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https://github.com/PorktoberRevolution/ReStocked
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Fix Pollux plume with no RS+
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@ -61,7 +61,7 @@
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStockPlus/FX/restock-fx-srb-anvil
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modelName = ReStock/FX/restock-fx-srb-anvil
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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@ -1,14 +1,15 @@
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v1.1.0
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-----
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- KSP 1.9
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- New stock part replacements
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- Engines
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- RE-M3 'Mainsail' Liquid Fuel Engine (Nertea/riocrokite): New model to replace new Squad model
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- RE-I5 'Skipper' Liquid Fuel Engine (Nertea/riocrokite): New model to replace new Squad model
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- T-1 Toroidal Aerospike "Dart" Liquid Fuel Engine (Nertea)
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- Wheels
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- Rovemax Model S2 (Andrew Cassidy)
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- Rovemax Model M1 (Andrew Cassidy)
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- TR-2L Ruggedized Wheel (Andrew Cassidy)
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- Bugfixes and tweaks
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- Fixed an issue where launch clamps girders would not render in older versions of OpenGL (#790)
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- New Making History part replacements
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- Aero
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- Protective Rocket Nose Cone Mk16A (Nertea): now has White and Orange variants
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@ -34,14 +35,16 @@ v1.1.0
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- T-50 Structural Tube (Nertea): now has White and Orange variants
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- Wheels
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- Rovemax Model M1-F (Andrew Cassidy)
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- Bugfixes and tweaks
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- RE-J10 "Wolfhound" Liquid Fuel Engine and RE-I2 "Skiff" Liquid Fuel Engine have had their manufacturer colours changed to Green-Grey/White (no gameplay effect) to match with the Saturn V parts and Mastodon better
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- Re-added missing stock smoke plumes to Skiff, Wolfhound, Kodiak
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- Adjusted configs for patched Skiff, Wolfhound to account for a bug Squad fixed in KSP 1.9
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- Adjusted Rhino's surface attach node so that it adjusts for variants correctly in KSP 1.9
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- Fixed SMR scaling for Skiff, Wolfhound
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- Adjusted engine glow meshes for Terrier, Reliant and Swivel to clean up some clipping issues
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- Tagged engine glow meshes properly for Terrier, Reliant and Swivel
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- Bugfixes and tweaks
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- RE-J10 "Wolfhound" Liquid Fuel Engine and RE-I2 "Skiff" Liquid Fuel Engine have had their manufacturer colours changed to Green-Grey/White (no gameplay effect) to match with the Saturn V parts and Mastodon better
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- Re-added missing stock smoke plumes to Skiff, Wolfhound, Kodiak
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- Adjusted configs for patched Skiff, Wolfhound to account for a bug Squad fixed in KSP 1.9
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- Adjusted Rhino's surface attach node so that it adjusts for variants correctly in KSP 1.9
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- Fixed SMR scaling for Skiff, Wolfhound, Mainsail, Skipper
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- Adjusted engine glow meshes for Terrier, Reliant and Swivel to clean up some clipping issues
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- Tagged engine glow meshes properly for Terrier, Reliant and Swivel
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- Fixed an issue where launch clamps girders would not render in older versions of OpenGL (#790)
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- Fixed the Pollux SRB using FX from RestockPlus - flames would not show if RS+ was not installed
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v1.0.3
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-----
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