diff --git a/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Corgi.cfg b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Corgi.cfg new file mode 100644 index 00000000..a23140f8 --- /dev/null +++ b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Corgi.cfg @@ -0,0 +1,28 @@ +@PART[restock-engine-375-corgi]:NEEDS[zRealPlume,SmokeScreen] +{ + @MODULE[ModuleEngines*] + { + @name = ModuleEnginesFX + %powerEffectName = ReStock_CE_HydroloxUpper + } + + PLUME + { + name = ReStock_CE_HydroloxUpper + transformName = thrustTransform + localRotation = 0,0,0 + localPosition = 0,0,0 + + speed = 1 + energy = 1 + emissionMult = 1 + + corePosition = 0,0,0 + coreScale = 0.6 + + plumePosition = 0,0,0.2 + plumeScale = 0.45 + + plume2Scale = 0.45 + } +} diff --git a/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Mainsail.cfg b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Mainsail.cfg new file mode 100644 index 00000000..bb1c0190 --- /dev/null +++ b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Mainsail.cfg @@ -0,0 +1,31 @@ +@PART[liquidEngine1-2]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zRealPlume] +{ + !EFFECTS{} + + @MODULE[ModuleEngines*] + { + @name = ModuleEnginesFX + %powerEffectName = ReStock_KeroloxLower_Blaze + !runningEffectName = DELETE + } + PLUME + { + name = ReStock_KeroloxLower_Blaze + transformName = fxTransformPlume + localRotation = 90,0,0 + localPosition = 0,0,0 + emissionMult = 1 + + blazePosition = 0,1,0 + blazeScale = 1.1 + + lampPosition = 0,2,0 + lampScale = 1.1 + + streamPosition =0,2,0 + streamScale = 0.8 + + flarePosition = 0,1.5,0 + flareScale = 0.1 + } +} diff --git a/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Skiff-Caravel.cfg b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Skiff-Caravel.cfg new file mode 100644 index 00000000..b86f23ea --- /dev/null +++ b/Distribution/Restock/GameData/ReStock/Compatibility/RealPlume/Skiff-Caravel.cfg @@ -0,0 +1,30 @@ +@PART[restock-engine-caravel-1,LiquidEngineRE-I2]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zRealPlume] +{ + !EFFECTS{} + + @MODULE[ModuleEngines*] + { + @name = ModuleEnginesFX + %powerEffectName = ReStock_CE_HydroloxUpper + } + + PLUME + { + name = ReStock_CE_HydroloxUpper + transformName = thrustTransform + localRotation = 0,0,0 + localPosition = 0,0,0 + + speed = 1 + energy = 1 + emissionMult = 1 + + corePosition = 0,0,0 + coreScale = 0.8 + + plumePosition = 0,0,0.2 + plumeScale = 0.65 + + plume2Scale = 0.65 + } +}