diff --git a/Distribution/Restock/GameData/ReStock/Assets/Command/restock-cupola-lab-1.tga b/Distribution/Restock/GameData/ReStock/Assets/Command/restock-cupola-lab-1.tga old mode 100755 new mode 100644 diff --git a/Distribution/Restock/GameData/ReStock/Assets/Engine/restock-engine-boar-1.mu b/Distribution/Restock/GameData/ReStock/Assets/Engine/restock-engine-boar-1.mu index ca7dfa18..ad7c8f9f 100644 Binary files a/Distribution/Restock/GameData/ReStock/Assets/Engine/restock-engine-boar-1.mu and b/Distribution/Restock/GameData/ReStock/Assets/Engine/restock-engine-boar-1.mu differ diff --git a/Distribution/Restock/GameData/ReStock/Assets/FuelTank/fueltank-375m-2.tga b/Distribution/Restock/GameData/ReStock/Assets/FuelTank/fueltank-375m-2.tga new file mode 100644 index 00000000..03ef51a1 Binary files /dev/null and b/Distribution/Restock/GameData/ReStock/Assets/FuelTank/fueltank-375m-2.tga differ diff --git 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a/Distribution/RestockPlus/GameData/ReStockPlus/FX/restock-particle-blob-sharp-1.tga b/Distribution/RestockPlus/GameData/ReStockPlus/FX/restock-particle-blob-sharp-1.tga new file mode 100644 index 00000000..fe5a4cdc Binary files /dev/null and b/Distribution/RestockPlus/GameData/ReStockPlus/FX/restock-particle-blob-sharp-1.tga differ diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/FX/restock-particle-ring-1.tga b/Distribution/RestockPlus/GameData/ReStockPlus/FX/restock-particle-ring-1.tga new file mode 100644 index 00000000..ee820431 Binary files /dev/null and b/Distribution/RestockPlus/GameData/ReStockPlus/FX/restock-particle-ring-1.tga differ diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Localization/en-us.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Localization/en-us.cfg index d89802d8..ad91a5ae 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Localization/en-us.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Localization/en-us.cfg @@ -9,42 +9,49 @@ Localization en-us { - #LOC_RestockPlus_restock-engine-corgi_title = KR-10U 'Corgi' - #LOC_RestockPlus_restock-engine-corgi_description = + #LOC_RestockPlus_restock-engine-corgi_title = KR-10A 'Corgi' Liquid Fuel Engine Cluster + #LOC_RestockPlus_restock-engine-corgi_description = Kerbodyne engineers have discovered that clustering can be an effective solution when you need more thrust, and don't want to add more boosters. This upper stage engine is very efficient as it takes advantage of a set of lovingly handcrafted, free range KR-10 Engines. #LOC_RestockPlus_restock-engine-corgi_tags = - #LOC_RestockPlus_restock-engine-boar_title = KR-1 'Boar' - #LOC_RestockPlus_restock-engine-boar_description = + #LOC_RestockPlus_restock-engine-boar_title = KR-1 'Boar' Liquid Fuel Engine + #LOC_RestockPlus_restock-engine-boar_description = The single Boar is slightly more efficient than its dual counterpart, and provides, logically, half the thrust. Due to a less integrated set of mounting points, there is a slight decrease in raw thrust-to-weight ratio. #LOC_RestockPlus_restock-engine-boar_tags = - #LOC_RestockPlus_restock-engine-pug_title = LV-303 'Pug' + #LOC_RestockPlus_restock-engine-pug_title = LV-303 'Pug' Liquid Fuel Engine #LOC_RestockPlus_restock-engine-pug_description = #LOC_RestockPlus_restock-engine-pug_tags = - #LOC_RestockPlus_restock-engine-lug_title = LV-T15 'Lug' + #LOC_RestockPlus_restock-engine-lug_title = LV-T15 'Valiant' Liquid Fuel Engine #LOC_RestockPlus_restock-engine-lug_description = #LOC_RestockPlus_restock-engine-lug_tags = - #LOC_RestockPlus_restock-drone-core-375-1_title = + #LOC_RestockPlus_restock-drone-core-375-1_title = RC-XL001 Remote Guidance Unit #LOC_RestockPlus_restock-drone-core-375-1_description = #LOC_RestockPlus_restock-drone-core-375-1_tags = - #LOC_RestockPlus_restock-battery-375-1_title = + #LOC_RestockPlus_restock-battery-375-1_title = Z-10K Rechargable Battery Bank #LOC_RestockPlus_restock-battery-375-1_description = #LOC_RestockPlus_restock-battery-375-1_tags = - #LOC_RestockPlus_restock-docking-375-1_title = + #LOC_RestockPlus_restock-docking-375-1_title = Clamp-O-Tron Docking Port 'Grande' #LOC_RestockPlus_restock-docking-375-1_description = #LOC_RestockPlus_restock-docking-375-1_tags = - #LOC_RestockPlus_restock-fuel-tank-375-4_title = + #LOC_RestockPlus_restock-fuel-tank-375-4_title = Kerbodyne