diff --git a/Distribution/Restock/GameData/ReStock/Localization/en-us.cfg b/Distribution/Restock/GameData/ReStock/Localization/en-us.cfg index d9cf53bc..0065a5ba 100644 --- a/Distribution/Restock/GameData/ReStock/Localization/en-us.cfg +++ b/Distribution/Restock/GameData/ReStock/Localization/en-us.cfg @@ -15,15 +15,31 @@ Localization #LOC_Restock_scanner_screen_toggle = Toggle Screen #LOC_Restock_variant-engine_size0 = 0.625m + #LOC_Restock_variant-engine_size0_white = 0.625m (White Shroud) + #LOC_Restock_variant-engine_size0_grey-orange = 0.625m (Orange/Grey Shroud) #LOC_Restock_variant-engine_size1 = 1.25m + #LOC_Restock_variant-engine_size1_white = 1.25m (White Shroud) + #LOC_Restock_variant-engine_size1_grey-orange = 1.25m (Orange/Grey Shroud) #LOC_Restock_variant-engine_size1p5 = 1.875m + #LOC_Restock_variant-engine_size1p5_white = 1.875m (White Shroud) + #LOC_Restock_variant-engine_size1p5_grey-orange = 1.875m (Orange/Grey Shroud) #LOC_Restock_variant-engine_size2 = 2.5m + #LOC_Restock_variant-engine_size2_white = 2.5m (White Shroud) + #LOC_Restock_variant-engine_size2_grey-orange = 2.5m (Orange/Grey Shroud) #LOC_Restock_variant-engine_size3 = 3.75m #LOC_Restock_variant-engine_compact = Compact + #LOC_Restock_variant-engine_compact_white = Compact (White Shroud) + #LOC_Restock_variant-engine_compact_grey-orange = Compact (Orange/Grey Shroud) #LOC_Restock_variant-engine_radial = Radial #LOC_Restock_variant-engine_boattail = Boattail + #LOC_Restock_variant-engine_boattail_white = Boattail (White) + #LOC_Restock_variant-engine_boattail_grey-orange = Boattail (Orange/Grey) #LOC_Restock_variant-engine_boattail_size1 = Boattail (1.25m) #LOC_Restock_variant-engine_boattail_size1p5 = Boattail (1.875m) + + #LOC_Restock_variant-engine_shroud_white = Metallic Shroud + #LOC_Restock_variant-engine_shroud_grey-orange = White Shroud + #LOC_Restock_variant-engine_shroud = Shrouded #LOC_Restock_variant-engine_shroud_wide = Wide Shrouded #LOC_Restock_variant-engine_docking = Docking Port @@ -80,6 +96,6 @@ Localization #LOC_Restock_variant-radiator_flat = Flat #LOC_Restock_variant-radiator_compact = Compact - #LOC_Restock_description-FuelCellArray = Why have just one small fuel cell when you can have three large ones? The fuel cell array is ideal for situations where you need a large source of reliable power. Like the smaller fuel cells, this array operates by converting fuel and oxidizer into energy. + #LOC_Restock_description-FuelCellArray = Why have just one small fuel cell when you can have three large ones? The fuel cell array is ideal for situations where you need a large source of reliable power. Like the smaller fuel cells, this array operates by converting fuel and oxidizer into energy. } } diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg index 40d50018..5797e25b 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg @@ -32,7 +32,7 @@ } flameout { - + AUDIO { channel = Ship @@ -81,11 +81,11 @@ name = ModulePartVariants useMultipleDragCubes = false baseVariant = Metallic - + VARIANT { name = Metallic - displayName = #LOC_Restock_variant-surface_metal + displayName = #LOC_Restock_variant-engine_shroud_grey-orange themeName = Metal primaryColor = #6f6e6d secondaryColor = #6f6e6d @@ -93,13 +93,13 @@ { ShroudAntWhite = false ShroudAntMetal = true - + } } VARIANT { name = White - displayName = #autoLOC_8007119 + displayName = #LOC_Restock_variant-engine_shroud_white themeName = White primaryColor = #ffffff secondaryColor = #ffffff @@ -107,7 +107,7 @@ { ShroudAntWhite = true ShroudAntMetal = false - + } } } @@ -226,7 +226,7 @@ } flameout { - + AUDIO { @@ -421,7 +421,7 @@ } flameout { - + AUDIO { channel = Ship @@ -576,7 +576,7 @@ VARIANT { name = Size0 - displayName = #LOC_Restock_variant-engine_size0 + displayName = #LOC_Restock_variant-engine_size0_grey-orange primaryColor = #999999 secondaryColor = #f69449 GAMEOBJECTS @@ -605,7 +605,7 @@ VARIANT { name = Boattail - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_grey-orange primaryColor = #ffffff secondaryColor = #f69449 GAMEOBJECTS @@ -633,7 +633,7 @@ VARIANT { name = Compact - displayName = #LOC_Restock_variant-engine_compact + displayName = #LOC_Restock_variant-engine_compact_grey-orange primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS @@ -661,8 +661,8 @@ VARIANT { name = Size0_Alternate - displayName = #LOC_Restock_variant-engine_size0 - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_size0_white + primaryColor = #ffffff secondaryColor = #f69449 GAMEOBJECTS { @@ -690,9 +690,9 @@ VARIANT { name = Boattail_Alternate - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_white primaryColor = #ffffff - secondaryColor = #f69449 + secondaryColor = #ffffff GAMEOBJECTS { SparkBasic = false @@ -718,8 +718,8 @@ VARIANT { name = Compact_Alternate - displayName = #LOC_Restock_variant-engine_compact - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_compact_white + primaryColor = #ffffff secondaryColor = #999999 GAMEOBJECTS { @@ -873,7 +873,7 @@ } flameout { - + AUDIO { channel = Ship @@ -978,7 +978,7 @@ EnginePod = false EngineBare = true } - + } VARIANT { @@ -1054,7 +1054,7 @@ } } useMultipleDragCubes = false - } + } MODULE { name = FXModuleLookAtConstraint diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg index b4e77fbd..cf6d4d37 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg @@ -202,11 +202,11 @@ name = ModulePartVariants useMultipleDragCubes = false baseVariant = White - + VARIANT { name = White - displayName = #autoLOC_8007119 + displayName = #LOC_Restock_variant-engine_size1_white themeName = White primaryColor = #ffffff secondaryColor = #ffffff @@ -221,7 +221,7 @@ VARIANT { name = GrayAndOrange - displayName = #autoLOC_8007121 + displayName = #LOC_Restock_variant-engine_size1_grey-orange themeName = GrayAndOrange primaryColor = #4c4f47 secondaryColor = #f49841 @@ -683,7 +683,7 @@ VARIANT { name = Size1 - displayName = #LOC_Restock_variant-engine_size1 + displayName = #LOC_Restock_variant-engine_size1_white primaryColor = #999999 secondaryColor = #ffb80c GAMEOBJECTS @@ -705,7 +705,7 @@ VARIANT { name = Boattail - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_white primaryColor = #ffffff secondaryColor = #ffb80c GAMEOBJECTS @@ -727,7 +727,7 @@ VARIANT { name = Compact - displayName = #LOC_Restock_variant-engine_compact + displayName = #LOC_Restock_variant-engine_compact_white primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS @@ -749,8 +749,8 @@ VARIANT { name = Size1_Alternate - displayName = #LOC_Restock_variant-engine_size1 - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_size1_grey-orange + primaryColor = #666666 secondaryColor = #ffb80c GAMEOBJECTS { @@ -771,8 +771,8 @@ VARIANT { name = Boattail_Alternate - displayName = #LOC_Restock_variant-engine_boattail - primaryColor = #ffffff + displayName = #LOC_Restock_variant-engine_boattail_grey-orange + primaryColor = #666666 secondaryColor = #ffb80c GAMEOBJECTS { @@ -793,8 +793,8 @@ VARIANT { name = Compact_Alternate - displayName = #LOC_Restock_variant-engine_compact - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_compact_grey-orange + primaryColor = #6f6e6d secondaryColor = #999999 GAMEOBJECTS { @@ -818,7 +818,7 @@ name = ModulePartVariants useMultipleDragCubes = false baseVariant = White - + VARIANT { name = White @@ -845,11 +845,11 @@ secondaryColor = #f49841 GAMEOBJECTS { - + } } } - + @MODULE[ModuleEngines] { @name = ModuleEnginesFX @@ -1073,7 +1073,7 @@ VARIANT { name = Size1 - displayName = #LOC_Restock_variant-engine_size1 + displayName = #LOC_Restock_variant-engine_size1_white primaryColor = #999999 secondaryColor = #ffb80c GAMEOBJECTS @@ -1095,7 +1095,7 @@ VARIANT { name = Boattail - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_white primaryColor = #ffffff secondaryColor = #ffb80c GAMEOBJECTS @@ -1117,7 +1117,7 @@ VARIANT { name = Compact - displayName = #LOC_Restock_variant-engine_compact + displayName = #LOC_Restock_variant-engine_compact_white primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS @@ -1139,8 +1139,8 @@ VARIANT { name = Size1_Alternate - displayName = #LOC_Restock_variant-engine_size1 - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_size1_grey-orange + primaryColor = #6f6e6d secondaryColor = #ffb80c GAMEOBJECTS { @@ -1161,8 +1161,8 @@ VARIANT { name = Boattail_Alternate - displayName = #LOC_Restock_variant-engine_boattail - primaryColor = #ffffff + displayName = #LOC_Restock_variant-engine_boattail_grey-orange + primaryColor = #666666 secondaryColor = #ffb80c GAMEOBJECTS { @@ -1183,8 +1183,8 @@ VARIANT { name = Compact_Alternate - displayName = #LOC_Restock_variant-engine_compact - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_compact_grey-orange + primaryColor = #6f6e6d secondaryColor = #999999 GAMEOBJECTS { @@ -1412,7 +1412,7 @@ VARIANT { name = Size1 - displayName = #LOC_Restock_variant-engine_size1 + displayName = #LOC_Restock_variant-engine_size1_white primaryColor = #999999 secondaryColor = #ffb80c GAMEOBJECTS @@ -1440,7 +1440,7 @@ VARIANT { name = Boattail - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_white primaryColor = #ffffff secondaryColor = #ffb80c GAMEOBJECTS @@ -1468,7 +1468,7 @@ VARIANT { name = Compact - displayName = #LOC_Restock_variant-engine_compact + displayName = #LOC_Restock_variant-engine_compact_white primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS @@ -1496,8 +1496,8 @@ VARIANT { name = Size1_Alternate - displayName = #LOC_Restock_variant-engine_size1 - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_size1_grey-orange + primaryColor = #666666 secondaryColor = #ffb80c GAMEOBJECTS { @@ -1524,8 +1524,8 @@ VARIANT { name = Boattail_Alternate - displayName = #LOC_Restock_variant-engine_boattail - primaryColor = #ffffff + displayName = #LOC_Restock_variant-engine_boattail_grey-orange + primaryColor = #666666 secondaryColor = #ffb80c GAMEOBJECTS { @@ -1553,8 +1553,8 @@ VARIANT { name = Compact_Alternate - displayName = #LOC_Restock_variant-engine_compact - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_compact_grey-orange + primaryColor = #6f6e6d secondaryColor = #999999 GAMEOBJECTS { @@ -1579,7 +1579,7 @@ } } } - + @MODULE[ModuleJettison] { @jettisonName = fairing,ShroudT45_Compact diff --git a/Distribution/Restock/changelog.txt b/Distribution/Restock/changelog.txt index e76d84b1..eb7c37cc 100644 --- a/Distribution/Restock/changelog.txt +++ b/Distribution/Restock/changelog.txt @@ -115,7 +115,7 @@ - 1.25m engine revisions - Repainted legacy Porkjet boattails - Terrier now uses a MLI texture on part of its Basic variant - - Engines now have White/Grey and Orange surface variants that affect shrouds and boattails + - Engines now have White and Orange/Grey surface variants that affect shrouds and boattails - Added optional structural strut variants on Baguette and Dumpling tanks - Fixed MH replacement for Stratus-V tank - Added appropriate Orange/Dark/Metal variants to all stack Decouplers and Separators diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/0625/restock-engine-torch.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/0625/restock-engine-torch.cfg index 26cedb47..2a0057d5 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/0625/restock-engine-torch.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/0625/restock-engine-torch.cfg @@ -174,7 +174,7 @@ PART VARIANT { name = Size0 - displayName = #LOC_Restock_variant-engine_size0 + displayName = #LOC_Restock_variant-engine_size0_grey-orange primaryColor = #999999 secondaryColor = #f69449 GAMEOBJECTS @@ -204,7 +204,7 @@ PART VARIANT { name = Boattail - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_grey-orange primaryColor = #ffffff secondaryColor = #f69449 GAMEOBJECTS @@ -234,7 +234,7 @@ PART VARIANT { name = Compact - displayName = #LOC_Restock_variant-engine_compact + displayName = #LOC_Restock_variant-engine_compact_grey-orange primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS @@ -264,9 +264,9 @@ PART VARIANT { name = Size0_Alternate - displayName = #LOC_Restock_variant-engine_size0 + displayName = #LOC_Restock_variant-engine_size0_white