radio reactor vacuum restock
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// 1.875m
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#LOC_RestockPlus_restock-engine-srb-anvil_title = STS-1 'Anvil' Solid Rocket Booster
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#LOC_RestockPlus_restock-engine-srb-anvil_description = This colossal solid rocket booster has more than enough power to be used to push lower thrust cores really high up or even be used as a core stage, if your engineers feel that the unstable explosive combustion's spine-tingling rumble could be harnessed as a back massage function for bored Kerbonauts.
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#LOC_RestockPlus_restock-engine-srb-anvil_tags = a moar (more motor rocket shuttle ssrb srb restock anvil
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#LOC_RestockPlus_restock-engine-ursa_title = RK-107 'Ursa' Liquid Fuel Engine
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#LOC_RestockPlus_restock-engine-ursa_description = Though the Ursa is bearish on gimbal mechanisms, it is fairly powerful and does simple, effective duty as a booster engine.
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#LOC_RestockPlus_restock-engine-ursa_tags = fueltank ?lfo liquid oxidizer propellant rocket (ursa restock
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#LOC_RestockPlus_restock-engine-caravel_title = RE-I2 'Caravel' Liquid Fuel Engine
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#LOC_RestockPlus_restock-engine-caravel_description = The caravel easily sails into the winds of interplanetary space with average efficiency and thrust
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#LOC_RestockPlus_restock-engine-caravel_tags = fueltank ?lfo liquid oxidizer propellant rocket (caravel restock
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#LOC_RestockPlus_restock-engine-schnauzer_title = RE-137 'Schnauzer' Liquid Fuel Engine
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#LOC_RestockPlus_restock-engine-schnauzer_description = The Schnauzer has a large snout - er, bell, and as such functions majestically as a upper stage engine.
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#LOC_RestockPlus_restock-engine-schnauzer_tags = fueltank ?lfo liquid oxidizer propellant rocket (schanuzer restock
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// 1.25m
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#LOC_RestockPlus_restock-engine-pug_title = LV-303 'Pug' Liquid Fuel Engine
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#LOC_RestockPlus_restock-engine-pug_description = What a cute little engine! All dressed up and ready for Baby's First Upper Stage.
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@ -54,6 +70,11 @@ Localization
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#LOC_RestockPlus_restock-engine-srb-striker_description = Extending the Mallet with additional segments can provide more boom than your integration team knows what to do with!
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#LOC_RestockPlus_restock-engine-srb-striker_tags = a moar (more motor rocket srb restock striker
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// Radial
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#LOC_RestockPlus_restock-engine-panda_title = RK-1 'Trash Panda' Vernier Engine
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#LOC_RestockPlus_restock-engine-panda_description = This small engine has a very large single axis gimbal mechanism which allows excellent control at all flight regimes.
