diff --git a/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodle.cfg b/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodle.cfg new file mode 100644 index 00000000..f6b157d5 --- /dev/null +++ b/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodle.cfg @@ -0,0 +1,225 @@ +PART +{ + +name = RestockPoodle +module = Part +author = NISSKEPCSIM + +MODEL +{ + model = ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodle +} +scale = 1.0 +rescaleFactor = 1.0 + +node_stack_top = 0.0, 0.805, 0.0, 0.0, 1.0, 0.0, 2 +node_stack_bottom = 0.0, -0.6354356, 0.0, 0.0, -1.0, 0.0, 2 + +bulkheadProfiles = size2 + +attachRules = 1,0,1,1,0 + +TechRequired = heavierRocketry +entryCost = 4200 +cost = 1300 + +category = Propulsion +subcategory = 0 +title = RE-L10 "Poodle" Liquid Fuel Engine +manufacturer = Rockomax Conglomerate +description = A more reasonable engine for rough economic times, the Poodle engine doubles as a BBQ when at low power. + +tags = lander orbit (poodle propuls rocket + +EFFECTS +{ + running_closed + { + AUDIO + { + channel = Ship + clip = sound_rocket_hard + volume = 0.0 0.0 + volume = 3.0 3.0 + pitch = 0.0 0.2 + pitch = 1.0 1.0 + loop = true + } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_aeroSpike + transformName = smokeTransform + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 1 + } + MODEL_MULTI_PARTICLE + { + modelName = ReStock/FX/Tantares_Transplants/Pudel_Sobaka + transformName = thrustTransform + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.5 + speed = 1.0 1.2 + } + } + engage + { + AUDIO + { + channel = Ship + clip = sound_vent_soft + volume = 1.0 + pitch = 2.0 + loop = false + } + } + flameout + { + PREFAB_PARTICLE + { + prefabName = fx_exhaustSparks_flameout_2 + transformName = thrustTransform + oneShot = true + } + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1.0 + pitch = 2.0 + loop = false + } + } +} + +mass = 4.3 + +dragModelType = default +maximum_drag = 0.20 +minimum_drag = 0.15 +angularDrag = 2 +crashTolerance = 10 + +maxTemp = 2000 +heatConductivity = 0.06 +skinInternalConductionMult = 4.0 +emissiveConstant = 0.8 + +stagingIcon = LIQUID_ENGINE + +MODULE +{ + name = ModuleEnginesFX + EngineType = LiquidFuel + engineID = ClosedCycle + runningEffectName = running_closed + thrustVectorTransformName = thrustTransform + exhaustDamage = True + ignitionThreshold = 0.1 + minThrust = 0 + maxThrust = 250 + heatProduction = 200 + fxOffset = 0, 0, 0.1 + PROPELLANT + { + name = LiquidFuel + ratio = 0.9 + DrawGauge = True + } + PROPELLANT + { + name = Oxidizer + ratio = 1.1 + } + atmosphereCurve + { + key = 0 305 + key = 1 280 + } + +} + + MODULE + { + name = FXModuleAnimateThrottle + animationName = E-MIS + responseSpeed = 0.001 + dependOnEngineState = True + dependOnThrottle = True + } + + MODULE + { + name = FXModuleAnimateThrottle + animationName = E-MIS-2 + responseSpeed = 0.001 + dependOnEngineState = True + dependOnThrottle = True + } + + MODULE + { + name = FXModuleAnimateThrottle + animationName = E-MIS-3 + responseSpeed = 0.001 + dependOnEngineState = True + dependOnThrottle = True + } + + MODULE + { + name = FXModuleAnimateThrottle + animationName = E-MIS-4 + responseSpeed = 0.001 + dependOnEngineState = True + dependOnThrottle = True + } + +MODULE +{ + name = ModuleJettison + jettisonName = Shroud + bottomNodeName = bottom + isFairing = True + jettisonedObjectMass = 0.1 + jettisonForce = 15 + jettisonDirection = 0 0 1 + +} + +MODULE +{ + name = ModuleGimbal + gimbalTransformName = gimbalTransform + gimbalRange = 4.5 +} + +MODULE +{ + name = ModuleAlternator + RESOURCE + { + name = ElectricCharge + rate = 8.0 + } +} + +MODULE +{ + name = ModuleSurfaceFX + thrustProviderModuleIndex = 0 + fxMax = 0.9 + maxDistance = 80 + falloff = 2 + thrustTransformName = thrustTransform +} + + +} \ No newline at end of file diff --git a/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodle.mu b/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodle.mu new file mode 100644 index 00000000..ae9ec51d Binary files /dev/null and b/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodle.mu differ diff --git a/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodleShroud(DesignSheet).mbm b/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodleShroud(DesignSheet).mbm new file mode 100644 index 00000000..f4369ca2 Binary files /dev/null and b/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/RestockPoodleShroud(DesignSheet).mbm differ diff --git a/Distribution/GameData/ReStock/Assets/Engines/2.5m/Rockomax_Poodle/Restock_Nozzle+Ring_auv_NRM.mbm 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