S3-1800 Tank #LOC_RestockPlus_restock-fuel-tank-375-4_description = #LOC_RestockPlus_restock-fuel-tank-375-4_tags = + #LOC_RestockPlus_restock-adapter-hollow-25-375-1_title = Kerbodyne ADTP-2-3A + #LOC_RestockPlus_restock-adapter-hollow-25-375-1_description = A gutted version of the 2-3, which allows the storage of spacecraft components in its core. + #LOC_RestockPlus_restock-adapter-hollow-25-375-1_tags = + + #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_title = Kerbodyne SKLE-2-3 + #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_description = A structural adapter for upper stages. + #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_tags = + #LOC_RestockPlus_restock-materialbay-radial-1_title = SC-9001R Radial Science Jr. #LOC_RestockPlus_restock-materialbay-radial-1_description = The SC-9001R has the same set of experiments as the regular Science Jr. Material Bay, but in a conveniant, radial-mountable package. Recommended for ages 4-8. Small parts inside make it not suitable for small children. #LOC_RestockPlus_restock-materialbay-radial-1_tags = bay experiment lab material research radial sandwich kracken - #LOC_RestockPlus_restock-goocanister-625-1_title = Mystery Goo™ Inline Containment Unit #LOC_RestockPlus_restock-goocanister-625-1_description = After an unfortunate accident where a technician attempted to stock delicate machinery on the classic Mystery Goo™ canister, FLOOYD Dynamics Labs saw a market opportunity for a version with a flat top and bottom. #LOC_RestockPlus_restock-goocanister-625-1_tags = experiment research science 0.625 diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Command/375/restock-drone-core-375-1.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Command/375/restock-drone-core-375-1.cfg index a89a61f5..d12e702c 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Command/375/restock-drone-core-375-1.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Command/375/restock-drone-core-375-1.cfg @@ -7,7 +7,7 @@ PART MODEL { - model = RestockPlus/Assets/Command/restock-drone-core-375-1 + model = ReStockPlus/Assets/Command/restock-drone-core-375-1 scale = 1.0, 1.0, 1.0 } rescaleFactor = 1.0 @@ -15,17 +15,17 @@ PART // Attachment attachRules = 1,0,1,1,0 - node_stack_top = 0.0, 0.231, 0.0, 0.0, 1.0, 0.0, 3 - node_stack_bottom = 0.0, -0.237, 0.0, 0.0, -1.0, 0.0, 3 + node_stack_top = 0.0, 0.237, 0.0, 0.0, 1.0, 0.0, 3 + node_stack_bottom = 0.0, -0.196, 0.0, 0.0, -1.0, 0.0, 3 TechRequired = largeUnmanned entryCost = 36800 cost = 7700 category = Pods subcategory = 0 - title = #LOC_RestockPlus_drone-3755-1_title - manufacturer = #LOC_NFLaunchVehicles_manufacturer_post-kerbin_title - description = #LOC_RestockPlus_drone-375-1_description + title = #LOC_RestockPlus_restock-drone-core-375-1_title + manufacturer = #autoLOC_501631 + description = #LOC_RestockPlus_restock-drone-core-375-1_description attachRules = 1,0,1,1,0 mass = 0.95 dragModelType = default @@ -39,7 +39,7 @@ PART bulkheadProfiles = size3 breakingForce = 350 breakingTorque = 350 - tags = #LOC_RestockPlus_drone-375-1_tags + tags = #LOC_RestockPlus_restock-drone-core-375-1_tags MODULE { diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Coupling/375/restock-docking-375-1.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Coupling/375/restock-docking-375-1.cfg index 027f4c59..1b5c8c4c 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Coupling/375/restock-docking-375-1.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Coupling/375/restock-docking-375-1.cfg @@ -7,16 +7,30 @@ PART MODEL { - model = RestockPlus/Assets/Coupling/restock-docking-375-1 + model = ReStockPlus/Assets/Coupling/restock-docking-375-1 scale = 1.0, 1.0, 1.0 } + MODEL + { + model = ReStock/Assets/Command/restock-hatch-common-round-grey-1 + position = 0.0, 0.090099, 0.0 + scale = 1.174142,1.174142,1.174142 + rotation = 0, -90, 0 + } + MODEL + { + model = ReStock/Assets/Command/restock-hatch-common-round-white-1 + position = 0.0, -0.128, 0.0 + scale = 1.174142,1.174142,1.174142 + rotation = 180, -90, 0 + } scale = 1 rescaleFactor = 1 // Attachment attachRules = 1,0,1,1,0 - node_stack_top = 0.0, 0.052, 0, 0.0, 1.0, 0.0, 3 - node_stack_bottom = 0.0, -0.32, 0, 0.0, -1.0, 0.0, 3 + node_stack_top = 0.0, 0.253, 0, 0.0, 1.0, 0.0, 3 + node_stack_bottom = 0.0, -0.127, 0, 0.0, -1.0, 0.0, 3 // Tech TechRequired = metaMaterials @@ -27,7 +41,6 @@ PART category = Coupling subcategory = 0 title = #LOC_RestockPlus_restock-docking-375-1_title - manufacturer = #LOC_RestockPlus_manufacturer_post-kerbin_title description = #LOC_RestockPlus_restock-docking-375-1_description tags = #LOC_RestockPlus_restock-docking-375-1_tags bulkheadProfiles = size3 @@ -48,7 +61,7 @@ PART { name = ModuleDockingNode referenceAttachNode = top - nodeType = size4 + nodeType = size3 stagingEnabled = False } MODULE diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Electrical/375/restock-battery-375-1.