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#LOC_RestockPlus_restock-engine-panda_tags = restock fueltank ?lfo liquid oxidizer propellant rocket (panda
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// CONTROL
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// =======
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@ -0,0 +1,572 @@
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// ReStock+ 0.2.0
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// 1.875m sustainer
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PART
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{
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name = restock-engine-caravel-1
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module = Part
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author = Chris Adderley (Nertea)
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rescaleFactor = 1.0
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-caravel-1
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}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-caravel-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 0.01 0.2
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volume = 1.0 0.6
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pitch = 0.0 0.1
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pitch = 0.01 0.2
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pitch = 1.0 0.5
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStock/FX/restock-fx-skiff-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStock/FX/restock-fx-skiff-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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}
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}
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node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.1, 0.0, 0.0, -1.0, 0.0, 2
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node_attach = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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/// Flag to disable this part if MH is installed
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MHReplacement = True
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TechRequired = heavierRocketry
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entryCost = 9200
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cost = 2300
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category = Engine
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subcategory = 0
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title = #LOC_RestockPlus_restock-engine-caravel_title
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manufacturer = #autoLOC_501637 //#autoLOC_501637 = Rockomax Conglomerate
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description = #LOC_RestockPlus_restock-engine-caravel_description
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attachRules = 1,1,1,0,0
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mass = 1.6
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.3
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angularDrag = 2
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crashTolerance = 7
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breakingForce = 150
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breakingTorque = 150
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maxTemp = 2000 // = 3000
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fuelCrossFeed = True
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bulkheadProfiles = size1, size1p5, srf
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tags = #LOC_RestockPlus_restock-engine-caravel_tags
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MODULE
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{
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name = ModuleEnginesFX
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thrustVectorTransformName = thrustTransform
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runningEffectName = fx-caravel-running
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exhaustDamage = True
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ignitionThreshold = 0.1
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minThrust = 0
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maxThrust = 300
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heatProduction = 175
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fxOffset = 0, 0, 0.1
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EngineType = LiquidFuel
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exhaustDamageDistanceOffset = 0.35
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PROPELLANT
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{
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name = LiquidFuel
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ratio = 0.9
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DrawGauge = True
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}
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PROPELLANT
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{
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name = Oxidizer
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ratio = 1.1
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}
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atmosphereCurve
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{
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key = 0 330
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key = 1 265
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key = 9 0.001
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}
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}
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MODULE
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{
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name = ModuleAlternator
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RESOURCE
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{
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name = ElectricCharge
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rate = 3.0
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}
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}
