mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Merge branch 'master' into science-comms
This commit is contained in:
commit
6b9708221c
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@ -30,5 +30,13 @@ Localization
|
||||
|
||||
#LOC_Restock_variant-surface_metal = Metal
|
||||
|
||||
#LOC_Restock_variant-service-bay-opaque = Solid Caps
|
||||
#LOC_Restock_variant-service-bay-transparent = Truss Caps
|
||||
#LOC_Restock_variant-service-bay-hollow = No Caps
|
||||
|
||||
#LOC_Restock_variant-heat-shield-black = Black
|
||||
#LOC_Restock_variant-heat-shield-brown = Classic
|
||||
#LOC_Restock_variant-heat-shield-red = Unpainted
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,298 @@
|
||||
// Patches applying art changes to heat shields
|
||||
// Contents:
|
||||
- Heat Shield (0.625m) (HeatShield0)
|
||||
- Heat Shield (1.25m) (HeatShield1)
|
||||
- Heat Shield (2.5m) (HeatShield2)
|
||||
- Heat Shield (3.75m) (HeatShield3)
|
||||
|
||||
@PART[HeatShield0]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Aero/restock-heatshield-0625-1
|
||||
}
|
||||
node_stack_bottom02 = 0.0, -0.0389, 0.0, 0.0, -1.0, 0.0, 0
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Default, 0.06044,0.4659,0.4447, 0.06044,0.4659,0.4447, 0.3843,0.9488,0.1482, 0.3843,0.9396,0.1682, 0.06044,0.4645,0.4447, 0.06044,0.4673,0.4447, 0,0.003277,-3.906E-10, 0.7,0.1,0.7
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = HeatShield0625Fairing
|
||||
bottomNodeName = bottom02
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.5
|
||||
jettisonForce = 15
|
||||
jettisonDirection = 0 0 1
|
||||
stagingEnabled = False
|
||||
checkBottomNode = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Classic
|
||||
VARIANT
|
||||
{
|
||||
name = Classic
|
||||
displayName = #LOC_Restock_variant-heat-shield-brown
|
||||
primaryColor = #8d6c24
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield0625Brown = true
|
||||
HeatShield0625Red = false
|
||||
HeatShield0625Black = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Black
|
||||
displayName = #LOC_Restock_variant-heat-shield-black
|
||||
primaryColor = #303030
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield0625Brown = false
|
||||
HeatShield0625Red = false
|
||||
HeatShield0625Black = true
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Red
|
||||
displayName = #LOC_Restock_variant-heat-shield-red
|
||||
primaryColor = #793b25
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield0625Brown = false
|
||||
HeatShield0625Red = true
|
||||
HeatShield0625Black = false
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleColorChanger]
|
||||
{
|
||||
excludedRenderer = HeatShield0625Fairing
|
||||
excludedRenderer = HeatShield0625Internal
|
||||
}
|
||||
}
|
||||
|
||||
@PART[HeatShield1]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Aero/restock-heatshield-125-1
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Classic
|
||||
VARIANT
|
||||
{
|
||||
name = Classic
|
||||
displayName = #LOC_Restock_variant-heat-shield-brown
|
||||
primaryColor = #8d6c24
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield125Brown = true
|
||||
HeatShield125Red = false
|
||||
HeatShield125Black = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Black
|
||||
displayName = #LOC_Restock_variant-heat-shield-black
|
||||
primaryColor = #303030
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield125Brown = false
|
||||
HeatShield125Red = false
|
||||
HeatShield125Black = true
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Red
|
||||
displayName = #LOC_Restock_variant-heat-shield-red
|
||||
primaryColor = #793b25
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield125Brown = false
|
||||
HeatShield125Red = true
|
||||
HeatShield125Black = false
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleColorChanger]
|
||||
{
|
||||
excludedRenderer = HeatShieldFairing
|
||||
excludedRenderer = HeatShieldInternals
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = HeatShield125Fairing
|
||||
}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 0.3875,0.7436,0.7686, 0.3875,0.7436,0.7686, 1.44,0.9625,0.1822, 1.44,0.964,0.3017, 0.3875,0.7436,0.7686, 0.3875,0.7436,0.7686, 0,-0.05126,0, 1.355,0.2838,1.355
|
||||
