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https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
add material bay and goo cannister, and integrate the stock variants
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@ -4,6 +4,8 @@
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// - Barometer (sensorBarometer)
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// - Accelerometer (sensorAccelerometer)
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// - Negative Gravioli Detector (sensorGravimeter)
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// - Mystery Goo™ Containment Unit (GooExperiment)
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// - SC-9001 Science Jr. (science_module)
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// Thermometer
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@PART[sensorThermometer] {
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@ -47,4 +49,67 @@
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MODEL {
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model = ReStock/Assets/Science/restock-gravimeter
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}
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}
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// Mystery Goo™ Containment Unit
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@PART[GooExperiment] {
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@author = Andrew Cassidy
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/Science/restock-gooExperiment-1
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}
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MODULE {
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name = ModulePartVariants
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baseVariant = Classic
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// TODO: add localization strings for display names
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VARIANT {
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name = Classic
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displayName = Classic
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themeName = White
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS {
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Classic_Mount = true
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Compact_Mount = false
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}
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}
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VARIANT {
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name = Compact
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displayName = Compact
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themeName = White
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primaryColor = #ffffff
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secondaryColor = #707070
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GAMEOBJECTS {
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Classic_Mount = false
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Compact_Mount = true
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}
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}
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}
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}
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// SC-9001 Science Jr.
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@PART[science_module] {
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@author = Andrew Cassidy
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/Science/restock-materialBay-1
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}
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// original model was scaled by 0.1x and had a rescalefactor of 1.25, so we have to reset that
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rescaleFactor = 1
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@scale = 1
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@node_stack_top = 0.0, 0.6125, 0.0, 0.0, 1.0, 0.0
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@node_stack_bottom = 0.0, -0.5125, 0.0, 0.0, -1.0, 0.0
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@node_attach = 0.0, 0.0, 0.62625, 0.0, 0.0, -1.0, 1
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}
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