Add decoupler/separator variants

This commit is contained in:
ChrisAdderley
2019-09-23 11:24:43 -07:00
parent 3ed3ec94f8
commit c220aa5db4
22 changed files with 520 additions and 12 deletions

View File

@ -14,17 +14,53 @@
model = ReStock/Assets/Coupling/restock-decoupler-1875-1
}
%rescaleFactor = 1
}
// Size 1.5 decoupler
@PART[Size1p5_Strut_Decoupler]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
MODULE
{
model = ReStock/Assets/Coupling/restock-decoupler-1875-2
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler1875White = false
Decoupler1875Metal = true
Decoupler1875Orange = false
}
}
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Decoupler1875White = true
Decoupler1875Metal = false
Decoupler1875Orange = false
}
}
VARIANT
{
name = GrayAndOrange
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Decoupler1875White = false
Decoupler1875Metal = false
Decoupler1875Orange = true
}
}
}
%rescaleFactor = 1
}
}

View File

@ -13,4 +13,53 @@
model = ReStock/Assets/Coupling/restock-separator-1875-1
}
%rescaleFactor = 1
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator1875White = false
Separator1875Metal = true
Separator1875Orange = false
}
}
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Separator1875White = true
Separator1875Metal = false
Separator1875Orange = false
}
}
VARIANT
{
name = GrayAndOrange
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Separator1875White = false
Separator1875Metal = false
Separator1875Orange = true
}
}
}
}