cube = Clean, 0.1825,0.4643,0.7229, 0.1825,0.4643,0.7229, 1.274,0.9542,0.1829, 1.274,0.9475,0.2177, 0.1825,0.4628,0.7229, 0.1825,0.4658,0.7229, 0,0.005576,-1.994E-09, 1.275,0.1702,1.275
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@PART[HeatShield2]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Aero/restock-heatshield-25-1
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Classic
|
||||
VARIANT
|
||||
{
|
||||
name = Classic
|
||||
displayName = #LOC_Restock_variant-heat-shield-brown
|
||||
primaryColor = #8d6c24
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield25Brown = true
|
||||
HeatShield25Red = false
|
||||
HeatShield25Black = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Black
|
||||
displayName = #LOC_Restock_variant-heat-shield-black
|
||||
primaryColor = #303030
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield25Brown = false
|
||||
HeatShield25Red = false
|
||||
HeatShield25Black = true
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Red
|
||||
displayName = #LOC_Restock_variant-heat-shield-red
|
||||
primaryColor = #793b25
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield25Brown = false
|
||||
HeatShield25Red = true
|
||||
HeatShield25Black = false
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = HeatShield25Fairing
|
||||
}
|
||||
@MODULE[ModuleColorChanger]
|
||||
{
|
||||
excludedRenderer = HeatShield25Fairing
|
||||
excludedRenderer = HeatShieldInternals
|
||||
}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 1.436,0.7472,1.355, 1.436,0.7472,1.355, 5.341,0.9614,0.259, 5.341,0.9714,0.4709, 1.436,0.7472,1.355, 1.436,0.7471,1.355, 0,-0.1004,0, 2.609,0.5505,2.609
|
||||
cube = Clean, 0.7091,0.4621,1.346, 0.7091,0.4621,1.346, 4.998,0.9524,0.2587, 4.998,0.9466,0.3249, 0.7091,0.4605,1.346, 0.7091,0.4638,1.346, 0,0.01104,0, 2.525,0.3277,2.525
|
||||
}
|
||||
}
|
||||
@PART[HeatShield3]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Aero/restock-heatshield-375-1
|
||||
}
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 12.48,0.9608,0.3456, 12.48,0.9621,0.6953, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 0,-0.1559,0, 3.99,0.8369,3.99
|
||||
cube = Clean, 1.563,0.4576,1.952, 1.563,0.4576,1.952, 11.03,0.9547,0.3365, 11.03,0.9465,0.4361, 1.563,0.456,1.952, 1.563,0.459,1.952, 0,0.01101,0, 3.75,0.4864,3.75
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = HeatShield375Fairing
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Classic
|
||||
VARIANT
|
||||
{
|
||||
name = Classic
|
||||
displayName = #LOC_Restock_variant-heat-shield-brown
|
||||
primaryColor = #8d6c24
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield375Brown = true
|
||||
HeatShield375Red = false
|
||||
HeatShield375Black = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Black
|
||||
displayName = #LOC_Restock_variant-heat-shield-black
|
||||
primaryColor = #303030
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield375Brown = false
|
||||
HeatShield375Red = false
|
||||
HeatShield375Black = true
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Red
|
||||
displayName = #LOC_Restock_variant-heat-shield-red
|
||||
primaryColor = #793b25
|
||||
GAMEOBJECTS
|
||||
{
|
||||
HeatShield375Brown = false
|
||||
HeatShield375Red = true
|
||||
HeatShield375Black = false
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleColorChanger]
|
||||
{
|
||||
excludedRenderer = HeatShield375Fairing
|
||||
excludedRenderer = HeatShield375Internal
|
||||
}
|
||||
}
|
@ -3,7 +3,23 @@
|
||||
// - Z-200 Rechargeable Battery Bank (batteryBankMini)
|
||||
// - Z-1K Rechargeable Battery Bank (batteryBank)
|
||||
// - Z-4K Rechargeable Battery Bank (batteryBankLarge)
|
||||
// - Z-100 Rechargeable Battery Pack (batteryPack)
|
||||
// - Z-400 Rechargeable Battery (ksp_r_largeBatteryPack)
|
||||
|
||||
// 0.625m battery bank
|
||||
@PART[batteryBankMini]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-battery-0625-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
}
|
||||
// 1.25m battery bank
|
||||
@PART[batteryBank]
|
||||
{
|
||||
@ -18,3 +34,45 @@
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
}
|
||||
// 2.5m battery bank
|
||||
@PART[batteryBankLarge]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-battery-25-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
}
|
||||
// Small radial battery
|
||||
