Merge pull request #49 from PorktoberRevolution/master

Merge master updates into heat bays
This commit is contained in:
Chris Adderley
2018-11-10 14:05:53 -08:00
committed by GitHub
53 changed files with 762 additions and 23 deletions

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@ -16,6 +16,9 @@ Localization
#LOC_Restock_variant-engine_radial = Radial
#LOC_Restock_variant-engine_boattail = Boattail
#LOC_Restock_variant-mounting_truss = Truss
#LOC_Restock_variant-mounting_compact = Compact
#LOC_Restock_variant-surface_metal = Metal
#LOC_Restock_variant-service-bay-opaque = Solid Caps

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@ -1,7 +1,60 @@
// Patches applying art changes to crewed utility/science parts
// Contents:
// - Inline Clamp-O-Tron (dockingPortLateral)
// - Clamp-O-Tron Jr. Docking Port (dockingPort3)
// - Clamp-O-Tron Docking Port (dockingPort2)
// - Clamp-O-Tron Sr. Docking Port (dockingPortLarge)
// - Clamp-O-Tron Shielded Docking Port (dockingPort1)
// Clamp-O-Tron Jr
@PART[dockingPort3] {
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Coupling/restock-docking-0625
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Inline Clamp-O-Tron
@PART[dockingPortLateral] {
@ -17,7 +70,8 @@
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Inline Clamp-O-Tron
// Clamp-O-Tron
@PART[dockingPort2] {
@author = Chris Adderley (Nertea)
@ -65,3 +119,207 @@
}
}
}
// Clamp-O-Tron Shielded
@PART[dockingPort1] {
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Coupling/restock-docking-shielded-125-1
}
%rescaleFactor = 1
@MODULE[ModuleAnimateGeneric]
{
@animationName = PortExtend
}
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
MODULE
{
name = FXModuleLookAtConstraint
// Ring
CONSTRAINLOOKFX
{
targetName = DockingCylBottom01
rotatorsName = DockingCylTop01
}
CONSTRAINLOOKFX
{
targetName = DockingCylBottom02
rotatorsName = DockingCylTop02
}
CONSTRAINLOOKFX
{
targetName = DockingCylBottom03
rotatorsName = DockingCylTop03
}
CONSTRAINLOOKFX
{
targetName = DockingCylBottom04
rotatorsName = DockingCylTop04
}
CONSTRAINLOOKFX
{
targetName = DockingCylBottom05
rotatorsName = DockingCylTop05
}
CONSTRAINLOOKFX
{
targetName = DockingCylBottom06
rotatorsName = DockingCylTop06
}
CONSTRAINLOOKFX
{
targetName = DockingCylTop01
rotatorsName = DockingCylBottom01
}
CONSTRAINLOOKFX
{
targetName = DockingCylTop02
rotatorsName = DockingCylBottom02
}
CONSTRAINLOOKFX
{
targetName = DockingCylTop03
rotatorsName = DockingCylBottom03
}
CONSTRAINLOOKFX
{
targetName = DockingCylTop04
rotatorsName = DockingCylBottom04
}
CONSTRAINLOOKFX
{
targetName = DockingCylTop05
rotatorsName = DockingCylBottom05
}
CONSTRAINLOOKFX
{
targetName = DockingCylTop06
rotatorsName = DockingCylBottom06
}
// Doors
CONSTRAINLOOKFX
{
targetName = ShldCylBottom01
rotatorsName = ShldCylTop01
}
CONSTRAINLOOKFX
{
targetName = ShldCylTop01
rotatorsName = ShldCylBottom01
}
CONSTRAINLOOKFX
{
targetName = ShldCylBottom02
rotatorsName = ShldCylTop02
}
CONSTRAINLOOKFX
{
targetName = ShldCylTop02
rotatorsName = ShldCylBottom02
}
CONSTRAINLOOKFX
{
targetName = ShldCylBottom03
rotatorsName = ShldCylTop03
}
CONSTRAINLOOKFX
{
targetName = ShldCylTop03
rotatorsName = ShldCylBottom03
}
}
}
// Clamp-O-Tron Sr
@PART[dockingPortLarge] {
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Coupling/restock-docking-25-1
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

