mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
First wave of 1.12 docking ports
- Contains 0.625, 1.25, 1.25 shielded, 2.5, 3.75m versions
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@ -7,7 +7,7 @@ PART
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author = Chris Adderley (Nertea)
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MODEL
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{
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model = ReStockPlus/Assets/Coupling/restock-docking-375-1
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model = ReStockPlus/Assets/Coupling/restock-docking-375-2
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scale = 1.0, 1.0, 1.0
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}
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MODEL
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@ -57,6 +57,15 @@ PART
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referenceAttachNode = top
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nodeType = size3
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stagingEnabled = False
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canRotate = True
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rotationTransformName = port
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maxMotorOutput = 200
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RESOURCE
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{
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name = ElectricCharge
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rate = 1
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}
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rotationAxis = Y
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}
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MODULE
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{
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@ -5,24 +5,24 @@
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"VERSION":
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{
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"MAJOR":1,
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"MINOR":3,
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"PATCH":3,
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"MINOR":4,
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"PATCH":0,
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"BUILD":0
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},
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"KSP_VERSION":
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{
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"MAJOR":1,
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"MINOR":11,
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"PATCH":2
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"MINOR":12,
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"PATCH":1
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},
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"KSP_VERSION_MIN":{
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"MAJOR":1,
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"MINOR":11,
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"MINOR":12,
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"PATCH":1
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},
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"KSP_VERSION_MAX":{
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"MAJOR":1,
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"MINOR":11,
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"MINOR":12,
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"PATCH":99
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}
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}
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@ -1,3 +1,8 @@
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v1.4.0
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------
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- KSP 1.12
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- Updated docking ports to be able to rotate, includes a few texture touchups
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v1.3.3
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------
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- Fixed smoke emission point on single Boar engine
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@ -1,5 +1,5 @@
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==============
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RESTOCK+ 1.3.3
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RESTOCK+ 1.4.0
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==============
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Restock+ is a complement to Restock which adds useful parts that we feel are missing from the base game. Functionally, these parts additions allow better flexibility in craft construction and not add new gameplay systems or form factors. Some examples might include:
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