Merge branch 'master' into develop

This commit is contained in:
Chris Adderley
2024-08-18 20:03:57 -07:00
committed by GitHub
10 changed files with 891 additions and 6 deletions

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@ -141,21 +141,23 @@
}
@MODULE[ModuleWheelBase]
{
@clipObject = leg3_piston_CAPSULECOLLIDER
@wheelColliderTransformName = wheelCollider
@clipObject = piston_collider
}
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg3_piston
@suspensionColliderName = leg3_piston_CAPSULECOLLIDER
@suspensionTransformName = piston
@suspensionColliderName = piston_collider
}
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg3
@deployTargetTransformName = deployTgt
@animationTrfName = leg
@animationStateName = restock-leg-3-deploy
@retractTransformName = leg3_piston
@retractTransformName = piston
}
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg3_foot
@bogeyTransformName = foot
}
}

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@ -3,6 +3,9 @@ v1.5.0
- New Engine parts
- LV-T91 "Cheetah" Liquid Fuel Engine: now has 1.25m Truss, 1.25m Boattail, 1.875m Truss, 1.875m Boattail and Compact variants.
- LV-TX87 "Bobcat" Liquid Fuel Engine: now has [VARIANTS]
- Fixed extra random png texture in the distribution (#1017)
- Fixed rotation of Mk2 Lander can airlock (#1008)
- Fixed LT-2 landing leg being weaker than stock (#858)
v1.4.5
------

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@ -28,6 +28,7 @@ Art
- Porkjet
- riocrokite
- Kavaeric
- Well
Drag cube wizardry
- DMagic