@PART[batteryPack]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-battery-radial-small-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
}
|
||||
// Large radial battery
|
||||
@PART[ksp_r_largeBatteryPack]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Electrical/restock-battery-radial-med-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,975 @@
|
||||
// Patches applying art changes to ion engines
|
||||
// Contents:
|
||||
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
|
||||
|
||||
// Dawn
|
||||
@PART[ionEngine]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Engine/restock-engine-dawn-1
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
@runningEffectName = fx-ant-running
|
||||
@fxOffset = 0, 0, 0
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _EmissiveColor
|
||||
includedRenderer = IonEngine
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = ShroudAnt
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
}
|
||||
}
|
||||
|
||||
// Spider
|
||||
@PART[radialEngineMini]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Engine/restock-engine-spider-1
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = thrustTransform
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-spider-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 0.3
|
||||
pitch = 0.0 0.75
|
||||
pitch = 1.0 1.5
|
||||
loop = true
|
||||
}
|
||||
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-ant-1
|
||||
transformName = fxTransform
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
@runningEffectName = fx-spider-running
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_Gimbal
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop001
|
||||
rotatorsName = Cyl001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop002
|
||||
rotatorsName = Cyl002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = Cyl001
|
||||
rotatorsName = CylTop001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = Cyl002
|
||||
rotatorsName = CylTop002
|
||||
}
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 0.005
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.05
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _EmissiveColor
|
||||
includedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Spark
|
||||
@PART[liquidEngineMini]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Engine/restock-engine-spark-1
|
||||
}
|
||||
%node_attach = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 3
|
||||
@attachRules = 1,1,1,0,0
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
disengage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = thrustTransform
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-spark-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.75
|
||||
pitch = 1.0 0.95
|
||||
loop = true
|
||||
}
|
||||
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-spark-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-spark-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = turbo
|
||||
modelName = ReStock/FX/restock-fx-spark-turbo-1
|
||||
transformName = fxTransformTurbo
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
|
||||
// Basic
|
||||
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot001
|
||||
rotatorsName = CylTop001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot002
|
||||
rotatorsName = CylTop002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop001
|
||||
rotatorsName = CylBot001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop002
|
||||
rotatorsName = CylBot002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot003
|
||||
rotatorsName = CylTop003
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot004
|
||||
rotatorsName = CylTop004
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop003
|
||||
rotatorsName = CylBot003
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop004
|
||||
rotatorsName = CylBot004
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot005
|
||||
rotatorsName = CylTop005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot006
|
||||
rotatorsName = CylTop006
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop005
|
||||
rotatorsName = CylBot005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop006
|
||||
rotatorsName = CylBot006
|
||||
}
|
||||
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_Gimbal
