Major structural change to the repo
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All the assets go here, perhaps like
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* GameData/Assets/Common/
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* GameData/Assets/Common/Endcaps/...
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* GameData/Assets/Engines/125m/...
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* GameData/Assets/Engines/
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* GameData/Assets/Engines/25m/...
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* GameData/Assets/FuelTanks/
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* GameData/Assets/FuelTanks/375m/....
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Patches that do the replacements go here?
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@PART[dockingPortLateral] {
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@author = Passinglurker
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
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}
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%rescaleFactor = 1
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%manufacturer = #autoLOC_501624
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}
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All the assets go here, perhaps like
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* ReStock/Assets/Common/
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* ReStock/Assets/Common/Endcaps/...
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* ReStock/Assets/Engines/125m/...
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* ReStock/Assets/Engines/
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* ReStock/Assets/Engines/25m/...
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* ReStock/Assets/FuelTanks/
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* ReStock/Assets/FuelTanks/375m/....
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This will evolve over time, though
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// Patches applying art changes to crewed command parts
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// Contents:
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// - PPD-12 Cupola Module (cupola)
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// Patches applying art changes to drone parts
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// Contents:
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// -
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// Patches applying art changes to crewed utility/science parts
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// Contents:
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// - PPD-10 Hitchhiker Storage Container (crewCabin)
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// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)
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// Patches applying art changes to crewed utility/science parts
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// Contents:
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// - Inline Clamp-O-Tron (dockingPortLateral)
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// - Clamp-O-Tron Docking Port (dockingPort2)
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// Inline Clamp-O-Tron
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@PART[dockingPortLateral] {
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@author = Passinglurker
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
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%rescaleFactor = 1
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%manufacturer = #autoLOC_501624
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}
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// Patches applying art changes to batteries
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// Contents:
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// - Z-200 Rechargeable Battery Bank (batteryBankMini)
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// - Z-1K Rechargeable Battery Bank (batteryBank)
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// - Z-4K Rechargeable Battery Bank (batteryBankLarge)
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// Patches applying art changes to RTGs
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// Contents:
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// - (rtg)
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// Patches applying art changes to 1.25m engines
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// Contents:
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// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
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// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
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// Patches applying art changes to 2.5m engines
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// Contents:
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// -
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// Patches applying art changes to 3.75m engines
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// Contents:
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// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
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// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)
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// Patches applying art changes to 1.25m SRB engines
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// Contents:
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// -
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// Patches applying art changes to 1.2.5m fuel tanks
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// Contents:
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// -
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// Patches applying art changes to 2.5m fuel tanks
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// Contents:
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// -
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// Patches applying art changes to 3.75m fuel tanks
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// Contents:
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// - Kerbodyne S3-3600 Tank (Size3SmallTank)
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// - Kerbodyne S3-7200 Tank (Size3MediumTank)
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// - Kerbodyne S3-14400 Tank (Size3LargeTank)
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// Patches applying art changes to 3.75m structural parts
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// Contents:
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// - Kerbodyne ADTP-2-3 (Size3to2Adapter)
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These patches apply model/textures changes to restock parts
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TBW
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=============
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RESTOCK 0.1.0
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=============
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@ -0,0 +1,9 @@
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All the assets go here, perhaps like
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* ReStock/Assets/Common/
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* ReStock/Assets/Common/Endcaps/...
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* ReStock/Assets/Engines/125m/...
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* ReStock/Assets/Engines/
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* ReStock/Assets/Engines/25m/...
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* ReStock/Assets/FuelTanks/
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* ReStock/Assets/FuelTanks/375m/....
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// Proposed format:
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// #LOC_RestockPlus_partconfigname_fieldname
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// eg.
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// #LOC_RestockPlus_restock-engine-375-3_title = ...
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// #LOC_RestockPlus_restock-engine-375-3_description = ...
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Localization
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{
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en-us
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{
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}
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}
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// 3.75m drone code
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// 3.75m docking port
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// 3.75m orbital engine
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// 3.75m compact fuel tank
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// Patches for 1.25m engines
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// Contains:
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// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME): Adds compact, 2.5m and 2.5m (boattail) variants
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// Patches for 3.75m structural Parts
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// Contents:
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// - Kerbodyne ADTP-2-3 (Size3to2Adapter): Adds hollow and fuelled variants
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0.1.0
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-----
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- Initial release
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TBW
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==============
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RESTOCK+ 0.1.0
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==============
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