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@ -3,7 +3,7 @@
// - Kickback (MassiveBooster)
// - Thumper (solidBooster1-1)
// - Hammer (solidBooster)
// - Flea (solidBooster_sm)
// - Flea (solidBooster_sm_v2)
// - Separatron I (sepMotor1)
// Kickback
@ -287,7 +287,7 @@
}
// Hammer
@PART[solidBooster] {
@PART[solidBooster_v2] {
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -297,9 +297,9 @@
}
%rescaleFactor = 1
@scale = 1
@node_stack_bottom = 0.0, -1.5640875, 0.0, 0.0, -1.0, 0.0, 1
@node_stack_top = 0.0, 1.2818375, 0.0, 0.0, 1.0, 0.0, 1
@node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
// @node_stack_bottom = 0.0, -1.5640875, 0.0, 0.0, -1.0, 0.0, 1
// @node_stack_top = 0.0, 1.2818375, 0.0, 0.0, 1.0, 0.0, 1
// @node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
!fx_exhaustFlame_yellow = DELETE
!fx_smokeTrail_medium = DELETE
@ -387,10 +387,49 @@
@animationName = restock-srb-hammer-heat-1
@responseSpeed = 0.1
}
@MODULE[ModulePartVariants]
{
baseVariant = White
!primaryColor = DELETE
!secondaryColor = DELETE
!baseDisplayName = DELETE
!baseThemeName = DELETE
VARIANT
{
name = White
primaryColor = #ffffff
secondaryColor = #ffffff
displayName = #autoLOC_8007119
themeName = White
GAMEOBJECTS
{
YellowStripe = false
OrangeStripe = false
}
}
@VARIANT[YellowAndWhite]
{
!TEXTURE {}
GAMEOBJECTS
{
YellowStripe = true
OrangeStripe = false
}
}
@VARIANT[Orange]
{
!TEXTURE {}
GAMEOBJECTS
{
YellowStripe = false
OrangeStripe = true
}
}
}
}
// Flea
@PART[solidBooster_sm] {
@PART[solidBooster_sm_v2] {
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -488,6 +527,45 @@
dependOnEngineState = True
dependOnThrottle = True
}
@MODULE[ModulePartVariants]
{
baseVariant = White
!primaryColor = DELETE
!secondaryColor = DELETE
!baseDisplayName = DELETE
!baseThemeName = DELETE
VARIANT
{
name = White
primaryColor = #ffffff
secondaryColor = #ffffff
displayName = #autoLOC_8007119
themeName = White
GAMEOBJECTS
{
YellowStripe = false
OrangeStripe = false
}
}
@VARIANT[YellowAndWhite]
{
!TEXTURE {}
GAMEOBJECTS
{
YellowStripe = true
OrangeStripe = false
}
}
@VARIANT[Orange]
{
!TEXTURE {}
GAMEOBJECTS
{
YellowStripe = false
OrangeStripe = true
}
}
}
}
// Separatron
@PART[sepMotor1] {
@ -506,7 +584,7 @@
!sound_vent_medium = DELETE
!sound_rocket_mini = DELETE
!sound_vent_soft = DELETE
EFFECTS
{
engage
@ -561,16 +639,17 @@
speed = 0.0 0.35
speed = 1.0 1.0
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
%runningEffectName = fx-separatron-running
}
MODULE
{
name = FXModuleAnimateThrottle

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@ -10,24 +10,26 @@
@author = Porkjet
!mesh = DELETE
!MODEL = {}
!MODEL {}
MODEL {
model = ReStock/Assets/FuelTank/restock-fueltank-125-4
}
!MODULE[ModulePartVariants] {}
}
@PART[fuelTankSmall]
{
@author = Porkjet
@node_stack_top = 0.0, 5.5525, 0.0, 0.0, 1.0, 0.0
@node_stack_bottom = 0.0, -5.5525, 0.0, 0.0, -1.0, 0.0
@node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
// @node_stack_top = 0.0, 5.5525, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -5.5525, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
!mesh = DELETE
!MODEL = {}
!MODEL {}
MODEL {
model = ReStock/Assets/FuelTank/restock-fueltank-125-3
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
}
@PART[fuelTank]
@ -35,26 +37,28 @@
@author = Porkjet
!mesh = DELETE
!MODEL = {}
!MODEL {}
MODEL {
model = ReStock/Assets/FuelTank/restock-fueltank-125-2
}
%rescaleFactor = 1
@node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
@node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
@node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
!MODULE[ModulePartVariants] {}
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
}
@PART[fuelTank_long]
{
@author = Porkjet
@node_stack_top = 0.0, 18.75, 0.0, 0.0, 1.0, 0.0
@node_stack_bottom = 0.0, -18.87500, 0.0, 0.0, -1.0, 0.0
@node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
// @node_stack_top = 0.0, 18.75, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -18.87500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
!mesh = DELETE
!MODEL = {}
!MODEL {}
MODEL {
model = ReStock/Assets/FuelTank/restock-fueltank-125-1
}
!MODULE[ModulePartVariants] {}
%rescaleFactor = 1
}

