mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Merge branch 'develop' into structural-part-2
This commit is contained in:
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Before Width: | Height: | Size: 1.0 MiB After Width: | Height: | Size: 1.0 MiB |
@ -16,6 +16,7 @@ Localization
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#LOC_Restock_variant-engine_radial = Radial
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#LOC_Restock_variant-engine_boattail = Boattail
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#LOC_Restock_variant-mounting_classic = Classic
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#LOC_Restock_variant-mounting_truss = Truss
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#LOC_Restock_variant-mounting_compact = Compact
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@ -36,6 +37,10 @@ Localization
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#LOC_Restock_variant-surface_truss = Truss
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#LOC_Restock_variant-surface_thermalblankets = Insulated
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#LOC_Restock_variant-surface_yellow = Yellow
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#LOC_Restock_variant-surface_black = Black
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#LOC_Restock_variant-service-bay-opaque = Solid Caps
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#LOC_Restock_variant-service-bay-transparent = Truss Caps
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#LOC_Restock_variant-service-bay-hollow = No Caps
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@ -0,0 +1,149 @@
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// Patches adding depth masks to air intakes
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// Contents:
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// Circular Intake (CircularIntake)
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// Small Circular Intake (miniIntake)
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// Shock Cone Intake (shockConeIntake)
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// Adjustable Ramp Intake (ramAirIntake)
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// Adjustable Ramp Intake Radial (IntakeRadialLong)
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// XM-G50 Radial Air Intake (airScoop)
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// Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
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// Circular Intake
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@PART[CircularIntake]
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{
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!mesh = DELETE
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MODEL
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{
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model = Squad/Parts/Aero/circularIntake/CircularIntake
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}
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MODEL
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{
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model = ReStock/Assets/Aero/DepthMasks/restock-fanintake-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = fanintake_mask
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}
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}
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// Small Circular Intake
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@PART[miniIntake]
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{
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!mesh = DELETE
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MODEL
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{
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model = Squad/Parts/Aero/miniIntake/SmallIntake
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}
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MODEL
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{
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model = ReStock/Assets/Aero/DepthMasks/restock-miniintake-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = miniintake_mask
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}
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}
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// Shock Cone Intake
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@PART[shockConeIntake]
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{
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MODEL
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{
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model = ReStock/Assets/Aero/DepthMasks/restock-coneintake-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = coneintake_mask
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}
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}
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// Adjustable Ramp Intake
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@PART[ramAirIntake]
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{
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!mesh = DELETE
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MODEL
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{
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model = Squad/Parts/Aero/ramAirIntake/RampIntake
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}
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MODEL
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{
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model = ReStock/Assets/Aero/DepthMasks/restock-rampintake-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = rampintake_mask
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}
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}
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// Adjustable Ramp Intake Radial
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@PART[IntakeRadialLong]
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{
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!mesh = DELETE
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MODEL
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{
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model = Squad/Parts/Aero/intakeRadialLong/IntakeRadial
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}
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MODEL
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{
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model = ReStock/Assets/Aero/DepthMasks/restock-longintake-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = longintake_mask
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}
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}
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// XM-G50 Radial Air Intake
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@PART[airScoop]
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{
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!mesh = DELETE
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MODEL
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{
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model = Squad/Parts/Aero/airIntakeRadialXM-G50/RadialIntake
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}
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MODEL
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{
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model = ReStock/Assets/Aero/DepthMasks/restock-radialintake-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = radialintake_mask
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}
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}
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// Mk1 Diverterless Supersonic Intake
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@PART[MK1IntakeFuselage]
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{
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MODEL
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{
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model = ReStock/Assets/Aero/DepthMasks/restock-inlineintake-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = inlineintake_mask
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}
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}
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@ -0,0 +1,101 @@
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// Patches applying art changes to the fuel line
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// Contents:
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// - FTX-2 External Fuel Duct (fuelLine)
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// FTX-2 External Fuel Duct
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@PART[fuelLine]
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{
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@author = Andrew Cassidy
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!mesh = DELETE
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MODEL
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{
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model = ReStock/Assets/CompoundParts/restock-fuelline-1
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}
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rescaleFactor = 1.0
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!scale = DELETE
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!MODULE[CModuleLinkedMesh] {}
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MODULE
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{
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name = ModuleRestockLinkedMesh
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lineObjName = line
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mainAnchorName = pipe_main_anchor
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targetAnchorName = pipe_target_anchor
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anchorCapName = pipe_main_cap
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targetCapName = pipe_target_cap
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targetColliderName = pipe_target_SPHERECOLLIDER
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stretchAxis = x
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stretchTextures = _MainTex _BumpMap
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Yellow
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VARIANT
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{
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name = Yellow
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displayName = #LOC_Restock_variant-surface_yellow
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themeName = YellowAndWhite
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primaryColor = #B08D43
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secondaryColor = #999999
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GAMEOBJECTS
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{
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line_yellow = true
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line_black = false
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line_metal = false
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line_sofi = false
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}
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}
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VARIANT
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{
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name = Black
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displayName = #LOC_Restock_variant-surface_black
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themeName = Dark
