mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Functional variants
This commit is contained in:
parent
dea0298efa
commit
c04afdb1f5
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@ -0,0 +1,15 @@
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// Patches applying art changes to 0.625m aerodynamic parts
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// Contents:
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// - Small Nose Cone (standardNoseCone)
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@PART[standardNoseCone]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Aero/restock-nosecone-0625-1
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}
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}
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@ -17,8 +17,8 @@
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MODULE
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MODULE
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||||||
{
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{
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name = ModulePartVariants
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name = ModulePartVariants
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baseVariant = White
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baseVariant = BlackAndWhite
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VARIANT
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{
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{
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name = BlackAndWhite
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name = BlackAndWhite
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displayName = #autoLOC_8007122
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displayName = #autoLOC_8007122
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@ -111,6 +111,7 @@
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125SharpConeOrange = false
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125SharpConeOrange = false
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}
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}
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}
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}
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VARIANT
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{
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{
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name = BlackAndWhite
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name = BlackAndWhite
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displayName = #autoLOC_8007122
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displayName = #autoLOC_8007122
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@ -157,9 +158,10 @@
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}
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}
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}
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}
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}
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}
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!MODULE[ModuleAnimateHeat] {}
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}
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}
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@PART[pointyNoseConeN]
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@PART[pointyNoseConeB]
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{
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{
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@author = Chris Adderley (Nertea)
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@author = Chris Adderley (Nertea)
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@ -182,12 +184,13 @@
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secondaryColor = #ffffff
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secondaryColor = #ffffff
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GAMEOBJECTS
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GAMEOBJECTS
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{
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{
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125TiltConeDark = false
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125mBentConeDark = false
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125TiltConeWhite = true
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125mBentConeWhite = true
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125TiltConeBlackWhite = false
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125mBentConeBlackandWhite = false
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125TiltConeOrange = false
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125mBentConeOrange = false
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}
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}
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}
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}
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VARIANT
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{
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{
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name = BlackAndWhite
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name = BlackAndWhite
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displayName = #autoLOC_8007122
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displayName = #autoLOC_8007122
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@ -196,10 +199,10 @@
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secondaryColor = #000000
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secondaryColor = #000000
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GAMEOBJECTS
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GAMEOBJECTS
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{
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{
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125TiltConeDark = false
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125mBentConeDark = false
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125TiltConeWhite = false
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125mBentConeWhite = false
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125TiltConeBlackWhite = true
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125mBentConeBlackandWhite = true
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125TiltConeOrange = false
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125mBentConeOrange = false
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}
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}
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}
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}
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VARIANT
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VARIANT
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@ -211,10 +214,10 @@
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secondaryColor = #f49841
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secondaryColor = #f49841
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GAMEOBJECTS
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GAMEOBJECTS
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{
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{
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125TiltConeDark = false
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125mBentConeDark = false
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125TiltConeWhite = false
