Major structural change to the repo

pull/12/head
cadderley 6 years ago
parent 68c7ff68b0
commit b4f4d62e0d

@ -1,9 +0,0 @@
All the assets go here, perhaps like
* GameData/Assets/Common/
* GameData/Assets/Common/Endcaps/...
* GameData/Assets/Engines/125m/...
* GameData/Assets/Engines/
* GameData/Assets/Engines/25m/...
* GameData/Assets/FuelTanks/
* GameData/Assets/FuelTanks/375m/....

@ -1 +0,0 @@
Patches that do the replacements go here?

@ -1,11 +0,0 @@
@PART[dockingPortLateral] {
@author = Passinglurker
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}

@ -0,0 +1,11 @@
All the assets go here, perhaps like
* ReStock/Assets/Common/
* ReStock/Assets/Common/Endcaps/...
* ReStock/Assets/Engines/125m/...
* ReStock/Assets/Engines/
* ReStock/Assets/Engines/25m/...
* ReStock/Assets/FuelTanks/
* ReStock/Assets/FuelTanks/375m/....
This will evolve over time, though

@ -0,0 +1,3 @@
// Patches applying art changes to crewed command parts
// Contents:
// - PPD-12 Cupola Module (cupola)

@ -0,0 +1,3 @@
// Patches applying art changes to drone parts
// Contents:
// -

@ -0,0 +1,4 @@
// Patches applying art changes to crewed utility/science parts
// Contents:
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)

@ -0,0 +1,18 @@
// Patches applying art changes to crewed utility/science parts
// Contents:
// - Inline Clamp-O-Tron (dockingPortLateral)
// - Clamp-O-Tron Docking Port (dockingPort2)
// Inline Clamp-O-Tron
@PART[dockingPortLateral] {
@author = Passinglurker
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}

@ -0,0 +1,5 @@
// Patches applying art changes to batteries
// Contents:
// - Z-200 Rechargeable Battery Bank (batteryBankMini)
// - Z-1K Rechargeable Battery Bank (batteryBank)
// - Z-4K Rechargeable Battery Bank (batteryBankLarge)

@ -0,0 +1,3 @@
// Patches applying art changes to RTGs
// Contents:
// - (rtg)

@ -0,0 +1,4 @@
// Patches applying art changes to 1.25m engines
// Contents:
// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)

@ -0,0 +1,3 @@
// Patches applying art changes to 2.5m engines
// Contents:
// -

@ -0,0 +1,4 @@
// Patches applying art changes to 3.75m engines
// Contents:
// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)

@ -0,0 +1,3 @@
// Patches applying art changes to 1.25m SRB engines
// Contents:
// -

@ -0,0 +1,3 @@
// Patches applying art changes to 1.2.5m fuel tanks
// Contents:
// -

@ -0,0 +1,3 @@
// Patches applying art changes to 2.5m fuel tanks
// Contents:
// -

@ -0,0 +1,5 @@
// Patches applying art changes to 3.75m fuel tanks
// Contents:
// - Kerbodyne S3-3600 Tank (Size3SmallTank)
// - Kerbodyne S3-7200 Tank (Size3MediumTank)
// - Kerbodyne S3-14400 Tank (Size3LargeTank)

@ -0,0 +1,3 @@
// Patches applying art changes to 3.75m structural parts
// Contents:
// - Kerbodyne ADTP-2-3 (Size3to2Adapter)

@ -0,0 +1 @@
These patches apply model/textures changes to restock parts

@ -0,0 +1,3 @@
=============
RESTOCK 0.1.0
=============

@ -0,0 +1,9 @@
All the assets go here, perhaps like
* ReStock/Assets/Common/
* ReStock/Assets/Common/Endcaps/...
* ReStock/Assets/Engines/125m/...
* ReStock/Assets/Engines/
* ReStock/Assets/Engines/25m/...
* ReStock/Assets/FuelTanks/
* ReStock/Assets/FuelTanks/375m/....

@ -0,0 +1,12 @@
// Proposed format:
// #LOC_RestockPlus_partconfigname_fieldname
// eg.
// #LOC_RestockPlus_restock-engine-375-3_title = ...
// #LOC_RestockPlus_restock-engine-375-3_description = ...
Localization
{
en-us
{
}
}

@ -0,0 +1,3 @@
// Patches for 1.25m engines
// Contains:
// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME): Adds compact, 2.5m and 2.5m (boattail) variants

@ -0,0 +1,3 @@
// Patches for 3.75m structural Parts
// Contents:
// - Kerbodyne ADTP-2-3 (Size3to2Adapter): Adds hollow and fuelled variants

@ -0,0 +1,3 @@
0.1.0
-----
- Initial release

@ -0,0 +1,3 @@
==============
RESTOCK+ 0.1.0
==============

@ -1,6 +1,25 @@
# Restock
Replacing and upgrading the art of Kerbal Space Program
# Proposed Repository Structure
### Goals
The goal of this project is to improve the art of Kerbal Space Program with the following goals in mind
* Create a unity of design and style for all parts
* Preserve the general aesthetic of KSP
* Create consistency in the detail level of all parts
* Do not affect gameplay or part balance
### Restock+
We believe that there are a number of places where KSP is missing key parts - for example, where a stack class is missing parts that exist in other classes. Restock+ aims to create parts that fill this niche, and is a wholly optional project
## Contributors
If you want to contribute, contact us.
## Repository Structure
* Distribution
* readme.txt
* changelog.txt
@ -8,10 +27,11 @@
* GameData
* ReStock
* Assets: all model and texture files
* `<Part Category>`
* `<Size Category>`
* Assets
* Patches: patches to enable the replacement of the bits
* Patches: ModuleManager patches to enable art replacements
* ReStockPlus
* Assets: all models and texture files
* Parts: config files for new parts
* Patches: ModuleManager patches that change stock parts
* Assets: author source files
* Author: A folder per author

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