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size0
|
||||
VARIANT
|
||||
{
|
||||
name = Size0
|
||||
displayName = #LOC_Restock_variant-engine_size0
|
||||
primaryColor = #999999
|
||||
secondaryColor = #da8544
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SparkBasic = true
|
||||
CylBot001 = false
|
||||
CylBot002 = false
|
||||
CylBot003 = true
|
||||
CylBot004 = true
|
||||
CylBot005 = false
|
||||
CylBot006 = false
|
||||
SparkCompact = false
|
||||
SparkBoattail = false
|
||||
AdditionalColliders = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail
|
||||
displayName = #LOC_Restock_variant-engine_boattail
|
||||
primaryColor = #da8544
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SparkBasic = false
|
||||
CylBot001 = false
|
||||
CylBot002 = false
|
||||
CylBot003 = false
|
||||
CylBot004 = false
|
||||
CylBot005 = true
|
||||
CylBot006 = true
|
||||
SparkCompact = false
|
||||
SparkBoattail = true
|
||||
AdditionalColliders = true
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
secondaryColor = #555555
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SparkBasic = false
|
||||
CylBot001 = true
|
||||
CylBot002 = true
|
||||
CylBot003 = false
|
||||
CylBot004 = false
|
||||
CylBot005 = false
|
||||
CylBot006 = false
|
||||
SparkCompact = true
|
||||
SparkBoattail = false
|
||||
AdditionalColliders = true
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-spark-running
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 0.005
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.0005
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _EmissiveColor
|
||||
includedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = ShroudSparkBasic
|
||||
}
|
||||
}
|
||||
|
||||
// Twitch
|
||||
@PART[smallRadialEngine]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Engine/restock-engine-twitch-1
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
disengage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = thrustTransform
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-twitch-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.8
|
||||
pitch = 1.0 1.0
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = turbo
|
||||
modelName = ReStock/FX/restock-fx-spark-turbo-1
|
||||
transformName = fxTransformTurbo
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-spark-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-spark-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
|
||||
// Ringed
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CyBotRad001
|
||||
rotatorsName = CylTopRad001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CyBotRad002
|
||||
rotatorsName = CylTopRad002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTopRad001
|
||||
rotatorsName = CyBotRad001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTopRad002
|
||||
rotatorsName = CyBotRad002
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
runningEffectName = fx-twitch-running
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_Gimbal
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 0.005
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.05
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _EmissiveColor
|
||||
includedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Puff
|
||||
@PART[omsEngine]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Engine/restock-engine-puff-1
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = thrustTransform
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-puff-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 0.5
|
||||
pitch = 0.0 0.5
|
||||
pitch = 1.0 1.0
|
||||
loop = true
|
||||
}
|
||||
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-puff-1
|
||||
transformName = fxTransform
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
|
||||
// Ringed
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = Cyl005
|
||||
rotatorsName = CylTop005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = Cyl006
|
||||
rotatorsName = CylTop006
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop005
|
||||
rotatorsName = Cyl005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop006
|
||||
rotatorsName = Cyl006
|
||||
}
|
||||
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
@runningEffectName = fx-puff-running
|
