diff --git a/Distribution/Restock/GameData/ReStock/Assets/Ground/restock-leg-3.mu b/Distribution/Restock/GameData/ReStock/Assets/Ground/restock-leg-3.mu index 50ad46a5..b46fcf12 100644 Binary files a/Distribution/Restock/GameData/ReStock/Assets/Ground/restock-leg-3.mu and b/Distribution/Restock/GameData/ReStock/Assets/Ground/restock-leg-3.mu differ diff --git a/Distribution/Restock/GameData/ReStock/Patches/Ground/restock-legs.cfg b/Distribution/Restock/GameData/ReStock/Patches/Ground/restock-legs.cfg index 672e319b..f207f797 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Ground/restock-legs.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Ground/restock-legs.cfg @@ -141,21 +141,23 @@ } @MODULE[ModuleWheelBase] { - @clipObject = leg3_piston_CAPSULECOLLIDER + @wheelColliderTransformName = wheelCollider + @clipObject = piston_collider } @MODULE[ModuleWheelSuspension] { - @suspensionTransformName = leg3_piston - @suspensionColliderName = leg3_piston_CAPSULECOLLIDER + @suspensionTransformName = piston + @suspensionColliderName = piston_collider } @MODULE[ModuleWheelDeployment] { - @animationTrfName = leg3 + @deployTargetTransformName = deployTgt + @animationTrfName = leg @animationStateName = restock-leg-3-deploy - @retractTransformName = leg3_piston + @retractTransformName = piston } @MODULE[ModuleWheelBogey] { - @bogeyTransformName = leg3_foot + @bogeyTransformName = foot } } diff --git a/Distribution/Restock/changelog.txt b/Distribution/Restock/changelog.txt index fe871016..67482a04 100644 --- a/Distribution/Restock/changelog.txt +++ b/Distribution/Restock/changelog.txt @@ -32,6 +32,7 @@ v1.4.4 - Fixed Russian localization syntax - Fixed variant display names for lights - Tidied up various config syntax errors, thank you HebaruSan! +- Fixed LT-2 landing leg being weaker than stock (#858) v1.4.3 ------