Add truss decoupler
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00b8e71a52
commit
a6bf7bc482
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// ReStock+ 1.0.0
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// 1.875m Soyuz Decoupler
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PART
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{
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name = restock-decoupler-1875-truss-1
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module = Part
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author = Chris Adderley
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MODEL
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{
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model = ReStock/Assets/Coupling/restock-decoupler-1875-truss-1
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}
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/// Flag to disable this part if MH is installed
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MHReplacement = True
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rescaleFactor = 1.0
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node_stack_top = 0.0, 0.25, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -0.25, 0.0, 0.0, -1.0, 0.0, 2
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TechRequired = advConstruction
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entryCost = 2150
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cost = 450
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category = Coupling
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subcategory = 0
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title = #LOC_RestockPlus_restock-decoupler-1875-truss-1_title
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manufacturer = #autoLOC_501662 //#autoLOC_501662 = C7 Aerospace Division
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description = #LOC_RestockPlus_restock-decoupler-1875-truss-1_description
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attachRules = 1,1,1,1,0
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mass = 0.08
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.3
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angularDrag = 2
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crashTolerance = 6
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breakingForce = 150
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breakingTorque = 150
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maxTemp = 2000 // = 3000
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fuelCrossFeed = True
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stageOffset = 1
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childStageOffset = 1
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bulkheadProfiles = size1p5, srf
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tags = #LOC_RestockPlus_restock-decoupler-1875-truss-1_tags
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fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
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sound_decoupler_fire = decouple
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MODULE
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{
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name = ModuleDecouple
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ejectionForce = 125
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explosiveNodeID = top
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}
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MODULE
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{
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name = ModuleToggleCrossfeed
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crossfeedStatus = false
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toggleEditor = true
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toggleFlight = true
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Gray
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VARIANT
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{
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name = Gray
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displayName = #autoLOC_8007101
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primaryColor = #212121
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secondaryColor = #212121
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themeName = Gray
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GAMEOBJECTS
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{
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15DecouplerMetal = true
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15DecouplerOrange = false
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}
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}
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VARIANT
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{
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name = Orange
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displayName = #autoLOC_8007100 // autoLOC_8007100 = Orange
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primaryColor = #dc5a28
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secondaryColor = #dc5a28
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themeName = Orange
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GAMEOBJECTS
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{
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15DecouplerOrange = true
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15DecouplerMetal = false
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}
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}
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}
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MODULE
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{
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name = ModuleTestSubject
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useStaging = True
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useEvent = False
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situationMask = 127
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ALWAYS
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = BODYANDSITUATION
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prestige = Significant
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ONCEPERPART
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = GT
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value = 0 // this just registers altitude as something to care about
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situationMask = 8
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 4000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 8000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 2000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 4000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 1000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 2000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 2000
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situationMask = 8
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 300000
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situationMask = 16
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body = _NotSun
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 600000
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situationMask = 32
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body = _NotSun
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}
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}
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DRAG_CUBE
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{
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cube = 0, 0.5479,0.6578,1.063, 0.5479,0.6627,1.063, 2.363,0.7644,0.7397, 2.363,0.7599,0.5773, 0.5479,0.7109,1.063, 0.5479,0.7101,1.063, 0,0.00108,0, 1.917,0.5397,1.917
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cube = 1, 0.5479,0.6578,1.063, 0.5479,0.6627,1.063, 2.363,0.7644,0.7397, 2.363,0.7599,0.5773, 0.5479,0.7109,1.063, 0.5479,0.7101,1.063, 0,0.00108,0, 1.917,0.5397,1.917
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}
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}
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