More Mk2 normal maps

* Improve Mk2 fuselage short
* Add Mk2 fuselage long and adapters
* Start of cargo bay normal map, not done yet so not in distribution
This commit is contained in:
blowfish 2019-01-09 22:31:17 -08:00
parent ad98e85d1a
commit 596ea1ce62
8 changed files with 47 additions and 0 deletions

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@ -3,6 +3,11 @@
// - Mk2 Liquid Fuel Fuselage Short (mk2FuselageShortLiquid)
// - Mk2 Rocket Fuel Fuselage Short (mk2FuselageShortLFO)
// - Mk2 Monopropellant Tank (mk2FuselageShortMono)
// - Mk2 Liquid Fuel Fuselage Long (mk2Fuselage)
// - Mk2 Rocket Fuel Fuselage Long (mk2FuselageLongLFO)
// - Mk2 Bicoupler (mk2_1m_Bicoupler)
// - Mk2 to 1.25m Adapter Long (mk2_1m_AdapterLong)
// - Mk2 to 1.25m Adapter (mk2SpacePlaneAdapter)
@PART[mk2FuselageShortLiquid|mk2FuselageShortLFO|mk2FuselageShortMono]:FOR[Restock]
{
@ -23,3 +28,45 @@
}
}
}
@PART[mk2Fuselage|mk2FuselageLongLFO]:FOR[Restock]
{
@author = Porkjet and blowfish
MODULE
{
name = ModuleRestockModifyMaterials
MATERIAL
{
shader = KSP/Bumped Specular
TEXTURE_PROPERTY
{
name = _BumpMap
textureUrl = Restock/Assets/FuelTank/restock-fueltank-mk2-long-n
isNormalMap = true
}
}
}
}
@PART[mk2_1m_Bicoupler|mk2_1m_AdapterLong|mk2SpacePlaneAdapter]:FOR[Restock]
{
@author = Porkjet and blowfish
MODULE
{
name = ModuleRestockModifyMaterials
MATERIAL
{
shader = KSP/Bumped Specular
TEXTURE_PROPERTY
{
name = _BumpMap
textureUrl = Restock/Assets/FuelTank/restock-fueltank-mk2-adapters-n
isNormalMap = true
}
}
}
}