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125mBentConeWhite = false
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125TiltConeBlackWhite = false
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125mBentConeBlackandWhite = false
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125TiltConeOrange = true
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125mBentConeOrange = true
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}
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}
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}
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}
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VARIANT
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VARIANT
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@ -226,11 +229,12 @@
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secondaryColor = #4c4f47
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secondaryColor = #4c4f47
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GAMEOBJECTS
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GAMEOBJECTS
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{
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{
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125TiltConeDark = true
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125mBentConeDark = true
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125TiltConeWhite = false
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125mBentConeWhite = false
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125TiltConeBlackWhite = false
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125mBentConeBlackandWhite = false
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125TiltConeOrange = false
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125mBentConeOrange = false
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}
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}
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}
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}
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}
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}
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!MODULE[ModuleAnimateHeat] {}
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}
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}
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@ -17,7 +17,6 @@
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name = ModulePartVariants
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name = ModulePartVariants
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baseVariant = White
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baseVariant = White
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VARIANT
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VARIANT
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VARIANT
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{
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{
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name = White
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name = White
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displayName = #autoLOC_8007119
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displayName = #autoLOC_8007119
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@ -31,6 +30,7 @@
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25mNoseconeOrange = false
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25mNoseconeOrange = false
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}
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}
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}
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}
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VARIANT
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{
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{
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name = BlackAndWhite
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name = BlackAndWhite
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displayName = #autoLOC_8007122
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displayName = #autoLOC_8007122
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@ -20,11 +20,9 @@
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@MODULE[ModuleLight]
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@MODULE[ModuleLight]
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{
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{
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@animationName = RestockSpotLight_On
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@animationName = RestockSpotLight_On
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@lightName = Spot
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}
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}
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// MODEL
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// {
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// model = Squad/Parts/Utility/spotLightMk1/model
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// }
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}
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}
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// Floodlight
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// Floodlight
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@PART[spotLight2]
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@PART[spotLight2]
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@ -42,5 +40,6 @@
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@MODULE[ModuleLight]
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@MODULE[ModuleLight]
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{
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{
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@animationName = RestockFloodLight_On
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@animationName = RestockFloodLight_On
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@lightName = Spot
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}
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}
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}
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}
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@ -2,7 +2,7 @@
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// Contents:
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// Contents:
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// - LV-1 "Ant" Liquid Fuel Engine (microEngine)
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// - LV-1 "Ant" Liquid Fuel Engine (microEngine)
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// - LV-1R "Spider" Liquid Fuel Engine (radialEngineMini)
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// - LV-1R "Spider" Liquid Fuel Engine (radialEngineMini)
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// - 48-7S "Spark" Liquid Fuel Engine (liquidEngineMini)
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// - 48-7S "Spark" Liquid Fuel Engine (liquidEngineMini_v2)
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// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine)
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// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine)
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// - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine)
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// - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine)