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Electrical/375/restock-battery-375-1.cfg index f42f321e..09444791 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Electrical/375/restock-battery-375-1.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Electrical/375/restock-battery-375-1.cfg @@ -10,15 +10,15 @@ PART // --- asset parameters --- MODEL { - model = RestockPlus/Assets/Engine/restock-battery-375-1 + model = ReStockPlus/Assets/Electrical/restock-battery-375-1 scale = 1.0, 1.0, 1.0 } scale = 1.0 rescaleFactor = 1 // --- node definitions --- - node_stack_top = 0.0, 2.499, 0.0, 0.0, 1.0, 0.0, 3 - node_stack_bottom = 0.0, -3.849, 0.0, 0.0, -1.0, 0.0, 3 + node_stack_top = 0.0, 0.203, 0.0, 0.0, 1.0, 0.0, 3 + node_stack_bottom = 0.0, -0.227, 0.0, 0.0, -1.0, 0.0, 3 // --- editor parameters --- TechRequired = veryHeavyRocketry @@ -27,7 +27,7 @@ PART category = Electrical subcategory = 0 title = #LOC_RestockPlus_restock-battery-375-1_title - manufacturer = #LOC_KerbalAtomics_manufacturer_postkerbin_title + manufacturer = #autoLOC_501636 description = #LOC_RestockPlus_restock-battery-375-1_description // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/25/restock-engine-boar.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/25/restock-engine-boar.cfg index 8b4f9c0c..bd9e4305 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/25/restock-engine-boar.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/25/restock-engine-boar.cfg @@ -4,14 +4,14 @@ PART { // --- general parameters --- - name = restock-engine-25-boar + name = restock-engine-boar module = Part author = Chris Adderley (Nertea) // --- asset parameters --- MODEL { - model = RestockPlus/Assets/Engine/restock-engine-375-3 + model = ReStock/Assets/Engine/restock-engine-boar-1 scale = 1.0, 1.0, 1.0 } scale = 1.0 @@ -19,14 +19,15 @@ PART // --- node definitions --- - node_stack_top = 0.0, 2.499, 0.0, 0.0, 1.0, 0.0, 2 - node_stack_bottom = 0.0, -3.849, 0.0, 0.0, -1.0, 0.0, 2 + node_attach = 0.0, 0.598, 0.0, 0.0, 1.0, 0.0, 2 + node_stack_top = 0.0, 0.598, 0.0, 0.0, 1.0, 0.0, 2 + node_stack_bottom = 0.0, -1.75, 0.0, 0.0, -1.0, 0.0, 2 // --- FX definitions --- EFFECTS - { + { engage { AUDIO @@ -43,7 +44,7 @@ PART PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 - transformName = thrustTransform + transformName = smokePoint oneShot = true } AUDIO @@ -55,24 +56,85 @@ PART loop = false } } - } + fx-boar-running + { + AUDIO + { + channel = Ship + clip = sound_rocket_spurts + volume = 0.0 0.0 + volume = 1.0 1.0 + pitch = 0.0 0.2 + pitch = 1.0 1.0 + loop = true + } + MODEL_MULTI_PARTICLE + { + name = core + modelName = ReStock/FX/restock-fx-boar-core-1 + transformName = fxTransformCore + emission = 0.0 0.0 + emission = 0.01 0.1 + emission = 0.075 0.25 + emission = 1.0 1.0 + speed = 0.0 0.35 + speed = 1.0 1.0 + } + MODEL_MULTI_PARTICLE + { + name = plume + modelName = ReStock/FX/restock-fx-boar-plume-1 + transformName = fxTransformPlume + emission = 0.0 0.0 + emission = 0.01 0.1 + emission = 0.075 0.25 + emission = 1.0 1.0 + speed = 0.0 0.35 + speed = 1.0 1.0 + } + MODEL_MULTI_PARTICLE + { + name = turbo + modelName = ReStock/FX/restock-fx-boar-turbo-1 + transformName = fxTransformTurbo + emission = 0.0 0.0 + emission = 0.01 0.1 + emission = 0.075 0.25 + emission = 1.0 1.0 + speed = 0.0 0.35 + speed = 1.0 1.0 + } + PREFAB_PARTICLE + { + prefabName = fx_smokeTrail_veryLarge + transformName = smokePoint + emission = 0.0 0.0 + emission = 0.05 0.0 + emission = 0.075 0.25 + emission = 1.0 1.25 + speed = 0.0 0.25 + speed = 1.0 1.0 + localOffset = 0, 0, 1 + } + } + } // --- editor parameters --- TechRequired = veryHeavyRocketry - entryCost = 26800 - cost = 15200 + entryCost = 38800 + cost = 9100 category = Engine