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = B_GimbalSkiff
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gimbalRange = 2
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gimbalResponseSpeed = 15
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useGimbalResponseSpeed = true
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = Tgt01
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rotatorsName = Tube01
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}
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CONSTRAINLOOKFX
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{
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targetName = Tgt02
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rotatorsName = Tube02
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}
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Shroud
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VARIANT
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{
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// AKA 2.5m boattail (wtf)
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name = Shroud
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displayName = #autoLOC_8007104
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themeName = Shroud
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primaryColor = #999999
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secondaryColor = #cecece
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sizeGroup = GroupA
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GAMEOBJECTS
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{
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SkiffBoattail = true
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SkiffCompact = false
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Skiff1875 = false
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Skiff125 = false
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Shroud1p5x3 = false
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Shroud2x3 = true
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}
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NODES
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{
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node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Size1p5
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displayName = #LOC_Restock_variant-engine_size1p5
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primaryColor =
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secondaryColor =
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GAMEOBJECTS
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{
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SkiffBoattail = false
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SkiffCompact = false
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Skiff1875 = true
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Skiff125 = false
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Shroud1p5x3 = false
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Shroud1p5x3_2 = true
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Shroud2x3 = false
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}
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Size1
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displayName = #LOC_Restock_variant-engine_size1
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primaryColor =
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secondaryColor =
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GAMEOBJECTS
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{
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SkiffBoattail = false
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SkiffCompact = false
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Skiff1875 = false
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Skiff125 = true
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Shroud1p5x3 = true
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Shroud1p5x3_2 = false
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Shroud2x3 = false
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}
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-engine_compact
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themeName = Bare
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primaryColor =
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||||
secondaryColor =
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GAMEOBJECTS
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{
|
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SkiffBoattail = false
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SkiffCompact = true
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Skiff1875 = false
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Skiff125 = false
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Shroud1p5x3 = true
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Shroud1p5x3_2 = false
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Shroud2x3 = false
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}
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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}
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}
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}
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MODULE
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{
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name = ModuleJettison
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jettisonName = Shroud1p5x3,Shroud2x3,Shroud1p5x3_2
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bottomNodeName = bottom
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isFairing = True
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jettisonedObjectMass = 0.1
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jettisonForce = 5
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jettisonDirection = 0 0 1
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useMultipleDragCubes = false
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}
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MODULE
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{
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name = ModuleSurfaceFX
