Attribution, license fixes

pull/477/head
ChrisAdderley 5 years ago
parent 648a0467fb
commit 6d189c9b6a

@ -6,21 +6,20 @@
@PART[mk2FuselageShortLiquid|mk2FuselageShortLFO|mk2FuselageShortMono]:FOR[Restock]
{
@author = Porkjet and blowfish
@author = Porkjet and blowfish
MODULE
MODULE
{
name = ModuleRestockModifyMaterials
MATERIAL
{
name = ModuleRestockModifyMaterials
MATERIAL
{
shader = KSP/Bumped Specular
TEXTURE_PROPERTY
{
name = _BumpMap
textureUrl = Restock/Assets/FuelTank/restock-fueltank-mk2-short-n
isNormalMap = true
}
}
shader = KSP/Bumped Specular
TEXTURE_PROPERTY
{
name = _BumpMap
textureUrl = Restock/Assets/FuelTank/restock-fueltank-mk2-short-n
isNormalMap = true
}
}
}
}

@ -18,12 +18,14 @@ CREDITS
=======
Art
- Andrew Cassidy
- Chris Adderley (Nertea)
- Beale
- Andrew Cassidy
- riocrokite
- blowfish
- Passinglurker
- Porkjet
- riocrokite
Drag cube wizardry
- DMagic

@ -3,7 +3,7 @@ ART
The art assets in this pack (all models and textures) are distributed under an All Rights Reserved License. You may not redistribute or re-use these assets without express permission from the author of the asset (located in the "author" field of the corresponding part configuration file).
An exception to this are the assets derived directly from the Porkjet PartOverhauls project, which is licensed under CC-BY-NC-3.0. Specifically these assets include the Pug and Valiant engines.
An exception to this are the assets derived directly from the Porkjet PartOverhauls project, which is licensed under CC-BY-NC-3.0. Specifically these assets include the Pug and Valiant engines.
CONFIGURATION
-------------
@ -14,3 +14,9 @@ Copyright (c) 2019 the ReStock team
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
PLUGIN CODE
-----------
Plugin code is distributed under the LGPL v3, as described in the license.txt file in the Source folder.

@ -23,8 +23,8 @@ CREDITS
=============
Art
- Chris Adderley (Nertea)
- Andrew Cassidy
- Chris Adderley (Nertea)
- Porkjet
Drag cube wizardry

@ -1,7 +1,6 @@
# Restock
Replacing and upgrading the art of Kerbal Space Program
### Goals
It's no secret that some of KSP's artwork is not great. Placeholder art made by a number of amateur artists throughout the game's development has resulted in a scattered mess of styles and qualities which is most evident in the part artwork.
The goal of this project is to improve the art of Kerbal Space Program with the following goals in mind:
* Create a unity of design and style for all parts
@ -9,12 +8,16 @@ The goal of this project is to improve the art of Kerbal Space Program with the
* Create consistency in the detail level of all parts
* Do not affect gameplay or part balance
## Restock+
### Restock+
We believe that there are a number of places where KSP is missing key parts - for example, where a stack class is missing parts that exist in other classes. Restock+ aims to create parts that fill this niche, and is a wholly optional project.
We believe that there are a number of places where KSP is missing key parts - for example, where a stack class is missing parts that exist in other classes. Restock+ aims to create parts that fill this niche, and is a wholly optional install.
## Contributing
## Contributors
If you want to contribute fixes and config improvements, such as new localization, make a pull request against the `master` branch - we will
If you are interested in contributing artistically to the revamp, please contact us.
### Current Contributors
* Chris Adderley (Nertea)
* blowfish
@ -23,43 +26,27 @@ We believe that there are a number of places where KSP is missing key parts - fo
* Andrew Cassidy
* Passinglurker
If you want to contribute, contact us.
## Repository Structure
### Repository Structure
* Distribution
* readme.txt
* changelog.txt
* license.txt
* GameData
* ReStock
* Assets: all model and texture files
* FX: new effects
* Localization: new localization data
* Patches: ModuleManager patches to enable art replacements
* ReStockPlus
* Assets: all models and texture files
* Parts: config files for new parts
* Patches: ModuleManager patches that change stock parts
* Assets: author source files
* Author: A folder per author
* license.txt (license your source files!)
* whatever asset file structure you want
# Proposed Asset Naming Conventions
restock-`<descriptor>`-`<sizecategory>`-`<id>`-`<suffix>`
Suffix is like -n for normal map, -e for emissive, etc
## Examples:
#### Largest 3.75m Tank
* restock-fueltank-375-1.mu
* restock-fueltank-375-1.dds
* restock-fueltank-375-1-n.dds
* restock-fueltank-375-1-e.dds
#### Small radial Battery
* restock-battery-radial-1.mu
* restock-battery-radial-1.dds
* restock-battery-radial-1-n.dds
* restock-battery-radial-1-e.dds
* Restock
* readme.txt
* changelog.txt
* license.txt
* GameData
* ReStock
* **Assets:** all model and texture files
* **FX:** new effects
* **Localization:** new localization data
* **Patches:** ModuleManager patches to enable art replacements
* **PatchesMH:** ModuleManager patches to enable art replacements for Making History
* RestockPlus
* readme.txt
* changelog.txt
* license.txt
* GameData
* ReStockPlus
* **Assets**: all models and texture files
* **FX**: new effects
* **Localization**: new localization data
* **Parts**: config files for new parts
* **Patches**: ModuleManager patches that change parts

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