primaryColor = #999999 - secondaryColor = #f69449 + secondaryColor = #ffffff GAMEOBJECTS { Torch_0625 = true @@ -294,7 +294,7 @@ PART VARIANT { name = Boattail_Alternate - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_white primaryColor = #ffffff secondaryColor = #f69449 GAMEOBJECTS @@ -324,8 +324,8 @@ PART VARIANT { name = Compact_Alternate - displayName = #LOC_Restock_variant-engine_compact - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_compact_white + primaryColor = #ffffff secondaryColor = #999999 GAMEOBJECTS { diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-pug.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-pug.cfg index a4f0fdce..c6ba6d4f 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-pug.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-pug.cfg @@ -142,7 +142,7 @@ PART VARIANT { name = Size1 - displayName = #LOC_Restock_variant-engine_size1 + displayName = #LOC_Restock_variant-engine_size1_white primaryColor = #999999 secondaryColor = #ffb80c GAMEOBJECTS @@ -164,7 +164,7 @@ PART VARIANT { name = Boattail - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_white primaryColor = #ffffff secondaryColor = #ffb80c GAMEOBJECTS @@ -186,7 +186,7 @@ PART VARIANT { name = Compact - displayName = #LOC_Restock_variant-engine_compact + displayName = #LOC_Restock_variant-engine_compact_white primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS @@ -208,8 +208,8 @@ PART VARIANT { name = Size1Alternate - displayName = #LOC_Restock_variant-engine_size1 - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_size1_grey-orange + primaryColor = #6f6e6d secondaryColor = #ffb80c GAMEOBJECTS { @@ -230,8 +230,8 @@ PART VARIANT { name = Boattail_Alternate - displayName = #LOC_Restock_variant-engine_boattail - primaryColor = #ffffff + displayName = #LOC_Restock_variant-engine_boattail_grey-orange + primaryColor = #666666 secondaryColor = #ffb80c GAMEOBJECTS { @@ -252,8 +252,8 @@ PART VARIANT { name = Compact_Alternate - displayName = #LOC_Restock_variant-engine_compact - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_compact_grey-orange + primaryColor = #6f6e6d secondaryColor = #999999 GAMEOBJECTS { @@ -272,7 +272,7 @@ PART } } } - + MODULE { name = ModuleJettison diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-valiant.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-valiant.cfg index ccdf0ce9..178741e1 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-valiant.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-valiant.cfg @@ -168,7 +168,7 @@ PART VARIANT { name = Size1 - displayName = #LOC_Restock_variant-engine_size1 + displayName = #LOC_Restock_variant-engine_size1_white primaryColor = #999999 secondaryColor = #ffb80c GAMEOBJECTS @@ -202,7 +202,7 @@ PART VARIANT { name = Boattail - displayName = #LOC_Restock_variant-engine_boattail + displayName = #LOC_Restock_variant-engine_boattail_white primaryColor = #ffffff secondaryColor = #ffb80c GAMEOBJECTS @@ -236,7 +236,7 @@ PART VARIANT { name = Compact - displayName = #LOC_Restock_variant-engine_compact + displayName = #LOC_Restock_variant-engine_compact_white primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS @@ -270,8 +270,8 @@ PART VARIANT { name = Size1_Alternate - displayName = #LOC_Restock_variant-engine_size1 - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_size1_grey-orange + primaryColor = #6f6e6d secondaryColor = #ffb80c GAMEOBJECTS { @@ -304,8 +304,8 @@ PART VARIANT { name = Boattail_Alternate - displayName = #LOC_Restock_variant-engine_boattail - primaryColor = #ffffff + displayName = #LOC_Restock_variant-engine_boattail_grey-orange + primaryColor = #666666 secondaryColor = #ffb80c GAMEOBJECTS { @@ -338,8 +338,8 @@ PART VARIANT { name = Compact_Alternate - displayName = #LOC_Restock_variant-engine_compact - primaryColor = #999999 + displayName = #LOC_Restock_variant-engine_compact_grey-orange + primaryColor = #6f6e6d secondaryColor = #999999 GAMEOBJECTS { @@ -370,7 +370,7 @@ PART } } } - + MODULE { name = ModuleGimbal