diff --git a/Distribution/Restock/GameData/ReStock/Assets/Command/restock-mk1-3-pod.mu b/Distribution/Restock/GameData/ReStock/Assets/Command/restock-mk1-3-pod.mu index 4364a4d2..7d03885f 100644 Binary files a/Distribution/Restock/GameData/ReStock/Assets/Command/restock-mk1-3-pod.mu and b/Distribution/Restock/GameData/ReStock/Assets/Command/restock-mk1-3-pod.mu differ diff --git a/Distribution/Restock/GameData/ReStock/Assets/Coupling/restock-docking-25-1.mu b/Distribution/Restock/GameData/ReStock/Assets/Coupling/restock-docking-25-1.mu index 600bd37d..430fcb46 100644 Binary files a/Distribution/Restock/GameData/ReStock/Assets/Coupling/restock-docking-25-1.mu and b/Distribution/Restock/GameData/ReStock/Assets/Coupling/restock-docking-25-1.mu differ diff --git a/Distribution/Restock/GameData/ReStock/Assets/Electrical/restock-light-flood-1.mu b/Distribution/Restock/GameData/ReStock/Assets/Electrical/restock-light-flood-1.mu index 3fe70399..4dead10f 100644 Binary files a/Distribution/Restock/GameData/ReStock/Assets/Electrical/restock-light-flood-1.mu and b/Distribution/Restock/GameData/ReStock/Assets/Electrical/restock-light-flood-1.mu differ diff --git a/Distribution/Restock/GameData/ReStock/Assets/Electrical/restock-light-spot-1.mu b/Distribution/Restock/GameData/ReStock/Assets/Electrical/restock-light-spot-1.mu index 5b47b775..96b87a1a 100644 Binary files a/Distribution/Restock/GameData/ReStock/Assets/Electrical/restock-light-spot-1.mu and b/Distribution/Restock/GameData/ReStock/Assets/Electrical/restock-light-spot-1.mu differ diff --git a/Distribution/Restock/GameData/ReStock/Assets/Engine/restock-engine-terrier-1.mu b/Distribution/Restock/GameData/ReStock/Assets/Engine/restock-engine-terrier-1.mu index c524f27a..493856d3 100644 Binary files a/Distribution/Restock/GameData/ReStock/Assets/Engine/restock-engine-terrier-1.mu and b/Distribution/Restock/GameData/ReStock/Assets/Engine/restock-engine-terrier-1.mu differ diff --git a/Distribution/Restock/GameData/ReStock/Assets/Science/restock-materialbay-125-1.mu b/Distribution/Restock/GameData/ReStock/Assets/Science/restock-materialbay-125-1.mu index 7e4ebcde..00795397 100644 Binary files a/Distribution/Restock/GameData/ReStock/Assets/Science/restock-materialbay-125-1.mu and b/Distribution/Restock/GameData/ReStock/Assets/Science/restock-materialbay-125-1.mu differ diff --git a/Distribution/Restock/GameData/ReStock/Patches/Command/restock-command-pods.cfg b/Distribution/Restock/GameData/ReStock/Patches/Command/restock-command-pods.cfg index b8467756..6243341b 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Command/restock-command-pods.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Command/restock-command-pods.cfg @@ -109,6 +109,51 @@ scale = 1,1,1 rotation = 0, 0, 0 } + + !EFFECTS {} + EFFECTS + { + running + { + AUDIO_MULTI_POOL + { + channel = Ship + transformName = thrustTransform + clip = sound_rocket_mini + volume = 0.0 0.0 + volume = 0.1 0.0 + volume = 0.5 0.025 + volume = 1.0 0.1 + pitch = 1.0 + loop = true + } + MODEL_MULTI_PARTICLE + { + name = fx1 + modelName = ReStock/FX/restock-fx-rcs-1 + transformName = thrustTransform + emission = 0.0 0.0 + emission = 0.1 0.0 + emission = 1.0 1.0 + speed = 0.0 0.8 + speed = 1.0 1.0 + //localRotation = -90, 0, 0 + } + MODEL_MULTI_PARTICLE + { + name = fx2 + modelName = ReStock/FX/restock-fx-rcs-1 + transformName = thrustTransform + emission = 0.0 0.0 + emission = 0.1 0.0 + emission = 1.0 1.0 + speed = 0.0 0.8 + speed = 1.0 1.0 + //localRotation = -90, 0, 0 + localPosition = 0, -0.015, 0 + } + } + } } // Mk1 Lander Can diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg index 88afddf7..7161b215 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-0625.cfg @@ -32,12 +32,7 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = thrustTransform - oneShot = true - } + AUDIO { channel = Ship @@ -195,12 +190,8 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = thrustTransform - oneShot = true - } + + AUDIO { channel = Ship @@ -393,12 +384,7 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = thrustTransform - oneShot = true - } + AUDIO { channel = Ship @@ -739,12 +725,7 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = thrustTransform - oneShot = true - } + AUDIO { channel = Ship @@ -958,12 +939,6 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = thrustTransform - oneShot = true - } AUDIO { channel = Ship diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg index eb6537ef..72804cf6 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg @@ -234,12 +234,6 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = thrustTransform - oneShot = true - } AUDIO { channel = Ship @@ -833,12 +827,7 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout - transformName = thrustTransform - oneShot = true - } + AUDIO { channel = Ship @@ -1100,12 +1089,7 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout - transformName = thrustTransform - oneShot = true - } + AUDIO { channel = Ship @@ -1399,13 +1383,7 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout - transformName = thrustTransform - oneShot = true - localRotation = -90, 0, 0 - } + AUDIO { channel = Ship @@ -1488,13 +1466,6 @@ } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout - transformName = thrustTransform - oneShot = true - localRotation = -90, 0, 0 - } AUDIO { channel = Ship diff --git a/Distribution/Restock/GameData/ReStock/Versioning/ReStock.version b/Distribution/Restock/GameData/ReStock/Versioning/ReStock.version index 89b5b064..cb4a44ea 100644 --- a/Distribution/Restock/GameData/ReStock/Versioning/ReStock.version +++ b/Distribution/Restock/GameData/ReStock/Versioning/ReStock.version @@ -6,7 +6,7 @@ { "MAJOR":0, "MINOR":1, - "PATCH":2, + "PATCH":3, "BUILD":0 }, "KSP_VERSION": diff --git a/Distribution/Restock/changelog.txt b/Distribution/Restock/changelog.txt index 27ede030..422d023f 100644 --- a/Distribution/Restock/changelog.txt +++ b/Distribution/Restock/changelog.txt @@ -1,9 +1,16 @@ -v0.1.2 +v0.1.3 +------ +- Fixed animation of SC-9001 Material Bay +- Fixed thrust offset on LV-909 (#553) +- Fixed Mk1-3 Command pod still using old RCS FX (#546) +- Fixed docking transform on Clamp-O-Tron Sr (#555) +- Killed flameout effects on many engines (#549) + +v0.1.2 ------ - Fixes to address SurfaceLights compatibility (requires updated RealPlume, #522) - Fixes to address RealChute compatibility - Fixes to address RealPlume compatibility (requires updated RealPlume) -- Fixed Communotron HG-55 being rotated 180° to the stock version - Fixed Basic variant Spark shroud (#521, #539) - Fixed incorrect dimensions on SC-9001 Material Bay (#542) - Fixed Communotron HG-55 being rotated 180° to the stock version (#529) diff --git a/Distribution/Restock/readme.txt b/Distribution/Restock/readme.txt index 2f487506..4097ae28 100644 --- a/Distribution/Restock/readme.txt +++ b/Distribution/Restock/readme.txt @@ -1,5 +1,5 @@ ============= -RESTOCK 0.1.2 +RESTOCK 0.1.3 ============= Restock is a project to improve the art of the Kerbal Space Program part set. Some of the revisions are based on the cancelled Part Overhaul project by Porkjet. @@ -42,7 +42,15 @@ Lead Testing INSTALLATION ============ -To install, place the GameData folder inside your Kerbal Space Program folder. If asked to overwrite files, do so. +To install, drag the ReStock folder and Modulemanager DLL from the GameData folder you downloaded into your Kerbal Space Program Gamedata folder. If installed correctly, you should see: +- Kerbal Space Program + - GameData + - Squad + - ReStock + - Assets + - Patches + - etc. + - ModuleManager.4.0.2.dll =============== ASSET BLACKLIST diff --git a/Distribution/RestockPlus/.mod_data.yml b/Distribution/RestockPlus/.mod_data.yml index 074d0abb..c289eb6c 100644 --- a/Distribution/RestockPlus/.mod_data.yml +++ b/Distribution/RestockPlus/.mod_data.yml @@ -15,7 +15,7 @@ dependencies: # Configure dependencies deploy: SpaceDock: enabled: true # activate/deactivate this deployment script - mod-id: 2099 # The Spacedock mod ID for deployment + mod-id: 2106 # The Spacedock mod ID for deployment CurseForge: enabled: false # activate/deactivate this deployment script mod-id: 230112 # The CurseForge mod ID for deployment diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/0625/restock-engine-torch.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/0625/restock-engine-torch.cfg index 9c19654a..b9060493 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/0625/restock-engine-torch.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/0625/restock-engine-torch.cfg @@ -34,12 +34,6 @@ PART } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = smokePoint - oneShot = true - } AUDIO { channel = Ship diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-valiant.