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@ -350,7 +350,7 @@
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}
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}
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// Spark
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// Spark
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@PART[liquidEngineMini]
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@PART[liquidEngineMini_v2]
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{
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{
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@author = Chris Adderley (Nertea)
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@author = Chris Adderley (Nertea)
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@ -524,6 +524,7 @@
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{
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{
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@gimbalTransformName = B_Gimbal
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@gimbalTransformName = B_Gimbal
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}
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}
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!MODULE[ModulePartVariants] {}
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MODULE
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MODULE
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{
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{
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name = ModulePartVariants
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name = ModulePartVariants
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@ -2,7 +2,7 @@
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// Contents:
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// Contents:
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// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
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// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
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// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
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// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
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// - LV-909 "Terrier" Liquid Fuel Engine (liquidEngine3)
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// - LV-909 "Terrier" Liquid Fuel Engine (liquidEngine3_v2)
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// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
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// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
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// - LV-T30 "Reliant" Liquid Fuel Engine (liquidEngine)
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// - LV-T30 "Reliant" Liquid Fuel Engine (liquidEngine)
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@ -12,7 +12,7 @@
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@author = Chris Adderley (Nertea)
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!mesh = DELETE
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!MODEL = {}
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!MODEL {}
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MODEL {
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-nerv-1
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model = ReStock/Assets/Engine/restock-engine-nerv-1
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}
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}
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@ -156,7 +156,7 @@
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@author = Chris Adderley (Nertea)
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!mesh = DELETE
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!MODEL = {}
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!MODEL {}
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MODEL {
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-vector-1
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model = ReStock/Assets/Engine/restock-engine-vector-1
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}
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}
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@ -433,18 +433,17 @@
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// Terrier
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// Terrier
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@PART[liquidEngine3]
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@PART[liquidEngine3_v2]
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{
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{
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@author = Porkjet and Chris Adderley (Nertea)
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@author = Porkjet and Chris Adderley (Nertea)
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!mesh = DELETE
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!mesh = DELETE
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!MODEL = {}
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!MODEL {}
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MODEL {
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-terrier-1
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model = ReStock/Assets/Engine/restock-engine-terrier-1
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}
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}
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%rescaleFactor = 1
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%node_attach = 0.0, 23.0, 0.0, 0.0, 1.0, 0.0, 1
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node_attach = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 1
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@attachRules = 1,1,1,0,0
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@attachRules = 1,1,1,0,0
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!fx_exhaustFlame_blue = DELETE
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!fx_exhaustFlame_blue = DELETE
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@ -521,8 +520,9 @@
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}
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}
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@bulkheadProfiles = srf, size1
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@bulkheadProfiles = srf, size1
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@node_stack_top = 0.0, 28.75, 0.0, 0.0, 1.0, 0.0, 1
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@node_stack_bottom = 0.0, -47.281375, 0.0, 0.0, -1.0, 0.0, 1
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!MODULE[ModulePartVariants] {}
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MODULE
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MODULE
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{
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{
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name = ModulePartVariants
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name = ModulePartVariants
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@ -26,31 +26,18 @@
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scale = 1,-1,1
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scale = 1,-1,1
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rotation = 0, 0, 0
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rotation = 0, 0, 0
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}
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}
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@MODULE[ModulePartVariants]