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@ -4,6 +4,8 @@
// - Barometer (sensorBarometer)
// - Accelerometer (sensorAccelerometer)
// - Negative Gravioli Detector (sensorGravimeter)
// - Mystery Goo™ Containment Unit (GooExperiment)
// - SC-9001 Science Jr. (science_module)
// Thermometer
@PART[sensorThermometer] {
@ -47,4 +49,66 @@
MODEL {
model = ReStock/Assets/Science/restock-gravimeter
}
}
// Mystery Goo™ Containment Unit
@PART[GooExperiment] {
@author = Andrew Cassidy
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-goocanister-radial-1
}
MODULE {
name = ModulePartVariants
baseVariant = Truss
VARIANT {
name = Truss
displayName = #LOC_Restock_variant-mounting_truss
themeName = White
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS {
Mount_Compact = false
Mount_Truss = true
}
}
VARIANT {
name = Compact
displayName = #LOC_Restock_variant-mounting_compact
themeName = White
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS {
Mount_Compact = true
Mount_Truss = false
}
}
}
}
// SC-9001 Science Jr.
@PART[science_module] {
@author = Andrew Cassidy
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-materialbay-125-1
}
// original model was scaled by 0.1x and had a rescalefactor of 1.25, so we have to reset that
rescaleFactor = 1
@scale = 1
@node_stack_top = 0.0, 0.6125, 0.0, 0.0, 1.0, 0.0
@node_stack_bottom = 0.0, -0.5125, 0.0, 0.0, -1.0, 0.0
@node_attach = 0.0, 0.0, 0.62625, 0.0, 0.0, -1.0, 1
}

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@ -10,7 +10,10 @@
- .625m reaction wheel (Andrew Cassidy)
- Coupling
- Inline Clamp-O-Tron (Passinglurker)
- Clamp-O-Tron Jr. Docking Port (Nertea)
- Clamp-O-Tron Docking Port (Nertea)
- Clamp-O-Tron Sr. Docking Port (Nertea)
- Clamp-O-Tron Shielded Port (Nertea)
- Aero
- Aerodynamic Nose Cone (Nertea)
- Protective Rocket Nose Cone Mk7 (Nertea)

View File

@ -41,6 +41,12 @@ Localization
#LOC_RestockPlus_restock-fuel-tank-375-4_description =
#LOC_RestockPlus_restock-fuel-tank-375-4_tags =
#LOC_RestockPlus_restock-materialbay-radial-1_title = SC-9001R Radial Science Jr.
#LOC_RestockPlus_restock-materialbay-radial-1_description = The SC-9001R has the same set of experiments as the regular Science Jr. Material Bay, but in a conveniant, radial-mountable package. Recommended for ages 4-8. Small parts inside make it not suitable for small children.
#LOC_RestockPlus_restock-materialbay-radial-1_tags = bay experiment lab material research radial sandwich kracken
#LOC_RestockPlus_restock-goocanister-625-1_title = Mystery Goo™ Inline Containment Unit
#LOC_RestockPlus_restock-goocanister-625-1_description = After an unfortunate accident where a technician attempted to stock delicate machinery on the classic Mystery Goo™ canister, FLOOYD Dynamics Labs saw a market opportunity for a version with a flat top and bottom.
#LOC_RestockPlus_restock-goocanister-625-1_tags = experiment research science 0.625
}
}