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thrustProviderModuleIndex = 0
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fxMax = 0.8
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maxDistance = 50
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falloff = 2
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thrustTransformName = thrustTransform
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}
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MODULE
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||||
{
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name = ModuleTestSubject
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||||
useStaging = True
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||||
useEvent = True
|
||||
situationMask = 127
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CONSTRAINT
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||||
{
|
||||
type = REPEATABILITY
|
||||
value = ALWAYS
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = BODYANDSITUATION
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ONCEPERPART
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 4000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 8000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 2000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 4000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 1000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 2000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = GT
|
||||
value = 0 // this just registers altitude as something to care about
|
||||
situationMask = 8
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 300000
|
||||
situationMask = 16
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 600000
|
||||
situationMask = 32
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 0
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 300
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 1200
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 2500
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 200
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 100
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 100
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 50
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 50
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 20
|
||||
prestige = Exceptional
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylUpper001
|
||||
rotatorsName = B_Wolfhound_GimbalLower01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylUpper002
|
||||
rotatorsName = B_SkiffCylLower002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylLower001
|
||||
rotatorsName = B_SkiffCylUpper001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylLower002
|
||||
rotatorsName = B_SkiffCylUpper002
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,568 @@
|
||||
// ReStock+ 0.2.0
|
||||
// 1.875m vacuum engine
|
||||
PART
|
||||
{
|
||||
name = restock-engine-schnauzer-1
|
||||
module = Part
|
||||
author = Chris Adderley (Nertea)
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-schnauzer-1
|
||||
}
|
||||
rescaleFactor = 1
|
||||
node_stack_top = 0.0, 0.361067, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.8, 0.0, 0.0, -1.0, 0.0, 2
|
||||
|
||||
/// Flag to disable this part if MH is installed
|
||||
MHReplacement = True
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-schnauzer-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-wolfhound-core
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-wolfhound-plume
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
TechRequired = veryHeavyRocketry
|
||||
entryCost = 12000
|
||||
cost = 3000
|
||||
category = Engine
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-engine-schnauzer_title
|
||||
manufacturer = #autoLOC_501637
|
||||
description = #LOC_RestockPlus_restock-engine-schnauzer_description
|
||||
attachRules = 1,0,1,1,0
|
||||
mass = 3.3
|
||||
heatConductivity = 0.06 // half default
|
||||
skinInternalConductionMult = 4.0
|
||||
emissiveConstant = 0.8 // engine nozzles are good at radiating.
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 2
|
||||
crashTolerance = 6
|
||||
breakingForce = 200
|
||||
breakingTorque = 200
|
||||
maxTemp = 2000 // = 3600
|
||||
bulkheadProfiles = size2, size 1p5, size1, srf
|
||||
tags = #LOC_RestockPlus_restock-engine-schnauzer_tags
|
||||
MODULE
|
||||
{
|
||||
name = ModuleEnginesFX
|
||||
thrustVectorTransformName = thrustTransform
|
||||
runningEffectName = fx-schnauzer-running
|
||||
exhaustDamage = True
|
||||
ignitionThreshold = 0.1
|
||||
minThrust = 0
|
||||
maxThrust = 375
|
||||
heatProduction = 83
|
||||
fxOffset = 0, 0, 0.23
|
||||
EngineType = LiquidFuel
|
||||
exhaustDamageDistanceOffset = 1.75
|
||||
PROPELLANT
|
||||
{
|
||||
name = LiquidFuel
|
||||
ratio = 0.9
|
||||
DrawGauge = True
|
||||
}
|
||||
PROPELLANT
|
||||
{
|
||||
name = Oxidizer
|
||||
ratio = 1.1
|
||||
}
|
||||
atmosphereCurve
|
||||
{
|
||||
key = 0 380
|
||||
key = 1 70
|
||||
key = 3 0.001
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleGimbal
|
||||
gimbalTransformName = B_GimbalWH
|
||||
gimbalRange = 3.0
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleAlternator
|
||||
RESOURCE
|
||||
{
|
||||
name = ElectricCharge
|
||||
rate = 8.0
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleSurfaceFX
|
||||
thrustProviderModuleIndex = 0
|
||||
fxMax = 0.6
|
||||
maxDistance = 30
|
||||
falloff = 1.5
|
||||
thrustTransformName = thrustTransform
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Shroud
|
||||
VARIANT
|
||||
{
|
||||
name = Shroud
|
||||
displayName = #LOC_Restock_variant-mounting_classic
|
||||
primaryColor = #999999
|
||||
secondaryColor = #3d3d3d
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = true
|
||||
WH_1875 = false
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = true
|
||||
WH_Pipes = false
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = true
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.715, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = true
|
||||
WH_25Base = false
|
||||
WH_1875 = false
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = true
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.715, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size1p5