subcategory = 0 title = #LOC_RestockPlus_restock-engine-boar_title - manufacturer = #autoLOC_501638 + manufacturer = #autoLOC_501638 description = #LOC_RestockPlus_restock-engine-boar_description // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision - attachRules = 1,0,1,0,0 + attachRules = 1,1,1,0,0 bulkheadProfiles = size2, size1, srf // --- standard part parameters --- - mass = 3 + mass = 7.0 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -83,7 +145,7 @@ PART breakingForce = 5000 breakingTorque = 5000 - tags = #LOC_RestockPlus_restock-engine-375-3_tags + tags = #LOC_RestockPlus_restock-engine-boar_tags MODULE { @@ -91,11 +153,10 @@ PART engineID = MainExhaust thrustVectorTransformName = thrustTransform exhaustDamage = True - runningEffectName = fx-gc-core - powerEffectName = fx-gc-plume + runningEffectName = fx-boar-running ignitionThreshold = 0.1 minThrust = 0 - maxThrust = 1540 + maxThrust = 1000 heatProduction = 5 fxOffset = 0, 0, 0 EngineType = LiquidFuel @@ -113,8 +174,8 @@ PART } atmosphereCurve { - key = 0 328 - key = 1 309 + key = 0 345 + key = 1 295 key = 12 0.001 } } @@ -131,12 +192,92 @@ PART MODULE { name = ModuleGimbal - gimbalTransformName = GimbalBone + gimbalTransformName = B_Gimbal gimbalRange = 3 gimbalResponseSpeed = 6 useGimbalResponseSpeed = true } + MODULE + { + name = ModulePartVariants + baseVariant = Size2 + VARIANT + { + name = Size2 + displayName = #LOC_Restock_variant-engine_size2 + primaryColor = #000000 + secondaryColor = #999999 + GAMEOBJECTS + { + Var_25Boat = false + Var_25 = true + Fairing25 = true + Fairing25_Compact = false + Var_Compact = false + CylTop001 = true + CylTop002 = true + CylBot001 = true + CylBot002 = true + CylBot003 = false + CylBot004 = false + } + NODES + { + node_stack_top = 0.0, 0.598, 0.0, 0.0, 1.0, 0.0, 2 + } + } + VARIANT + { + name = Boattail + displayName = #LOC_Restock_variant-engine_boattail + primaryColor = #999999 + secondaryColor = #000000 + GAMEOBJECTS + { + Var_25Boat = true + Var_25 = false + Fairing25 = false + Fairing25_Compact = false + Var_Compact = false + CylTop001 = true + CylTop002 = true + CylBot001 = true + CylBot002 = true + CylBot003 = false + CylBot004 = false + } + NODES + { + node_stack_top = 0.0, 0.598, 0.0, 0.0, 1.0, 0.0, 2 + } + } + VARIANT + { + name = Compact + displayName = #LOC_Restock_variant-engine_compact + primaryColor = #ffffff + secondaryColor = #f69449 + GAMEOBJECTS + { + Var_25Boat = false + Var_25 = false + Fairing25 = false + Fairing25_Compact = true + Var_Compact = true + CylTop001 = false + CylTop002 = false + CylBot001 = false + CylBot002 = false + CylBot003 = true + CylBot004 = true + } + NODES + { + node_stack_top = 0.0, 0.51, 0.0, 0.0, 1.0, 0.0, 2 + } + } + } MODULE { @@ -317,51 +458,55 @@ PART name = FXModuleLookAtConstraint CONSTRAINLOOKFX { - targetName = CylUpper001 - rotatorsName = CylLower001 + targetName = CylTop001 + rotatorsName = CylBot001 } CONSTRAINLOOKFX { - targetName = CylUpper002 - rotatorsName =CylLower002 + targetName = CylTop002 + rotatorsName =CylBot002 } CONSTRAINLOOKFX { - targetName = CylUpper003 - rotatorsName = CylLower003 + targetName = CylTop003 + rotatorsName = CylBot003 } CONSTRAINLOOKFX { - targetName = CylLower001 - rotatorsName = CylUpper001 + targetName = CylTop004 + rotatorsName = CylBot004 } CONSTRAINLOOKFX { - targetName = CylLower002 - rotatorsName = CylUpper002 + targetName = CylBot001 + rotatorsName = CylTop001 } CONSTRAINLOOKFX { - targetName = CylLower003 - rotatorsName = CylUpper003 + targetName = CylBot002 + rotatorsName = CylTop002 } + CONSTRAINLOOKFX + { + targetName = CylBot003 + rotatorsName = CylTop003 + } + CONSTRAINLOOKFX + { + targetName = CylBot004 + rotatorsName = CylTop004 + } } MODULE { name = ModuleJettison - jettisonName = SHROUD01 + jettisonName = Fairing25,Fairing25_Compact bottomNodeName = bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 5 jettisonDirection = 0 0 1 - MODULE - { - name = FlagDecal - textureQuadName = Flag - } - MODULE { name = ModuleSurfaceFX @@ -371,7 +516,6 @@ PART falloff = 2 thrustTransformName = thrustTransform } - !MODULE[FXModuleAnimateThrottle] {} MODULE { name = FXModuleThrottleEffects @@ -400,18 +544,18 @@ PART toggleInFlight = false redCurve { - key = 0 1 + key = 0 0 key = 1 1 } greenCurve { - key = 0 + key = 0 0 key = 1 1 } blueCurve { key = 0 0 - key = 1 0 + key = 1 1 } alphaCurve { @@ -430,7 +574,7 @@ PART toggleInFlight = false redCurve { - key = 0 1 + key = 0 0 key = 1 1 } greenCurve @@ -441,7 +585,7 @@ PART blueCurve { key = 0 0 - key = 1 0 + key = 1 1 } alphaCurve { diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/375/restock-engine-corgi.