||||
}
|
||||
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 0.005
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.05
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _EmissiveColor
|
||||
includedRenderer = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 1
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
}
|
@ -122,15 +122,12 @@
|
||||
@name = ModuleEnginesFX
|
||||
%runningEffectName = fx-nerv-running
|
||||
}
|
||||
@MODULE[FXModuleAnimateThrottle]
|
||||
@MODULE[ModuleAnimateHeat]
|
||||
{
|
||||
@animationName = restock-vector-heat-1
|
||||
%layer = 1
|
||||
}
|
||||
@MODULE[FXModuleAnimateThrottle]
|
||||
{
|
||||
@animationName = restock-nerv-heat-1
|
||||
@name = FXModuleAnimateThrottle
|
||||
%animationName = restock-nerv-heat-1
|
||||
%layer = 1
|
||||
%responseSpeed = 0.005
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
|
@ -3,7 +3,7 @@
|
||||
// - Kickback (MassiveBooster)
|
||||
// - Thumper (solidBooster1-1)
|
||||
// - Hammer (solidBooster)
|
||||
// - Flea (solidBooster_sm)
|
||||
// - Flea (solidBooster_sm_v2)
|
||||
// - Separatron I (sepMotor1)
|
||||
|
||||
// Kickback
|
||||
@ -287,7 +287,7 @@
|
||||
}
|
||||
|
||||
// Hammer
|
||||
@PART[solidBooster] {
|
||||
@PART[solidBooster_v2] {
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
@ -297,9 +297,9 @@
|
||||
}
|
||||
%rescaleFactor = 1
|
||||
@scale = 1
|
||||
@node_stack_bottom = 0.0, -1.5640875, 0.0, 0.0, -1.0, 0.0, 1
|
||||
@node_stack_top = 0.0, 1.2818375, 0.0, 0.0, 1.0, 0.0, 1
|
||||
@node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
|
||||
// @node_stack_bottom = 0.0, -1.5640875, 0.0, 0.0, -1.0, 0.0, 1
|
||||
// @node_stack_top = 0.0, 1.2818375, 0.0, 0.0, 1.0, 0.0, 1
|
||||
// @node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
|
||||
|
||||
!fx_exhaustFlame_yellow = DELETE
|
||||
!fx_smokeTrail_medium = DELETE
|
||||
@ -387,10 +387,49 @@
|
||||
@animationName = restock-srb-hammer-heat-1
|
||||
@responseSpeed = 0.1
|
||||
}
|
||||
@MODULE[ModulePartVariants]
|
||||
{
|
||||
baseVariant = White
|
||||
!primaryColor = DELETE
|
||||
!secondaryColor = DELETE
|
||||
!baseDisplayName = DELETE
|
||||
!baseThemeName = DELETE
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
GAMEOBJECTS
|
||||
{
|
||||
YellowStripe = false
|
||||
OrangeStripe = false
|
||||
}
|
||||
}
|
||||
@VARIANT[YellowAndWhite]
|
||||
{
|
||||
!TEXTURE {}
|
||||
GAMEOBJECTS
|
||||
{
|
||||
YellowStripe = true
|
||||
OrangeStripe = false
|
||||
}
|
||||
}
|
||||
@VARIANT[Orange]
|
||||
{
|
||||
!TEXTURE {}
|
||||
GAMEOBJECTS
|
||||
{
|
||||
YellowStripe = false
|
||||
OrangeStripe = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Flea
|
||||
@PART[solidBooster_sm] {
|
||||
@PART[solidBooster_sm_v2] {
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
@ -488,6 +527,45 @@
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
@MODULE[ModulePartVariants]
|
||||
{
|
||||
baseVariant = White
|
||||
!primaryColor = DELETE
|
||||
!secondaryColor = DELETE
|
||||
!baseDisplayName = DELETE
|
||||
!baseThemeName = DELETE
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
GAMEOBJECTS
|
||||
{
|
||||
YellowStripe = false
|
||||
OrangeStripe = false
|
||||
}
|
||||
}
|
||||
@VARIANT[YellowAndWhite]
|
||||
{
|
||||
!TEXTURE {}
|
||||
GAMEOBJECTS
|
||||
{
|
||||
YellowStripe = true
|
||||
OrangeStripe = false
|
||||
}
|
||||
}
|
||||
@VARIANT[Orange]
|
||||
{
|
||||
!TEXTURE {}
|
||||
GAMEOBJECTS
|
||||
{
|
||||
YellowStripe = false
|
||||
OrangeStripe = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Separatron
|
||||
@PART[sepMotor1] {
|
||||
@ -571,6 +649,7 @@
|
||||
@name = ModuleEnginesFX
|
||||
%runningEffectName = fx-separatron-running
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleAnimateThrottle
|
||||
|
@ -10,24 +10,26 @@
|
||||
@author = Porkjet
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL = {}
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/FuelTank/restock-fueltank-125-4
|
||||
}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
}
|
||||
|
||||
@PART[fuelTankSmall]
|
||||
{
|
||||
@author = Porkjet
|
||||
@node_stack_top = 0.0, 5.5525, 0.0, 0.0, 1.0, 0.0
|
||||
@node_stack_bottom = 0.0, -5.5525, 0.0, 0.0, -1.0, 0.0
|
||||
@node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
|
||||