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = false
|
||||
WH_1875 = true
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = true
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.14, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = false
|
||||
WH_1875 = false
|
||||
WH_Compact = true
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.14, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Shroud2x2,Shroud1p5x3,Shroud2x2_2,Shroud1p5x3_2
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleSurfaceFX
|
||||
thrustProviderModuleIndex = 0
|
||||
fxMax = 0.8
|
||||
maxDistance = 50
|
||||
falloff = 2
|
||||
thrustTransformName = thrustTransform
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleTestSubject
|
||||
useStaging = True
|
||||
useEvent = True
|
||||
situationMask = 127
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ALWAYS
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = BODYANDSITUATION
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ONCEPERPART
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 4000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 8000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 2000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 4000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 1000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 2000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = GT
|
||||
value = 0 // this just registers altitude as something to care about
|
||||
situationMask = 8
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 300000
|
||||
situationMask = 16
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 600000
|
||||
situationMask = 32
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 0
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 300
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 1200
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 2500
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 200
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 100
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 100
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 50
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 50
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 20
|
||||
prestige = Exceptional
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalUpper01
|
||||
rotatorsName = B_Wolfhound_GimbalLower01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalUpper02
|
||||
rotatorsName = B_Wolfhound_GimbalLower02
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalLower01
|
||||
rotatorsName = B_Wolfhound_GimbalUpper01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalLower02
|
||||
rotatorsName = B_Wolfhound_GimbalUpper02
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,560 @@
|
||||
// ReStock+ 0.2.0
|
||||
// 1.875m booster
|
||||
PART
|
||||
{
|
||||
name = restock-engine-ursa-1
|
||||
module = Part
|
||||
author = Chris Adderley (Nertea)
|
||||
rescaleFactor = 1.0
|
||||
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-ursa-1
|
||||
}
|
||||
node_attach = 0.0, 0.75, 0.0, 0.0, 1.0, 0.0, 1
|
||||
node_stack_top = 0.0, 0.75, 0.0, 0.0, 1.0, 0.0, 1
|
||||
node_stack_bottom = 0.0, -1, 0.0, 0.0, -1.0, 0.0, 1
|
||||
|
||||
/// Flag to disable this part if MH is installed
|
||||
MHReplacement = True
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-ursa-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-kodiak-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-kodiak-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
TechRequired = heavierRocketry
|
||||
entryCost = 4400
|
||||
cost = 1100
|
||||
category = Engine
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-engine-ursa_title
|
||||
manufacturer = #autoLOC_501639
|
||||
description = #LOC_RestockPlus_restock-engine-ursa_description
|
||||
attachRules = 1,1,1,1,0
|
||||
mass = 1.25
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.3
|
||||
angularDrag = 2
|
||||
crashTolerance = 9
|
||||
breakingForce = 150
|
||||
breakingTorque = 150
|
||||
maxTemp = 2000 // = 3000
|
||||
fuelCrossFeed = True
|
||||
bulkheadProfiles = size1, size1p5, srf
|
||||
tags = #LOC_RestockPlus_restock-engine-ursa_tags
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleEnginesFX
|
||||
thrustVectorTransformName = thrustTransform
|
||||
runningEffectName = fx-ursa-running
|
||||
exhaustDamage = True
|
||||
ignitionThreshold = 0.1
|
||||
minThrust = 0
|
||||
maxThrust = 260
|
||||
heatProduction = 175
|
||||
fxOffset = 0, 0, 0
|
||||
EngineType = LiquidFuel
|
||||
exhaustDamageDistanceOffset = 0.35
|
||||
PROPELLANT
|
||||
{
|
||||
name = LiquidFuel
|
||||
ratio = 0.9
|
||||
DrawGauge = True
|
||||
}
|
||||
PROPELLANT
|
||||
{
|
||||
name = Oxidizer
|
||||
ratio = 1.1
|
||||
}
|
||||
atmosphereCurve
|
||||
{
|
||||
key = 0 300
|
||||
key = 1 285
|
||||
key = 9 0.001
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleAlternator
|
||||
RESOURCE
|
||||
{
|
||||
name = ElectricCharge
|
||||
rate = 5.0
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Bare
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #cc0e0e
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = true
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = true
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.25 covered
|
||||
name = ShroudSmall
|
||||
displayName = #LOC_Restock_variant-engine_boattail_size1
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = true
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = true
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = true
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.25 bare
|
||||
name = Size1Bare
|
||||
displayName = #LOC_Restock_variant-engine_size1
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = true
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = true
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.875 covered
|
||||
name = ShroudBig
|
||||
displayName = #LOC_Restock_variant-engine_boattail_size1p5
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = true
|
||||
UrsaBoattailCommon = true
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.875 bare
|
||||
name = Size1p5Bare
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = true
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = true
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Shroud1p5x2,Shroud1p5x0,Shroud1x0,UrsaShroud125,UrsaShroud1875