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@ -0,0 +1,66 @@
// inline goo canister
PART
{
name = restock-goocanister-625-1
module = Part
author = Andrew Cassidy
MODEL {
model = ReStock/Assets/Science/restock-goocanister-625-1
scale = 1.0, 1.0, 1.0
}
rescaleFactor = 1.0
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,1
node_stack_top = 0.0, 0.25, 0.0, 0.0, 1.0, 0.0, 0
node_stack_bottom = 0.0,-0.25, 0.0, 0.0, -1.0, 0.0, 0
TechRequired = start
entryCost = 0
cost = 1000
category = Science
subcatagory = 0
title = #LOC_RestockPlus_restock-goocanister-625-1_title //Mystery Goo™ Inline Containment Unit
manufacturer = #LOC_RestockPlus_restock-goocanister-625-1_description
// After an unfortunate accident where a technician attempted to stock delicate machinery on the classic Mystery Goo™ canister, FLOOYD Dynamics Labs saw a market opportunity for a version with a flat top and bottom.
mass = 0.10
dragModelType = default
dragModelType = default
maximum_drag = 0.1
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 12
maxTemp = 1200 // = 2900
breakingForce = 50
breakingTorque = 50
childStageOffset = 1
bulkheadProfiles = size0
tags = #LOC_RestockPlus_restock-goocanister-625-1_tags
MODULE {
name = ModuleAnimateGeneric
animationName = inline-Deploy
startEventGUIName = Deploy
endEventGUIName = Close
actionGUIName = Toggle Cover
evaDistance = 1.5
}
MODULE {
name = ModuleScienceExperiment
experimentID = mysteryGoo
experimentActionName = Observe Mystery Goo
resetActionName = Reset Goo Canister
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
xmitDataScalar = 0.3
FxModules = 0
dataIsCollectable = True
collectActionName = Collect Data
interactionRange = 1.5
usageReqMaskInternal = 1
usageReqMaskExternal = 8
}
}

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@ -0,0 +1,101 @@
// Radial material science bay
PART
{
name = restock-materialbay-radial-1
module = Part
author = Andrew Cassidy
MODEL {
model = ReStock/Assets/Science/restock-materialbay-radial-1
scale = 1.0, 1.0, 1.0
}
rescaleFactor = 1.0
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,1,1
node_attach = 0.0, 0.0, 0.345, 0.0, 0.0, -1.0, 1
node_stack_bottom = 0.0, 0.0, 0.33, 0.0, 0.0, 1.0, 1
TechRequired = basicScience
entryCost = 5500
cost = 1800
category = Science
subcatagory = 0
title = #LOC_RestockPlus_restock-materialbay-radial-1_title //SC-9001R Radial Science Jr.
manufacturer = #LOC_RestockPlus_restock-materialbay-radial-1_description
// The SC-9001R has the same set of experiments as the regular Science Jr. Material Bay, but in a conveniant, radial-mountable package. Recommended for ages 4-8. Small parts inside make it not suitable for small children.
mass = 0.2
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 6
maxTemp = 1200 // = 2900
breakingForce = 50
breakingTorque = 50
childStageOffset = 1
bulkheadProfiles = srf
tags = #LOC_RestockPlus_restock-materialbay-radial-1_tags //bay experiment lab material research radial sandwich
MODULE
{
name = ModuleAnimateGeneric
animationName = radial-Deploy
startEventGUIName = Open Doors
endEventGUIName = Close Doors
actionGUIName = Toggle Doors
evaDistance = 1.85
}
MODULE
{
name = ModuleScienceExperiment
experimentID = mobileMaterialsLab
experimentActionName = Observe Materials Bay
resetActionName = Reset Materials Bay
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
hideFxModuleUI = False
xmitDataScalar = 0.35
FxModules = 0
dataIsCollectable = True
collectActionName = Collect Data
interactionRange = 1.85
usageReqMaskInternal = 1
usageReqMaskExternal = 8
}
MODULE {
name = ModulePartVariants
baseVariant = Truss
VARIANT {
name = Truss
displayName = #LOC_Restock_variant-mounting_truss
themeName = White
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS {
Mount_Compact = false
Mount_Truss = true
}
}
VARIANT {
name = Compact
displayName = #LOC_Restock_variant-mounting_compact
themeName = White
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS {
Mount_Compact = true
Mount_Truss = false
}
}
}
}