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/375/restock-engine-corgi.cfg index f9f16d86..ace42d08 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/375/restock-engine-corgi.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/375/restock-engine-corgi.cfg @@ -11,47 +11,87 @@ PART // --- asset parameters --- MODEL { - model = RestockPlus/Assets/Engine/restock-engine-corgi + model = ReStockPlus/Assets/Engine/restock-engine-corgi-1 scale = 1.0, 1.0, 1.0 } scale = 1.0 rescaleFactor = 1 // --- node definitions --- - node_stack_top = 0.0, 2.499, 0.0, 0.0, 1.0, 0.0, 3 - node_stack_bottom = 0.0, -3.849, 0.0, 0.0, -1.0, 0.0, 3 + node_attach = 0.0, 0.753, 0.0, 0.0, 1.0, 0.0, 3 + node_stack_top = 0.0, 0.753, 0.0, 0.0, 1.0, 0.0, 3 + node_stack_bottom = 0.0, -2.315, 0.0, 0.0, -1.0, 0.0, 3 // --- FX definitions --- EFFECTS { - engage - { + engage + { + AUDIO + { + channel = Ship + clip = sound_vent_soft + volume = 1.0 + pitch = 2.0 + loop = false + } + } + flameout + { + PREFAB_PARTICLE + { + prefabName = fx_exhaustSparks_flameout_2 + transformName = thrustTransform + oneShot = true + } + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1.0 + pitch = 2.0 + loop = false + } + } + fx-corgi-running + { AUDIO { channel = Ship - clip = sound_vent_soft - volume = 1.0 - pitch = 2.0 - loop = false + clip = sound_rocket_mini + volume = 0.0 0.0 + volume = 1.0 1.0 + pitch = 0.0 0.75 + pitch = 1.0 0.95 + loop = true } - } - flameout - { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = thrustTransform - oneShot = true - } - AUDIO - { - channel = Ship - clip = sound_explosion_low - volume = 1.0 - pitch = 2.0 - loop = false - } - } + + MODEL_MULTI_PARTICLE + { + name = core + modelName = ReStockPlus/FX/restock-fx-corgi-core-1 + transformName = fxTransformCore + emission = 0.0 0.0 + emission = 0.01 0.1 + emission = 0.075 0.25 + emission = 1.0 1.0 + speed = 0.0 0.35 + speed = 1.0 1.0 + } + MODEL_MULTI_PARTICLE + { + name = plume + modelName = ReStockPlus/FX/restock-fx-corgi-plume-1 + transformName = fxTransformPlume + emission = 0.0 0.0 + emission = 0.01 0.1 + emission = 0.075 0.25 + emission = 1.0 1.0 + speed = 0.0 0.35 + speed = 1.0 1.0 + } + + } } // --- editor parameters --- @@ -60,12 +100,12 @@ PART cost = 15200 category = Engine subcategory = 0 - title = #LOC_RestockPlus_restock-engine-375-3_title + title = #LOC_RestockPlus_restock-engine-corgi_title manufacturer = #autoLOC_501638 description = #LOC_RestockPlus_restock-engine-corgi_description // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision - attachRules = 1,0,1,0,0 + attachRules = 1,1,1,0,0 bulkheadProfiles = size3, size2 // --- standard part parameters --- @@ -88,8 +128,7 @@ PART engineID = MainExhaust thrustVectorTransformName = thrustTransform exhaustDamage = True - runningEffectName = fx-gc-core - powerEffectName = fx-gc-plume + runningEffectName = fx-corgi-running ignitionThreshold = 0.1 minThrust = 0 maxThrust = 1540 @@ -128,8 +167,8 @@ PART MODULE { name = ModuleGimbal - gimbalTransformName = GimbalBone - gimbalRange = 3 + gimbalTransformName = B_Gimbal + gimbalRange = 4 gimbalResponseSpeed = 6 useGimbalResponseSpeed = true } @@ -314,49 +353,134 @@ PART name = FXModuleLookAtConstraint CONSTRAINLOOKFX { - targetName = CylUpper001 - rotatorsName = CylLower001 + targetName = CylTop004 + rotatorsName = CylLower004 } CONSTRAINLOOKFX { - targetName = CylUpper002 - rotatorsName =CylLower002 + targetName = CylTop005 + rotatorsName =CylLower005 } CONSTRAINLOOKFX { - targetName = CylUpper003 - rotatorsName = CylLower003 + targetName = CylTop006 + rotatorsName = CylLower006 } CONSTRAINLOOKFX { - targetName = CylLower001 - rotatorsName = CylUpper001 + targetName = CylLower004 + rotatorsName = CylTop004 } CONSTRAINLOOKFX { - targetName = CylLower002 - rotatorsName = CylUpper002 + targetName = CylLower005 + rotatorsName = CylTop005 } CONSTRAINLOOKFX { - targetName = CylLower003 - rotatorsName = CylUpper003 + targetName = CylLower006 + rotatorsName = CylTop006 + } + CONSTRAINLOOKFX + { + targetName = CylTop007 + rotatorsName = CylLower007 + } + CONSTRAINLOOKFX + { + targetName = CylTop008 + rotatorsName =CylLower008 + } + CONSTRAINLOOKFX + { + targetName = CylTop009 + rotatorsName = CylLower009 + } + CONSTRAINLOOKFX + { + targetName = CylLower008 + rotatorsName = CylTop008 + } + CONSTRAINLOOKFX + { + targetName = CylLower009 + rotatorsName = CylTop009 + } + CONSTRAINLOOKFX + { + targetName = CylLower007 + rotatorsName = CylTop007 + } + CONSTRAINLOOKFX + { + targetName = CylTop010 + rotatorsName = CylLower010 + } + CONSTRAINLOOKFX + { + targetName = CylTop011 + rotatorsName =CylLower011 + } + CONSTRAINLOOKFX + { + targetName = CylTop012 + rotatorsName = CylLower012 + } + CONSTRAINLOOKFX + { + targetName = CylLower010 + rotatorsName = CylTop010 + } + CONSTRAINLOOKFX + { + targetName = CylLower011 + rotatorsName = CylTop011 + } + CONSTRAINLOOKFX + { + targetName = CylLower012 + rotatorsName = CylTop012 + } + CONSTRAINLOOKFX + { + targetName = CylTop013 + rotatorsName = CylLower013 + } + CONSTRAINLOOKFX + { + targetName = CylTop014 + rotatorsName =CylLower014 + } + CONSTRAINLOOKFX + { + targetName = CylTop015 + rotatorsName = CylLower015 + } + CONSTRAINLOOKFX + { + targetName = CylLower013 + rotatorsName = CylTop013 + } + CONSTRAINLOOKFX + { + targetName = CylLower014 + rotatorsName = CylTop014 + } + CONSTRAINLOOKFX + { + targetName = CylLower015 + rotatorsName = CylTop015 } } MODULE { name = ModuleJettison - jettisonName = SHROUD01 + jettisonName = Fairing375 bottomNodeName = bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 5 jettisonDirection = 0 0 1 - - MODULE - { - name = FlagDecal - textureQuadName = Flag } MODULE @@ -368,7 +492,6 @@ PART falloff = 2 thrustTransformName = thrustTransform } - !MODULE[FXModuleAnimateThrottle] {} MODULE { name = FXModuleThrottleEffects @@ -397,18 +520,18 @@ PART toggleInFlight = false redCurve { - key = 0 1 + key = 0 0 key = 1 1 } greenCurve { - key = 0 + key = 0 0 key = 1 1 } blueCurve { key = 0 0 - key = 1 0 + key = 1 1 } alphaCurve { @@ -427,7 +550,7 @@ PART toggleInFlight = false redCurve { - key = 0 1 + key = 0 0 key = 1 1 } greenCurve @@ -438,7 +561,7 @@ PART blueCurve { key = 0 0 - key = 1 0 + key = 1 1 } alphaCurve { @@ -446,5 +569,47 @@ PART key = 1 1 } } + MODULE + { + name = ModulePartVariants + baseVariant = Size3 + VARIANT + { + name = Size3 + displayName = #LOC_Restock_variant-engine_size3 + primaryColor = #999999 + secondaryColor = #da8544 + GAMEOBJECTS + { + Var_25m = false + Var_375m = true + Fairing375 = true + } + NODES + { + node_attach = 0.0, 0.753, 0.0, 0.0, 1.0, 0.0, 3 + node_stack_top = 0.0, 0.753, 0.0, 0.0, 1.0, 0.0, 3 + } + } + VARIANT + { + name = Compact + displayName = #LOC_Restock_variant-engine_size2 + primaryColor = #999999 + secondaryColor = #555555 + GAMEOBJECTS + { + Var_25m = true + Var_375m = false + Fairing375 = false + + } + NODES + { + node_stack_top = 0.0,0.558,0.0 , 0.0, 1.0, 0.0, 2 + node_attach = 0.0,0.558,0.0 , 0.0, 1.0, 0.0, 2 + } + } + } } diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/FuelTank/375/restock-fuel-tank-375-4.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/FuelTank/375/restock-fuel-tank-375-4.cfg index 9b6741fa..f975fc20 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/FuelTank/375/restock-fuel-tank-375-4.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/FuelTank/375/restock-fuel-tank-375-4.cfg @@ -7,28 +7,28 @@ PART MODEL { - model = Restock/Assets/FuelTank/restock-fuel-tank-375-4 + model = ReStock/Assets/FuelTank/restock-fueltank-375-4 scale = 1.0, 1.0, 1.0 } MODEL { - model = Restock/Assets/Common/restock-endcap-fuel-375-1 + model = ReStock/Assets/FuelTank/restock-endcap-fueltank-375-orange scale = 1.0, 1.0, 1.0 - position = 0.0, 0.9375, 0.0 + position = 0.0, 0.48, 0.0 } MODEL { - model = Restock/Assets/Common/restock-endcap-fuel-375-1 + model = ReStock/Assets/FuelTank/restock-endcap-fueltank-375-orange scale = 1.0, -1.0, 1.0 - position = 0.0, -0.9375, 0.0 + position = 0.0, -0.48, 0.0 } scale = 1 rescaleFactor = 1 // Attachment attachRules = 1,1,1,1,0 - node_stack_top = 0.0, 0.9375, 0, 0.0, 1.0, 0.0, 3 - node_stack_bottom = 0.0, -0.9375, 0, 0.0, -1.0, 0.0, 3 + node_stack_top = 0.0, 0.48, 0, 0.0, 1.0, 0.0, 3 + node_stack_bottom = 0.0, -0.48, 0, 0.0, -1.0, 0.0, 3 node_attach = 0.0, 0.0, -1.875, 0.0, 0.0, 1.0, 3 // Tech @@ -36,7 +36,7 @@ PART entryCost = 12900 // Info - cost = 5750 + cost = 1625 category = FuelTank subcategory = 0 title = #LOC_RestockPlus_restock-fuel-tank-375-4_title @@ -46,7 +46,7 @@ PART bulkheadProfiles = size3, srf // Parameters - mass = 4 + mass = 1.125 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 @@ -61,13 +61,13 @@ PART RESOURCE { name = LiquidFuel - amount = 2880 - maxAmount = 2880 + amount = 810 + maxAmount = 810 } RESOURCE { name = Oxidizer - amount = 3520 - maxAmount = 3520 + amount = 990 + maxAmount = 990 } } diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-adapter-hollow-25-375-1.