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!MODULE[ModulePartVariants] {}
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{
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MODULE
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baseVariant = White
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{
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!primaryColor = DELETE
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name = ModulePartVariants
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!secondaryColor = DELETE
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baseVariant = BlackAndWhite
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!baseDisplayName = DELETE
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!baseThemeName = DELETE
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@VARIANT[Orange]
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{
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!TEXTURE {}
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!GAMEOBJECTS {}
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GAMEOBJECTS
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{
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25TankTinyGrey = false
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25TankTinyOrange = true
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25TankTinyWhite = false
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}
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}
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VARIANT
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VARIANT
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{
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{
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name = White
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name = BlackAndWhite
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displayName = #autoLOC_8007122
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displayName = #autoLOC_8007122
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themeName = BlackAndWhite
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themeName = White
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primaryColor = #ffffff
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primaryColor = #ffffff
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secondaryColor = #000000
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secondaryColor = #000000
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GAMEOBJECTS
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GAMEOBJECTS
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{
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{
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25TankTinyGrey = false
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25TankTinyGrey = false
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@ -58,6 +45,21 @@
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25TankTinyWhite = true
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25TankTinyWhite = true
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}
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}
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}
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}
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VARIANT
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{
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name = Orange
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displayName = #autoLOC_8007123
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themeName = Orange
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primaryColor = #f49841
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secondaryColor = #4c4f47
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GAMEOBJECTS
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{
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25TankTinyGrey = false
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25TankTinyOrange = true
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25TankTinyWhite = false
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}
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}
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VARIANT
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VARIANT
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{
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{
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name = Metallic
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name = Metallic
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@ -97,31 +99,18 @@
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scale = 1,-1,1
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scale = 1,-1,1
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rotation = 0, 0, 0
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rotation = 0, 0, 0
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}
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}
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@MODULE[ModulePartVariants]
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!MODULE[ModulePartVariants] {}
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{
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MODULE
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baseVariant = White
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{
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!primaryColor = DELETE
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name = ModulePartVariants
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!secondaryColor = DELETE
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baseVariant = BlackAndWhite
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!baseDisplayName = DELETE
|
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!baseThemeName = DELETE
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@VARIANT[Orange]
|
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{
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!TEXTURE {}
|
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!GAMEOBJECTS {}
|
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GAMEOBJECTS
|
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{
|
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25TankMedGrey = false
|
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25TankMedOrange = true
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25TankMedWhite = false
|
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}
|
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}
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VARIANT
|
VARIANT
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||||||
{
|
{
|
||||||
name = White
|
name = BlackAndWhite
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||||||
displayName = #autoLOC_8007122
|
|
||||||
themeName = BlackAndWhite
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themeName = BlackAndWhite
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primaryColor = #ffffff
|
primaryColor = #ffffff
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||||||
secondaryColor = #000000
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secondaryColor = #000000
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||||||
|
displayName = #autoLOC_8007122
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GAMEOBJECTS
|
GAMEOBJECTS
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{
|
{
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||||||
25TankMedGrey = false
|
25TankMedGrey = false