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleSurfaceFX
|
||||
thrustProviderModuleIndex = 0
|
||||
fxMax = 0.5
|
||||
maxDistance = 30
|
||||
falloff = 1.7
|
||||
thrustTransformName = thrustTransform
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleTestSubject
|
||||
useStaging = True
|
||||
useEvent = True
|
||||
situationMask = 127
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ALWAYS
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = BODYANDSITUATION
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ONCEPERPART
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 4000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 8000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 2000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 4000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 1000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 2000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = GT
|
||||
value = 0 // this just registers altitude as something to care about
|
||||
situationMask = 8
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 300000
|
||||
situationMask = 16
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 600000
|
||||
situationMask = 32
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 0
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 300
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 1200
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 2500
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 200
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 100
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 100
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 50
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 50
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 20
|
||||
prestige = Exceptional
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
}
|
@ -0,0 +1,521 @@
|
||||
// ReStock+ 0.2.0
|
||||
// Cherenkov (2.5m nuke)
|
||||
|
||||
PART
|
||||
{
|
||||
// --- general parameters ---
|
||||
name = restock-engine-cherenkov
|
||||
module = Part
|
||||
author = Chris Adderley (Nertea)
|
||||
// --- asset parameters ---
|
||||
MODEL
|
||||
{
|
||||
model = ReStockPlus/Assets/Engine/restock-engine-cherenkov-1
|
||||
scale = 1.0, 1.0, 1.0
|
||||
}
|
||||
|
||||
scale = 1.0
|
||||
rescaleFactor = 1
|
||||
// --- node definitions ---
|
||||
node_attach = 0.0, 1.982, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_top = 0.0, 2.4118, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -4.69188, 0.0, 0.0, -1.0, 0.0, 2
|
||||
// --- FX definitions ---
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-cherenkov-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_spurts
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStockPlus/FX/restock-fx-cherenkov-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStockPlus/FX/restock-fx-cherenkov-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = turbo
|
||||
modelName = ReStockPlus/FX/restock-fx-cherenkov-turbo-1
|
||||
transformName = fxTransformTurbo
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
// --- editor parameters ---
|
||||
TechRequired = veryHeavyRocketry
|
||||
entryCost = 31000
|
||||
cost = 7000
|
||||
category = Engine
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-engine-cherenkov_title
|
||||
manufacturer = #autoLOC_501638
|
||||
description = #LOC_RestockPlus_restock-engine-cherenkov_description
|
||||
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
|
||||
attachRules = 1,1,1,0,0
|
||||
bulkheadProfiles = size2, srf
|
||||
// --- standard part parameters ---
|
||||
mass = 12
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 2
|
||||
crashTolerance = 20
|
||||
maxTemp = 2000
|
||||
breakingForce = 5000
|
||||
breakingTorque = 5000
|
||||
tags = #LOC_RestockPlus_restock-engine-cherenkov_tags
|
||||
MODULE
|
||||
{
|
||||
name = ModuleEnginesFX
|
||||
engineID = MainExhaust
|
||||
thrustVectorTransformName = thrustTransform
|
||||
exhaustDamage = True
|
||||
runningEffectName = fx-cherenkov-running
|
||||
ignitionThreshold = 0.1
|
||||
minThrust = 0
|
||||
maxThrust = 300
|
||||
heatProduction = 5
|
||||
fxOffset = 0, 0, 0
|
||||
EngineType = LiquidFuel
|
||||
exhaustDamageDistanceOffset = 1.5
|
||||
PROPELLANT
|
||||
{
|
||||
name = LiquidFuel
|
||||
ratio = 0.9
|
||||
DrawGauge = True
|
||||
}
|
||||
PROPELLANT
|
||||
{
|
||||
name = Oxidizer
|
||||
ratio = 1.1
|
||||
}
|
||||
atmosphereCurve
|
||||
{
|
||||
key = 0 820
|
||||
key = 1 200
|
||||
key = 12 100
|
||||
}
|
||||
transformMultipliers
|
||||
{
|
||||
trf0 = 0.02
|
||||
trf1 = 0.02
|
||||
trf2 = 0.96
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleAlternator
|
||||
RESOURCE
|
||||
{
|
||||
name = ElectricCharge
|
||||
rate = 3.0
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleGimbal
|
||||
gimbalTransformName = B_TurboGimbal
|
||||
gimbalRange = 3
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size2
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
LargeNukeCompact = false
|
||||
LargeNuke25Ring = true
|
||||
Cherenkov_ShroudLong = true
|
||||
Cherenkov_ShroudShort = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 2.4118, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
LargeNukeCompact = true
|
||||
LargeNuke25Ring = false
|
||||
Cherenkov_ShroudLong = false
|
||||
Cherenkov_ShroudShort = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.982, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleTestSubject
|
||||
useStaging = True
|
||||
useEvent = True
|
||||
situationMask = 121
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ALWAYS
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = BODYANDSITUATION
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ONCEPERPART
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 4000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 8000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 2000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 4000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 1000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 2000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 300000
|
||||
situationMask = 16
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 600000
|
||||
situationMask = 32
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 0
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 300