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@ -0,0 +1,155 @@
@PART[GooExperiment]:NEEDS[DMModuleScienceAnimateGeneric] {
-MODULE[ModuleAnimateGeneric]{}
-MODULE[ModuleScienceExperiment]{}
MODULE {
name = DMModuleScienceAnimateGeneric
//science module values
experimentID = mysteryGoo
experimentActionName = Observe Mystery Goo
resetActionName = Reset Goo Canister
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
xmitDataScalar = 0.3
dataIsCollectable = True
collectActionName = Collect Data
interactionRange = 1.5
usageReqMaskInternal = 1
usageReqMaskExternal = 8
externalDeploy = true
//animation values
animationName = Deploy
startEventGUIName = Open Doors
endEventGUIName = Close Doors
useSampleTransforms = true
sampleTransformName = Canister
dataRemovalAnimation = true
dataRemovalAnimationReverse = true
dataRemovalAnimationName = Extract
waitForDataRemoval = true
}
}
@PART[science_module]:NEEDS[DMModuleScienceAnimateGeneric] {
-MODULE[ModuleAnimateGeneric]{}
-MODULE[ModuleScienceExperiment]{}
MODULE {
name = DMModuleScienceAnimateGeneric
//science module values
experimentID = mobileMaterialsLab
experimentActionName = Observe Materials Bay
resetActionName = Reset Materials Bay
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
xmitDataScalar = 0.3
dataIsCollectable = True
collectActionName = Collect Data
interactionRange = 1.5
usageReqMaskInternal = 1
usageReqMaskExternal = 8
externalDeploy = true
//animation values
animationName = Deploy
startEventGUIName = Open Doors
endEventGUIName = Close Doors
useSampleTransforms = true
sampleTransformName = Experiments_Disappearing
useReplacementTransforms = true
replacementTransformName = Experiments_Used
replacementTransformScale = 1.0
dataRemovalAnimation = true
dataRemovalAnimationReverse = true
dataRemovalAnimationName = Extract
waitForDataRemoval = false
}
}
@PART[restock-goocanister-625-1]:NEEDS[DMModuleScienceAnimateGeneric] {
-MODULE[ModuleAnimateGeneric]{}
-MODULE[ModuleScienceExperiment]{}
MODULE {
name = DMModuleScienceAnimateGeneric
//science module values
experimentID = mysteryGoo
experimentActionName = Observe Mystery Goo
resetActionName = Reset Goo Canister
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
xmitDataScalar = 0.3
dataIsCollectable = True
collectActionName = Collect Data
interactionRange = 1.5
usageReqMaskInternal = 1
usageReqMaskExternal = 8
externalDeploy = true
//animation values
animationName = inline-Deploy
startEventGUIName = Open Doors
endEventGUIName = Close Doors
useSampleTransforms = true
sampleTransformName = Canister
dataRemovalAnimation = true
dataRemovalAnimationReverse = true
dataRemovalAnimationName = inline-Extract
waitForDataRemoval = true
}
}
@PART[restock-materialbay-radial-1]:NEEDS[DMModuleScienceAnimateGeneric] {
-MODULE[ModuleAnimateGeneric]{}
-MODULE[ModuleScienceExperiment]{}
MODULE {
name = DMModuleScienceAnimateGeneric
//science module values
experimentID = mobileMaterialsLab
experimentActionName = Observe Materials Bay
resetActionName = Reset Materials Bay
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
xmitDataScalar = 0.3
dataIsCollectable = True
collectActionName = Collect Data
interactionRange = 1.5
usageReqMaskInternal = 1
usageReqMaskExternal = 8
externalDeploy = true
//animation values
animationName = radial-Deploy
startEventGUIName = Open Doors
endEventGUIName = Close Doors
useSampleTransforms = true
sampleTransformName = Experiments_Disappearing
useReplacementTransforms = true
replacementTransformName = Experiments_Used
replacementTransformScale = 1.0
dataRemovalAnimation = true
dataRemovalAnimationReverse = true
dataRemovalAnimationName = radial-Extract
waitForDataRemoval = false
}
}