// @node_stack_top = 0.0, 5.5525, 0.0, 0.0, 1.0, 0.0
|
||||
// @node_stack_bottom = 0.0, -5.5525, 0.0, 0.0, -1.0, 0.0
|
||||
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
|
||||
!mesh = DELETE
|
||||
!MODEL = {}
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/FuelTank/restock-fueltank-125-3
|
||||
}
|
||||
%rescaleFactor = 1
|
||||
!MODULE[ModulePartVariants] {}
|
||||
}
|
||||
|
||||
@PART[fuelTank]
|
||||
@ -35,26 +37,28 @@
|
||||
@author = Porkjet
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL = {}
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/FuelTank/restock-fueltank-125-2
|
||||
}
|
||||
%rescaleFactor = 1
|
||||
@node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
|
||||
@node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
|
||||
@node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
|
||||
!MODULE[ModulePartVariants] {}
|
||||
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
|
||||
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
|
||||
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
|
||||
}
|
||||
|
||||
@PART[fuelTank_long]
|
||||
{
|
||||
@author = Porkjet
|
||||
@node_stack_top = 0.0, 18.75, 0.0, 0.0, 1.0, 0.0
|
||||
@node_stack_bottom = 0.0, -18.87500, 0.0, 0.0, -1.0, 0.0
|
||||
@node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
|
||||
// @node_stack_top = 0.0, 18.75, 0.0, 0.0, 1.0, 0.0
|
||||
// @node_stack_bottom = 0.0, -18.87500, 0.0, 0.0, -1.0, 0.0
|
||||
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
|
||||
!mesh = DELETE
|
||||
!MODEL = {}
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/FuelTank/restock-fueltank-125-1
|
||||
}
|
||||
!MODULE[ModulePartVariants] {}
|
||||
%rescaleFactor = 1
|
||||
}
|
||||
|
@ -0,0 +1,42 @@
|
||||
// Patches applying art changes to Xenon fuel tanks
|
||||
// Contents:
|
||||
// - PB-X150 Xenon Container (xenonTank)
|
||||
// - PB-X750 Xenon Container (xenonTankLarge)
|
||||
// - PB-X50R Xenon Container (xenonTankRadial)
|
||||
|
||||
// Tiny Xenon tank
|
||||
@PART[xenonTank]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/FuelTank/restock-fueltank-xenon-0625-1
|
||||
}
|
||||
}
|
||||
|
||||
// Small Xenon tank
|
||||
@PART[xenonTankLarge]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/FuelTank/restock-fueltank-xenon-125-1
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Radial Xenon tank
|
||||
@PART[xenonTankRadial]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
//!mesh = DELETE
|
||||
//!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/FuelTank/restock-fueltank-xenon-radial-1
|
||||
}
|
||||
}
|
@ -0,0 +1,198 @@
|
||||
// Patches applying art changes to service bays
|
||||
// Contents:
|
||||
- Service Bay (1.25m) (ServiceBay_125)
|
||||
- Service Bay (2.5m) (ServiceBay_250)
|
||||
|
||||
@PART[ServiceBay_125]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Payload/restock-service-bay-125-1
|
||||
}
|
||||
|
||||
@MODULE[ModuleAnimateGeneric]
|
||||
{
|
||||
@animationName = DoorsOpen
|
||||
}
|
||||
@MODULE[ModuleSeeThroughObject]
|
||||
{
|
||||
@transformName = NewBay125
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Opaque
|
||||
VARIANT
|
||||
{
|
||||
name = Opaque
|
||||
displayName = #LOC_Restock_variant-service-bay-opaque
|
||||
primaryColor = #999999
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay125_Opaque = true
|
||||
ServiceBay125 = false
|
||||
ServiceBay125_Transparent = false
|
||||
FloorColliders = true
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Transparent
|
||||
displayName = #LOC_Restock_variant-service-bay-transparent
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay125_Opaque = false
|
||||
ServiceBay125 = false
|
||||
ServiceBay125_Transparent = true
|
||||
FloorColliders = true
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-service-bay-hollow
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay125_Opaque = false
|
||||
ServiceBay125 = true
|
||||
ServiceBay125_Transparent = false
|
||||
FloorColliders = false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@PART[ServiceBay_250]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/Payload/restock-service-bay-25-1
|
||||
}
|
||||
@MODULE[ModuleAnimateGeneric]
|
||||
{
|
||||
@animationName = DoorsOpen
|
||||
}
|
||||
@MODULE[ModuleSeeThroughObject]
|
||||