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@ -129,6 +118,21 @@
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25TankMedWhite = true
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25TankMedWhite = true
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}
|
}
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||||||
}
|
}
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|
VARIANT
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||||||
|
{
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||||||
|
name = Orange
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||||||
|
displayName = #autoLOC_8007123
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||||||
|
themeName = Orange
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||||||
|
primaryColor = #f49841
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||||||
|
secondaryColor = #4c4f47
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||||||
|
GAMEOBJECTS
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||||||
|
{
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||||||
|
25TankMedGrey = false
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|
25TankMedOrange = true
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25TankMedWhite = false
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}
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|
}
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|
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VARIANT
|
VARIANT
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||||||
{
|
{
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name = Metallic
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name = Metallic
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@ -167,31 +171,18 @@
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scale = 1,-1,1
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scale = 1,-1,1
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rotation = 0, 0, 0
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rotation = 0, 0, 0
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||||||
}
|
}
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@MODULE[ModulePartVariants]
|
!MODULE[ModulePartVariants] {}
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||||||
|
MODULE
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||||||
{
|
{
|
||||||
baseVariant = White
|
name = ModulePartVariants
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||||||
!primaryColor = DELETE
|
baseVariant = BlackAndWhite
|
||||||
!secondaryColor = DELETE
|
|
||||||
!baseDisplayName = DELETE
|
|
||||||
!baseThemeName = DELETE
|
|
||||||
@VARIANT[Orange]
|
|
||||||
{
|
|
||||||
!TEXTURE {}
|
|
||||||
!GAMEOBJECTS {}
|
|
||||||
GAMEOBJECTS
|
|
||||||
{
|
|
||||||
25TankSmallGrey = false
|
|
||||||
25TankSmallOrange = true
|
|
||||||
25TankSmallWhite = false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
VARIANT
|
VARIANT
|
||||||
{
|
{
|
||||||
name = White
|
name = BlackAndWhite
|
||||||
displayName = #autoLOC_8007122
|
displayName = #autoLOC_8007122
|
||||||
themeName = BlackAndWhite
|
themeName = BlackAndWhite
|
||||||
primaryColor = #ffffff
|
primaryColor = #ffffff
|
||||||
secondaryColor = #000000
|
secondaryColor = #000000
|
||||||
GAMEOBJECTS
|
GAMEOBJECTS
|
||||||
{
|
{
|
||||||
25TankSmallGrey = false
|
25TankSmallGrey = false
|
||||||
@ -199,6 +190,21 @@
|
|||||||
25TankSmallWhite = true
|
25TankSmallWhite = true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = Orange
|
||||||
|
displayName = #autoLOC_8007123
|
||||||
|
themeName = Orange
|
||||||
|
primaryColor = #f49841
|
||||||
|
secondaryColor = #4c4f47
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
25TankSmallGrey = false
|
||||||
|
25TankSmallOrange = true
|
||||||
|
25TankSmallWhite = false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
VARIANT
|
VARIANT
|
||||||
{
|
{
|
||||||
name = Metallic
|
name = Metallic
|
||||||
@ -237,10 +243,25 @@
|
|||||||
scale = 1,-1,1
|
scale = 1,-1,1
|
||||||
rotation = 0, 0, 0
|
rotation = 0, 0, 0
|
||||||
}
|
}
|
||||||
@MODULE[ModulePartVariants]
|
!MODULE[ModulePartVariants] {}
|
||||||
|
MODULE
|
||||||
{
|
{
|
||||||
!VARIANT[White] {}
|
name = ModulePartVariants
|
||||||
!VARIANT[Orange] {}
|
baseVariant = BlackAndWhite
|
||||||
|
VARIANT
|
||||||
|
{
|
||||||
|
name = BlackAndWhite
|
||||||
|
displayName = #autoLOC_8007122
|
||||||
|
themeName = BlackAndWhite
|
||||||
|
primaryColor = #ffffff
|
||||||
|
secondaryColor = #000000
|
||||||
|
GAMEOBJECTS
|
||||||
|
{
|
||||||
|
25TankLargeGrey = false
|
||||||
|
25TankLargeOrange = false
|
||||||
|
25TankLargeWhite = true
|
||||||
|
}
|
||||||
|
}
|
||||||
VARIANT
|
VARIANT
|
||||||
{
|
{
|
||||||
name = Orange
|
name = Orange
|
||||||
@ -255,20 +276,7 @@
|
|||||||
25TankLargeWhite = false
|
25TankLargeWhite = false
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
VARIANT
|
|
||||||
{
|
|
||||||
name = White
|
|
||||||
displayName = #autoLOC_8007122
|
|
||||||
themeName = BlackAndWhite
|
|
||||||
primaryColor = #ffffff
|
|
||||||
secondaryColor = #000000
|
|
||||||
GAMEOBJECTS
|
|
||||||
{
|
|
||||||
25TankLargeGrey = false
|
|
||||||
25TankLargeOrange = false
|
|
||||||
25TankLargeWhite = true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
VARIANT
|
VARIANT
|
||||||
|
@ -35,9 +35,9 @@
|
|||||||
VARIANT
|
VARIANT
|
||||||
{
|
{
|
||||||
name = Orange
|
name = Orange
|
||||||
displayName = #autoLOC_8007117
|
displayName = #autoLOC_8007123
|
||||||
themeName = Orange
|
themeName = Orange
|
||||||
primaryColor = #4c4f47
|
primaryColor = #f49841
|
||||||
secondaryColor = #4c4f47
|
secondaryColor = #4c4f47
|
||||||
GAMEOBJECTS
|
GAMEOBJECTS
|
||||||
{
|
{
|
||||||
@ -80,9 +80,9 @@
|
|||||||
VARIANT
|
VARIANT
|
||||||
{
|
{
|
||||||
name = Orange
|
name = Orange
|
||||||
displayName = #autoLOC_8007117
|
displayName = #autoLOC_8007123
|
||||||
themeName = Orange
|
themeName = Orange
|
||||||
primaryColor = #4c4f47
|
primaryColor = #f49841
|
||||||
secondaryColor = #4c4f47
|
secondaryColor = #4c4f47
|
||||||
GAMEOBJECTS
|
GAMEOBJECTS
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
// Patches applying art changes to 3.75m structural parts
|
// Patches applying art changes to 3.75m structural parts
|
||||||
// Contents:
|
// Contents:
|
||||||
// - Kerbodyne ADTP-2-3 (Size3to2Adapter)
|
// - Kerbodyne ADTP-2-3 (Size3to2Adapter_v2)
|
||||||
|
|
||||||
@PART[Size3To2Adapter_v2] {
|
@PART[Size3To2Adapter_v2] {
|
||||||
@author = Chris Adderley (Nertea)
|
@author = Chris Adderley (Nertea)
|
||||||
@ -8,8 +8,20 @@
|
|||||||
!mesh = DELETE
|
!mesh = DELETE
|
||||||
!MODEL {}
|
!MODEL {}
|
||||||
MODEL {
|
MODEL {
|
||||||
model = ReStock/Assets/FuelTank/restock-adapter-375-solid-1
|
model = ReStock/Assets/FuelTank/restock-adapter-375-fueled-1
|
||||||
}
|
}
|
||||||
|
MODEL
|
||||||
|
{
|
||||||
|
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
|
||||||
|
scale = 1.0, 1.0, 1.0
|
||||||
|
position = 0.0, 1.148, 0.0
|
||||||
|
}
|
||||||
|
MODEL
|
||||||
|
{
|
||||||
|
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-375-orange
|
||||||
|
scale = 1.0, -1.0, 1.0
|
||||||
|
position = 0.0, -1.098, 0.0
|
||||||
|
}
|
||||||
%rescaleFactor = 1
|
%rescaleFactor = 1
|
||||||
!MODULE[ModulePartVariants] {}
|
!MODULE[ModulePartVariants] {}
|
||||||
MODULE
|
MODULE
|
||||||
@ -48,9 +60,9 @@
|
|||||||
VARIANT
|
VARIANT
|
||||||
{
|
{
|
||||||
name = Orange
|
name = Orange
|
||||||
displayName = #autoLOC_8007121
|
displayName = #autoLOC_8007123
|
||||||
themeName = Orange
|
themeName = Orange
|
||||||
primaryColor = #4c4f47
|
primaryColor = #f49841
|
||||||
secondaryColor = #f49841
|
secondaryColor = #f49841
|
||||||
GAMEOBJECTS
|
GAMEOBJECTS
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user