Add heat shield and service bay
After Width: | Height: | Size: 4.0 MiB |
After Width: | Height: | Size: 4.0 MiB |
After Width: | Height: | Size: 1.0 MiB |
After Width: | Height: | Size: 4.0 MiB |
After Width: | Height: | Size: 4.0 MiB |
After Width: | Height: | Size: 4.0 MiB |
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,125 @@
|
||||
// ReStock+ 0.2.0
|
||||
// 1.875m service bay
|
||||
PART
|
||||
{
|
||||
name = restock-service-bay-1875-1
|
||||
module = Part
|
||||
author = Chris Adderley (Nertea)
|
||||
|
||||
MODEL
|
||||
{
|
||||
model = ReStockPlus/Assets/Payload/restock-service-bay-1875-1
|
||||
}
|
||||
|
||||
rescaleFactor = 1
|
||||
node_stack_top2 = 0.0, 0.3287, 0.0, 0.0, -1.0, 0.0, 1
|
||||
node_stack_bottom2 = 0.0, -0.3322, 0.0, 0.0, 1.0, 0.0, 1
|
||||
|
||||
node_stack_top = 0.0, 0.3869, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -0.3869, 0.0, 0.0, -1.0, 0.0, 2
|
||||
TechRequired = commandModules
|
||||
entryCost = 1000
|
||||
cost = 500
|
||||
category = Payload
|
||||
subcategory = 0
|
||||
title = #autoLOC_500951 //#autoLOC_500951 = Service Bay (2.5m)
|
||||
description = #autoLOC_500952 //#autoLOC_500952 = A heat resistant service bay, ideal for protecting delicate instruments or stowing small service components such as RCS tanks, batteries, etc.
|
||||
attachRules = 1,0,1,1,0
|
||||
mass = 0.3
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.3
|
||||
angularDrag = 2
|
||||
crashTolerance = 14
|
||||
bulkheadProfiles = size2
|
||||
maxTemp = 2900
|
||||
heatConductivity = 0.04
|
||||
thermalMassModifier = 5.0
|
||||
emissiveConstant = 0.95
|
||||
tags = #autoLOC_500953 //#autoLOC_500953 = bus contain heat hollow protect (stor therm
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleAnimateGeneric
|
||||
animationName = DoorsOpen
|
||||
actionGUIName = #autoLOC_502068 //#autoLOC_502068 = Toggle
|
||||
startEventGUIName = #autoLOC_502069 //#autoLOC_502069 = Open
|
||||
endEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close
|
||||
allowAnimationWhileShielded = False
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleCargoBay
|
||||
DeployModuleIndex = 0
|
||||
closedPosition = 0
|
||||
lookupRadius = 1.8
|
||||
partTypeName = Service bay
|
||||
|
||||
//nodeOuterForeID = top
|
||||
//nodeOuterAftID = bottom
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleSeeThroughObject
|
||||
transformName = ServiceBay1875
|
||||
shaderName = KSP/Bumped Specular (Transparent)
|
||||
screenRadius = 2.0
|
||||
leadModuleIndex = 0
|
||||
leadModuleTgtValue = 0
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleConductionMultiplier
|
||||
modifiedConductionFactor = 0.001
|
||||
convectionFluxThreshold = 500
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Opaque
|
||||
VARIANT
|
||||
{
|
||||
name = Opaque
|
||||
displayName = #LOC_Restock_variant-service-bay-opaque
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay1875Opaque = true
|
||||
ServiceBay1875Hollow = false
|
||||
ServiceBay1875Transparent = false
|
||||
FloorColliders = true
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Transparent
|
||||
displayName = #LOC_Restock_variant-service-bay-transparent
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay1875Opaque = false
|
||||
ServiceBay1875Hollow = false
|
||||
ServiceBay1875Transparent = true
|
||||
FloorColliders = true
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-service-bay-hollow
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay1875Opaque = false
|
||||
ServiceBay1875Hollow = true
|
||||
ServiceBay1875Transparent = false
|
||||
FloorColliders = false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|