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primaryColor = #4c4f47
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secondaryColor = #999999
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GAMEOBJECTS
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{
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line_yellow = false
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line_black = true
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line_metal = false
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line_sofi = false
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}
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}
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VARIANT
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{
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name = Metal // 🤘
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displayName = #LOC_Restock_variant-surface_metal
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themeName = Metal
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primaryColor = #6f6e6d
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secondaryColor = #999999
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GAMEOBJECTS
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{
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line_yellow = false
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line_black = false
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line_metal = true
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line_sofi = false
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}
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}
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VARIANT
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{
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name = Orange
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displayName = #autoLOC_8007123
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themeName = Orange
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primaryColor = #B08D43
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secondaryColor = #999999
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GAMEOBJECTS
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{
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line_yellow = false
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line_black = false
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line_metal = false
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line_sofi = true
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}
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}
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}
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}
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@ -0,0 +1,69 @@
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// Patches applying art changes to the strut
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// Contents:
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// - EAS-4 Strut Connector (strutConnector)
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// EAS-4 Strut Connector
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@PART[strutConnector]
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{
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@author = Andrew Cassidy
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!mesh = DELETE
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MODEL
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{
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model = ReStock/Assets/CompoundParts/restock-strut-1
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}
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rescaleFactor = 1.0
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!scale = DELETE
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!MODULE[CModuleLinkedMesh] {}
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MODULE
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{
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name = ModuleRestockLinkedMesh
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lineObjName = strut
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mainAnchorName = strut_main_anchor
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targetAnchorName = strut_target_anchor
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anchorCapName = strut_main_cap
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targetCapName = strut_target_cap
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targetColliderName = strut_target_SPHERECOLLIDER
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stretchAxis = x
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stretchTextures = _MainTex _BumpMap
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Classic
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VARIANT
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{
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name = Classic
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displayName = #LOC_Restock_variant-mounting_classic
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themeName = White
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primaryColor = #6f6e6d
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secondaryColor = #999999
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GAMEOBJECTS
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{
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strut_main_body_classic = true
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strut_target_body_classic = true
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strut_main_body_compact = false
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strut_target_body_compact = false
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}
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}
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VARIANT
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{
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name = Compact
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displayName = #LOC_Restock_variant-mounting_compact
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themeName = White
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primaryColor = #6f6e6d
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secondaryColor = #999999
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GAMEOBJECTS
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{
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strut_main_body_classic = false
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strut_target_body_classic = false
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strut_main_body_compact = true
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strut_target_body_compact = true
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}
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}
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}
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}
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@ -44,6 +44,12 @@
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{
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@secondaryTransformName = panel6
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = solarshroud_mask
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}
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}
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// 3x2
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@ -82,6 +88,12 @@
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{
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@secondaryTransformName = solar6
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = solarshroud_mask
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}
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}
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// Gigantor
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@ -0,0 +1,67 @@
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// Patches adding depth masks to the jet engines
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// Contents:
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// J-33 "Wheesley" Turbofan Engine (JetEngine)
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// J-404 "Panther" Afterburning Turbofan (turboJet)
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// J-X4 "Whiplash" Turbo Ramjet Engine (turboFanEngine)
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// J-20 "Juno" Basic Jet Engine (miniJetEngine)
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// J-33 "Wheesley" Turbofan Engine
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@PART[JetEngine]
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{
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MODEL
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{
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model = ReStock/Assets/Engine/DepthMasks/restock-basicjet-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = basicjet_mask
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}
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}
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// J-404 "Panther" Afterburning Turbofan
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@PART[turboJet]
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{
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MODEL
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{
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model = ReStock/Assets/Engine/DepthMasks/restock-turbojet-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = turbojet_mask
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}
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}
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// J-X4 "Whiplash" Turbo Ramjet Engine
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@PART[turboFanEngine]
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{
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MODEL
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{
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model = ReStock/Assets/Engine/DepthMasks/restock-ramjet-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = ramjet_mask
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}
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}
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// J-20 "Juno" Basic Jet Engine
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@PART[miniJetEngine]
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{
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MODEL
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{
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model = ReStock/Assets/Engine/DepthMasks/restock-minijet-mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = minijet_mask
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}
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}
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@ -26,6 +26,7 @@ Squad/Parts/Command/probeStackLarge/
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Squad/Parts/Command/probeStackSmall/
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Squad/Parts/Command/probeStackSphere_v2/
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Squad/Parts/Command/probeRoverBody_v2/
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Squad/Parts/CompoundParts/
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Squad/Parts/Coupling/Assets/Decoupler_0.mu
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Squad/Parts/Coupling/Assets/Decoupler_1.mu
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Squad/Parts/Coupling/Assets/Decoupler_2.mu
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Block a user