mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Major structural change to the repo
This commit is contained in:
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All the assets go here, perhaps like
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* GameData/Assets/Common/
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* GameData/Assets/Common/Endcaps/...
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* GameData/Assets/Engines/125m/...
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* GameData/Assets/Engines/
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* GameData/Assets/Engines/25m/...
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* GameData/Assets/FuelTanks/
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* GameData/Assets/FuelTanks/375m/....
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Patches that do the replacements go here?
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@PART[dockingPortLateral] {
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@author = Passinglurker
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
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}
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%rescaleFactor = 1
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%manufacturer = #autoLOC_501624
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}
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11
Distribution/Restock/GameData/ReStock/Assets/description.md
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11
Distribution/Restock/GameData/ReStock/Assets/description.md
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All the assets go here, perhaps like
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* ReStock/Assets/Common/
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* ReStock/Assets/Common/Endcaps/...
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* ReStock/Assets/Engines/125m/...
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* ReStock/Assets/Engines/
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* ReStock/Assets/Engines/25m/...
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* ReStock/Assets/FuelTanks/
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* ReStock/Assets/FuelTanks/375m/....
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This will evolve over time, though
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// Patches applying art changes to crewed command parts
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// Contents:
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// - PPD-12 Cupola Module (cupola)
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// Patches applying art changes to drone parts
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// Contents:
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// -
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// Patches applying art changes to crewed utility/science parts
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// Contents:
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// - PPD-10 Hitchhiker Storage Container (crewCabin)
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// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)
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// Patches applying art changes to crewed utility/science parts
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// Contents:
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// - Inline Clamp-O-Tron (dockingPortLateral)
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// - Clamp-O-Tron Docking Port (dockingPort2)
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// Inline Clamp-O-Tron
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@PART[dockingPortLateral] {
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@author = Passinglurker
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
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%rescaleFactor = 1
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%manufacturer = #autoLOC_501624
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}
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// Patches applying art changes to batteries
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// Contents:
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// - Z-200 Rechargeable Battery Bank (batteryBankMini)
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// - Z-1K Rechargeable Battery Bank (batteryBank)
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// - Z-4K Rechargeable Battery Bank (batteryBankLarge)
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// Patches applying art changes to RTGs
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// Contents:
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// - (rtg)
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// Patches applying art changes to 1.25m engines
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// Contents:
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// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
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// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
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// Patches applying art changes to 2.5m engines
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// Contents:
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// -
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// Patches applying art changes to 3.75m engines
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// Contents:
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// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
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// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)
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// Patches applying art changes to 1.25m SRB engines
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// Contents:
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// -
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// Patches applying art changes to 1.2.5m fuel tanks
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// Contents:
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// -
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// Patches applying art changes to 2.5m fuel tanks
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// Contents:
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// -
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// Patches applying art changes to 3.75m fuel tanks
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// Contents:
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// - Kerbodyne S3-3600 Tank (Size3SmallTank)
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// - Kerbodyne S3-7200 Tank (Size3MediumTank)
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// - Kerbodyne S3-14400 Tank (Size3LargeTank)
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// Patches applying art changes to 3.75m structural parts
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// Contents:
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// - Kerbodyne ADTP-2-3 (Size3to2Adapter)
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These patches apply model/textures changes to restock parts
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1
Distribution/Restock/license.txt
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1
Distribution/Restock/license.txt
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TBW
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3
Distribution/Restock/readme.txt
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3
Distribution/Restock/readme.txt
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=============
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RESTOCK 0.1.0
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=============
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All the assets go here, perhaps like
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* ReStock/Assets/Common/
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* ReStock/Assets/Common/Endcaps/...
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* ReStock/Assets/Engines/125m/...
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* ReStock/Assets/Engines/
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* ReStock/Assets/Engines/25m/...
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* ReStock/Assets/FuelTanks/
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* ReStock/Assets/FuelTanks/375m/....
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// Proposed format:
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// #LOC_RestockPlus_partconfigname_fieldname
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// eg.
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// #LOC_RestockPlus_restock-engine-375-3_title = ...
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// #LOC_RestockPlus_restock-engine-375-3_description = ...
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Localization
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{
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en-us
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{
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}
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}
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// 3.75m drone code
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// 3.75m docking port
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// 3.75m orbital engine
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// 3.75m compact fuel tank
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// Patches for 1.25m engines
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// Contains:
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// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME): Adds compact, 2.5m and 2.5m (boattail) variants
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// Patches for 3.75m structural Parts
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// Contents:
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// - Kerbodyne ADTP-2-3 (Size3to2Adapter): Adds hollow and fuelled variants
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3
Distribution/RestockPlus/changelog.txt
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3
Distribution/RestockPlus/changelog.txt
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0.1.0
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-----
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- Initial release
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1
Distribution/RestockPlus/license.txt
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1
Distribution/RestockPlus/license.txt
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TBW
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3
Distribution/RestockPlus/readme.txt
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3
Distribution/RestockPlus/readme.txt
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==============
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RESTOCK+ 0.1.0
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==============
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30
README.md
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README.md
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# Restock
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Replacing and upgrading the art of Kerbal Space Program
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# Proposed Repository Structure
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### Goals
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The goal of this project is to improve the art of Kerbal Space Program with the following goals in mind
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* Create a unity of design and style for all parts
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* Preserve the general aesthetic of KSP
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* Create consistency in the detail level of all parts
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* Do not affect gameplay or part balance
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### Restock+
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We believe that there are a number of places where KSP is missing key parts - for example, where a stack class is missing parts that exist in other classes. Restock+ aims to create parts that fill this niche, and is a wholly optional project
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## Contributors
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If you want to contribute, contact us.
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## Repository Structure
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* Distribution
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* readme.txt
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* changelog.txt
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* GameData
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* ReStock
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* Assets: all model and texture files
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* `<Part Category>`
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* `<Size Category>`
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* Assets
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* Patches: patches to enable the replacement of the bits
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* Patches: ModuleManager patches to enable art replacements
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* ReStockPlus
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* Assets: all models and texture files
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* Parts: config files for new parts
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* Patches: ModuleManager patches that change stock parts
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* Assets: author source files
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* Author: A folder per author
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