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 1200
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 2500
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 200
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 100
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 100
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 50
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 50
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 20
|
||||
prestige = Exceptional
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_TurboCylTop001
|
||||
rotatorsName = B_TurboCylBottom001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_TurboCylTop002
|
||||
rotatorsName = B_TurboCylBottom002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_TurboCylTop003
|
||||
rotatorsName = B_TurboCylBottom003
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_TurboCylTop004
|
||||
rotatorsName = B_TurboCylBottom004
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_TurboCylBottom001
|
||||
rotatorsName = B_TurboCylTop001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_TurboCylBottom002
|
||||
rotatorsName = B_TurboCylTop002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_TurboCylBottom003
|
||||
rotatorsName = B_TurboCylTop003
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_TurboCylBottom004
|
||||
rotatorsName = B_TurboCylTop004
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Cherenkov_ShroudLong,Cherenkov_ShroudShort
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = CherenkovEngineCore, CherenkovEngineCore2
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = CherenkovEngineCore, CherenkovEngineCore2
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,456 @@
|
||||
// ReStock+ 0.2.0
|
||||
// Soyuz vernier engine
|
||||
PART
|
||||
{
|
||||
name = restock-engine-panda-1
|
||||
module = Part
|
||||
author = Chris Adderley (Nertea)
|
||||
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-panda-1
|
||||
}
|
||||
|
||||
rescaleFactor = 1.0
|
||||
node_attach = 0.0, 0.0, -0.16, 0.0, 0.0, 1.0, 1
|
||||
|
||||
/// Flag to disable this part if MH is installed
|
||||
MHReplacement = True
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-panda-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-cub-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-cub-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
TechRequired = precisionPropulsion
|
||||
entryCost = 3200
|
||||
cost = 800
|
||||
category = Engine
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-engine-panda_title
|
||||
manufacturer = #autoLOC_501639
|
||||
description = #LOC_RestockPlus_restock-engine-panda_description
|
||||
attachRules = 0,1,0,1,0
|
||||
mass = 0.18
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.3
|
||||
angularDrag = 2
|
||||
crashTolerance = 7
|
||||
breakingForce = 150
|
||||
breakingTorque = 150
|
||||
maxTemp = 2000 // = 3000
|
||||
fuelCrossFeed = True
|
||||
bulkheadProfiles = size1, srf
|
||||
tags = #LOC_RestockPlus_restock-engine-panda_tags
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleEnginesFX
|
||||
runningEffectName = fx-panda-running
|
||||
thrustVectorTransformName = thrustTransform
|
||||
exhaustDamage = True
|
||||
ignitionThreshold = 0.1
|
||||
minThrust = 0
|
||||
maxThrust = 32
|
||||
heatProduction = 150
|
||||
fxOffset = 0, 0, 0.125
|
||||
EngineType = LiquidFuel
|
||||
exhaustDamageDistanceOffset = 0.15
|
||||
PROPELLANT
|
||||
{
|
||||
name = LiquidFuel
|
||||
ratio = 0.9
|
||||
DrawGauge = True
|
||||
}
|
||||
PROPELLANT
|
||||
{
|
||||
name = Oxidizer
|
||||
ratio = 1.1
|
||||
}
|
||||
atmosphereCurve
|
||||
{
|
||||
key = 0 310
|
||||
key = 1 280
|
||||
key = 7 0.001
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Basic
|
||||
VARIANT
|
||||
{
|
||||
name = Basic
|
||||
displayName = #LOC_Restock_variant-engine_shroud
|
||||
primaryColor = #cc0e0e
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = true
|
||||
CubBare = false
|
||||
CubWide = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Wide
|
||||
displayName = #LOC_Restock_variant-engine_shroud_wide
|
||||
primaryColor = #cc0e0e
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = false
|
||||
CubBare = false
|
||||
CubWide = true
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #cc0e0e
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = false
|
||||
CubBare = true
|
||||
CubWide = false
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleGimbal
|
||||
gimbalTransformName = B_GimbalCub
|
||||
gimbalRange = 22.5
|
||||
yMult = 0
|
||||
useGimbalResponseSpeed = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleTestSubject
|
||||
useStaging = True
|
||||
useEvent = True
|
||||
situationMask = 127
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ALWAYS
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = BODYANDSITUATION
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ONCEPERPART
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 4000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 8000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 2000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 4000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 1000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 2000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = GT
|
||||
value = 0 // this just registers altitude as something to care about
|
||||
situationMask = 8
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 300000
|
||||
situationMask = 16
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 600000
|
||||
situationMask = 32
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 0
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 300
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 1200
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 2500
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 200
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 100
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 100
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 50
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 50
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 20
|
||||
prestige = Exceptional
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = BasicMask
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = WideMask
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user