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-valiant.cfg index e661edac..320f62e2 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-valiant.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/125/restock-engine-valiant.cfg @@ -36,12 +36,6 @@ PART } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout - transformName = thrustTransform - oneShot = true - } AUDIO { channel = Ship diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/1875/restock-srb-anvil.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/1875/restock-srb-anvil.cfg index 876fd685..25127cfc 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/1875/restock-srb-anvil.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/1875/restock-srb-anvil.cfg @@ -86,13 +86,13 @@ PART node_attach = 0.0, 0.0, -0.9375, 0.0, 0.0, 1.0, 1 TechRequired = heavierRocketry entryCost = 0 - cost = 11000 + cost = 10500 category = Engine subcategory = 0 title = #LOC_RestockPlus_restock-engine-srb-anvil_title description = #LOC_RestockPlus_restock-engine-srb-anvil_description attachRules = 1,1,1,1,0 - mass = 3 + mass = 10 heatConductivity = 0.06 // 1/2 default skinInternalConductionMult = 4.0 emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white... @@ -113,7 +113,7 @@ PART exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 - maxThrust = 1600 + maxThrust = 2250 heatProduction = 545 useEngineResponseTime = True engineAccelerationSpeed = 10.0 @@ -140,8 +140,8 @@ PART RESOURCE { name = SolidFuel - amount = 4500 - maxAmount = 4500 + amount = 7200 + maxAmount = 7200 } MODULE { diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/25/restock-engine-boar.cfg b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/25/restock-engine-boar.cfg index 9a66ed71..08992af3 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/25/restock-engine-boar.cfg +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Engine/25/restock-engine-boar.cfg @@ -41,12 +41,6 @@ PART } flameout { - PREFAB_PARTICLE - { - prefabName = fx_exhaustSparks_flameout_2 - transformName = smokePoint - oneShot = true - } AUDIO { channel = Ship diff --git a/Distribution/RestockPlus/GameData/ReStockPlus/Versioning/ReStockPlus.version b/Distribution/RestockPlus/GameData/ReStockPlus/Versioning/ReStockPlus.version index 1e04a307..6debfd74 100644 --- a/Distribution/RestockPlus/GameData/ReStockPlus/Versioning/ReStockPlus.version +++ b/Distribution/RestockPlus/GameData/ReStockPlus/Versioning/ReStockPlus.version @@ -6,7 +6,7 @@ { "MAJOR":0, "MINOR":1, - "PATCH":2, + "PATCH":3, "BUILD":0 }, "KSP_VERSION": diff --git a/Distribution/RestockPlus/changelog.txt b/Distribution/RestockPlus/changelog.txt index b62b4f7c..efcef67e 100644 --- a/Distribution/RestockPlus/changelog.txt +++ b/Distribution/RestockPlus/changelog.txt @@ -1,3 +1,8 @@ +v0.1.3 +------ +- Balance tweaks to Anvil SRB. Fuel increased to 7200, thrust increased to 2250 kN (#547) +- Fixed light pivots not moving light emitters (#548) + v0.1.2 ------ - Fixed incorrect dimensions on SC-9001R Material Bay (#542) diff --git a/Distribution/RestockPlus/readme.txt b/Distribution/RestockPlus/readme.txt index 8ffe949b..35b5fda1 100644 --- a/Distribution/RestockPlus/readme.txt +++ b/Distribution/RestockPlus/readme.txt @@ -1,5 +1,5 @@ ============== -RESTOCK+ 0.1.2 +RESTOCK+ 0.1.3 ============== Restock+ is a complement to Restock which adds useful parts that we feel are missing from the base game. Functionally, these parts additions allow better flexibility in craft construction and not add new gameplay systems or form factors. Some examples might include: @@ -15,7 +15,7 @@ DEPENDENCIES ============ Required: -- Restock (0.1.2) +- Restock (0.1.3) - ModuleManager (4.0.2) ============= @@ -41,7 +41,20 @@ Lead Testing INSTALLATION ============ -To install, place the GameData folder inside your Kerbal Space Program folder. If asked to overwrite files, do so. +To install, drag the ReStockPlus folder from the GameData folder you downloaded into your Kerbal Space Program Gamedata folder. If installed correctly, you should see: +- Kerbal Space Program + - GameData + - Squad + - ReStock + - Assets + - Patches + - etc. + - ReStockPlus + - Assets + - Parts + - etc. + - ModuleManager.4.0.2.dll + ============ LOCALIZATION