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-adapter-hollow-25-375-1.cfg new file mode 100644 index 00000000..77dda3d2 --- /dev/null +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-adapter-hollow-25-375-1.cfg @@ -0,0 +1,94 @@ +// 3.75m hollow adapter +PART +{ + name = restock-adapter-hollow-25-375-1 + module = Part + author = Chris Adderley (Nertea) + + MODEL + { + model = ReStock/Assets/FuelTank/restock-adapter-375-hollow-1 + scale = 1.0, 1.0, 1.0 + } + scale = 1 + rescaleFactor = 1 + + // Attachment + attachRules = 1,0,1,1,0 + node_stack_top = 0.0, 1.15017, 0.0, 0.0, 1.0, 0.0, 2 + node_stack_bottom = 0.0, -1.1, 0.0, 0.0, -1.0, 0.0, 3 + + // Tech + TechRequired = highPerformanceFuelSystems + entryCost = 12900 + + // Info + cost = 5750 + category = Structural + subcategory = 0 + title = #LOC_RestockPlus_restock-adapter-hollow-25-375-1_title + manufacturer = #autoLOC_501638 + description = #LOC_RestockPlus_restock-adapter-hollow-25-375-1_description + tags = #LOC_RestockPlus_restock-adapter-hollow-25-375-1_tags + bulkheadProfiles = size3, size2 + + // Parameters + mass = 1 + dragModelType = default + maximum_drag = 0.2 + minimum_drag = 0.3 + angularDrag = 2 + crashTolerance = 6 + maxTemp = 2000 + breakingForce = 350 + breakingTorque = 350 + + MODULE + { + name = ModulePartVariants + baseVariant = BlackAndWhite + VARIANT + { + name = BlackAndWhite + displayName = #autoLOC_8007122 + themeName = BlackAndWhite + primaryColor = #ffffff + secondaryColor = #000000 + GAMEOBJECTS + { + 375mAdapterBlackWhite = true + 375mAdapterWhite = false + 375mAdapterOrange = false + } + + } + VARIANT + { + name = White + displayName = #autoLOC_8007119 + themeName = White + primaryColor = #ffffff + secondaryColor = #ffffff + GAMEOBJECTS + { + 375mAdapterBlackWhite = false + 375mAdapterWhite = true + 375mAdapterOrange = false + } + } + VARIANT + { + name = Orange + displayName = #autoLOC_8007123 + themeName = Orange + primaryColor = #f49841 + secondaryColor = #f49841 + GAMEOBJECTS + { + 375mAdapterBlackWhite = false + 375mAdapterWhite = false + 375mAdapterOrange = true + } + } + } +} diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-fuel-tank-375-4.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-adapter-skeletal-25-375-1.cfg similarity index 52% rename from Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-fuel-tank-375-4.cfg rename to Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-adapter-skeletal-25-375-1.cfg index 7de68c54..8a4c52f0 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-fuel-tank-375-4.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Structural/375/restock-adapter-skeletal-25-375-1.cfg @@ -1,22 +1,22 @@ // 3.75m skeletal adapter PART { - name = restock-adapter-375-2 + name = restock-adapter-skeletal-25-375-1 module = Part author = Chris Adderley (Nertea) MODEL { - model = Restock/Assets/Structural/restock-adapter-375-4 + model = ReStock/Assets/FuelTank/restock-adapter-375-skeletal-1 scale = 1.0, 1.0, 1.0 } scale = 1 rescaleFactor = 1 // Attachment - attachRules = 1,1,1,1,0 - node_stack_top = 0.0, 0.9375, 0, 0.0, 1.0, 0.0, 3 - node_stack_bottom = 0.0, -0.9375, 0, 0.0, -1.0, 0.0, 2 + attachRules = 1,0,1,1,0 + node_stack_top = 0.0, 0.676, 0, 0.0, 1.0, 0.0, 2 + node_stack_bottom = 0.0, -0.36, 0, 0.0, -1.0, 0.0, 3 // Tech TechRequired = highPerformanceFuelSystems @@ -24,16 +24,16 @@ PART // Info cost = 5750 - category = FuelTank + category = Structural subcategory = 0 - title = #LOC_RestockPlus_restock-adapter-375-2_title + title = #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_title manufacturer = #autoLOC_501638 - description = #LOC_RestockPlus_restock-adapter-375-2_description - tags = #LOC_RestockPlus_restock-adapter-375-2_tags + description = #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_description + tags = #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_tags bulkheadProfiles = size3, size2 // Parameters - mass = 4 + mass = 1 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Patches/Structural/restock-structural-375.