{
|
||||
@transformName = NewBay25
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Opaque
|
||||
VARIANT
|
||||
{
|
||||
name = Opaque
|
||||
displayName = #LOC_Restock_variant-service-bay-opaque
|
||||
primaryColor = #999999
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay25_Opaque = true
|
||||
ServiceBay25 = false
|
||||
ServiceBay25_Transparent = false
|
||||
FloorColliders = true
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Transparent
|
||||
displayName = #LOC_Restock_variant-service-bay-transparent
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay25_Opaque = false
|
||||
ServiceBay25 = false
|
||||
ServiceBay25_Transparent = true
|
||||
FloorColliders = true
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-service-bay-hollow
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffb80c
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ServiceBay25_Opaque = false
|
||||
ServiceBay25 = true
|
||||
ServiceBay25_Transparent = false
|
||||
FloorColliders = false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
|
||||
// Ringed
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBottom001
|
||||
rotatorsName = CylTop001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBottom002
|
||||
rotatorsName = CylTop002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBottom003
|
||||
rotatorsName = CylTop003
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBottom004
|
||||
rotatorsName = CylTop004
|
||||
}
|
||||
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop001
|
||||
rotatorsName = CylBottom001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop002
|
||||
rotatorsName = CylBottom002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop003
|
||||
rotatorsName = CylBottom003
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop004
|
||||
rotatorsName = CylBottom004
|
||||
}
|
||||
}
|
||||
}
|
@ -5,7 +5,6 @@
|
||||
- Command
|
||||
- PPD-12 Cupola Module (Nertea)
|
||||
- PPD-10 Hitchhiker Storage Container (Nertea)
|
||||
- Science Mobile Processing Lab MPL-LG-2 (Nertea)
|
||||
- Control
|
||||
- .625m reaction wheel (Andrew Cassidy)
|
||||
- Coupling
|
||||
@ -17,6 +16,14 @@
|
||||
- Aero
|
||||
- Aerodynamic Nose Cone (Nertea)
|
||||
- Protective Rocket Nose Cone Mk7 (Nertea)
|
||||
- Thermal
|
||||
- Heat Shield (0.625m) (Nertea)
|
||||
- Heat Shield (1.25m) (Nertea)
|
||||
- Heat Shield (2.5m) (Nertea)
|
||||
- Heat Shield (3.75m) (Nertea)
|
||||
- Payload
|
||||
- Service Bay (1.25m) (Nertea)
|
||||
- Service Bay (2.5m) (Nertea)
|
||||
- Structural
|
||||
- The Not-Rockomax Micronode (Nertea)
|
||||
- Cubic Octagonal Strut (Nertea)
|
||||
@ -39,6 +46,9 @@
|
||||
- Kerbodyne S3-3600 Tank (Nertea)
|
||||
- Kerbodyne S3-7200 Tank (Nertea)
|
||||
- Kerbodyne S3-14400 Tank (Nertea)
|
||||
- PB-X150 Xenon Container (Nertea)
|
||||
- PB-X750 Xenon Container (Nertea)
|
||||
- PB-X50R Xenon Container (Nertea)
|
||||
- Engines
|
||||
- Separatron I (Nertea)
|
||||
- Flea (Nertea)
|
||||
@ -58,7 +68,25 @@
|
||||
- LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Nertea)
|
||||
- Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Nertea)
|
||||
- S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Nertea)
|
||||
- IX-6315 "Dawn" Electric Propulsion System (Nertea)
|
||||
- Electrical
|
||||
- Z-200 Rechargeable Battery Bank (Nertea)
|
||||
- Z-1K Rechargeable Battery Bank (Nertea)
|
||||
- Z-4K Rechargeable Battery Bank (Nertea)
|
||||
- Z-400 Rechargeable Battery (Nertea)
|
||||
- Z-100 Rechargeable Battery Pack (Nertea)
|
||||
- PB-NUK Radioisotope Thermoelectric Generator (Beale)
|
||||
- Science
|
||||
- Science Mobile Processing Lab MPL-LG-2 (Nertea)
|
||||
- Thermometer (Andrew Cassidy)
|
||||
- Barometer (Andrew Cassidy)
|
||||
- Accelerometer (Andrew Cassidy)
|
||||
- Negative Gravioli Detector (Andrew Cassidy)
|
||||
- Mystery Goo™ Containment Unit (Andrew Cassidy)
|
||||
- SC-9001 Science Jr. (Andrew Cassidy)
|
||||
- Engines are all surface attachable
|
||||
- New 'Metallic' variant for 2.5m tanks
|
||||
- New Unpainted, Black variants for heat shields
|
||||
- Engines have a basic and a compact variant
|
||||
- Most atmospheric engines also have a boattail variant
|
||||
- New plumes/FX for all redone engines
|
||||
|
Loading…
Reference in New Issue
Block a user