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Patches/Structural/restock-structural-375.cfg index 83f7b7e4..c22c38dc 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Patches/Structural/restock-structural-375.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Patches/Structural/restock-structural-375.cfg @@ -1,3 +1,54 @@ // Patches for 3.75m structural Parts // Contents: -// - Kerbodyne ADTP-2-3 (Size3to2Adapter): Adds hollow and fuelled variants +// - Kerbodyne ADTP-2-3 (Size3to2Adapter): Adds hollow variant + +@PART[Size3to2Adapter]:AFTER[ReStock] + { + @author = Chris Adderley (Nertea) + + !mesh = DELETE + !MODEL {} + MODEL { + model = ReStock/Assets/FuelTank/restock-adapter-375-multi-1 + } + %rescaleFactor = 1 + + MODULE + { + name = ModulePartVariants + baseVariant = Solid + VARIANT + { + name = Solid + displayName = #LOC_Restock_variant-engine_size3 + primaryColor = #999999 + secondaryColor = #da8544 + GAMEOBJECTS + { + 375mAdapterNotHollow = true + COLLIDER_SOLID =true + 375mAdapterHollow001 = false + COLLIDERS = false + + } + + } + VARIANT + { + name = Hollow + displayName = #LOC_Restock_variant-engine_szie2 + primaryColor = #999999 + secondaryColor = #555555 + GAMEOBJECTS + { + 375mAdapterNotHollow = false + COLLIDER_SOLID =false + 375mAdapterHollow001 = true + COLLIDERS = true + + + } + + } + } +} diff --git a/Distribution/RestockPlus/changelog.txt b/Distribution/RestockPlus/changelog.txt index 0e8937bc..7fcdac23 100644 --- a/Distribution/RestockPlus/changelog.txt +++ b/Distribution/RestockPlus/changelog.txt @@ -1,3 +1,17 @@ 0.1.0 ----- - Initial release +- New parts added +-- HG-20 High Gain Antenna (Andrew Cassidy): A longer range version of the HG-5 that can handle either direct communications or short range relays, using 4 different dishes. +-- SC-9001R Radial Science Jr (Andrew Cassidy): A radial version of the materials bay +-- Mystery Goo™ Inline Containment Unit (Andrew Cassidy): An inline version of the goo cannister +-- KR-1 'Boar' Liquid Fuel Engine (Nertea): A single version of the Twin Boar engine +-- KR-10A 'Corgi' Liquid Fuel Engine Cluster (Nertea): A 3.75m upper stage LF/O engine +-- LV-303 'Pug' Liquid Fuel Engine (Nertea/Porkjet): +-- LV-T15 'Valiant' Liquid Fuel Engine (Nertea/Porkjet): +-- Kerbodyne S3-1800 Tank (Nertea): A compact size 3.75m tank +-- Kerbodyne ADTP-2-3A (Nertea): A hollow version of the fuelled 3.75 to 2.5m adapter +-- Kerbodyne SKLE-2-3 (Nertea): A skeletal 3.75 to 2.5m adapter +-- Clamp-O-Tron Docking Port 'Grande' (Nertea): 3.75m docking port +-- RC-XL001 Remote Guidance Unit (Nertea): 3.75m RGU +-- Z-10K Rechargable Battery Bank (Nertea): 3.75m stack battery \ No newline at end of file diff --git a/Distribution/RestockPlus/readme.txt b/Distribution/RestockPlus/readme.txt index 372d3ce9..38db03a8 100644 --- a/Distribution/RestockPlus/readme.txt +++ b/Distribution/RestockPlus/readme.txt @@ -2,6 +2,38 @@ RESTOCK+ 0.1.0 ============== +Restock+ is a complement to Restock which adds useful parts that we feel are missing from the base game. -Rebalances and changes -- Added gimbals to Thumper and Kickback SRBs +============ +DEPENDENCIES +============ + +Required: +- Restock +- ModuleManager (3.1.3) + +============= +CREDITS +============= + +- Chris Adderley (Nertea) +- Andrew Cassidy + +============ +INSTALLATION +============ + +To install, place the GameData folder inside your Kerbal Space Program folder. If asked to overwrite files, do so. + +============ +LOCALIZATION +============ + + +========= +LICENSING +========= + +The art assets in this pack (all models and textures) are distributed under an All Rights Reserved License. You may not redistribute or re-use these assets without express permission from the authors. + +ModuleManager by ialdabaoth and sarbian is distributed under a Creative Commons Sharealike license. More details, including source code, can be found here: http://forum.kerbalspaceprogram.com/threads/31342-0-20-ModuleManager-1-3-for-all-your-stock-modding-needs?p=528607&viewfull=1#post528607